/** Copyright (C) 2014 by jabelar This file is part of jabelar's Minecraft Forge modding examples; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. For a copy of the GNU General Public License see <http://www.gnu.org/licenses/>. */ package com.blogspot.jabelarminecraft.wildanimals; public class TerrainGenEventHandler { // /* // * Terrain events // */ // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(BiomeEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(BiomeColor event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(CreateDecorator event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(GetGrassColor event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(GetFoliageColor event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(GetVillageBlockID event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(GetVillageBlockMeta event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(GetWaterColor event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(ChunkProviderEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(InitNoiseField event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(ReplaceBiomeBlocks event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(DecorateBiomeEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(DecorateBiomeEvent.Decorate event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(DecorateBiomeEvent.Post event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(DecorateBiomeEvent.Pre event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(InitMapGenEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(PopulateChunkEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(PopulateChunkEvent.Populate event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(PopulateChunkEvent.Post event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(PopulateChunkEvent.Pre event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(SaplingGrowTreeEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(WorldTypeEvent event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(WorldTypeEvent.BiomeSize event) // { // // } // // @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true) // public void onEvent(WorldTypeEvent.InitBiomeGens event) // { // // } }