package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.network.play.client.C16PacketClientStatus;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.ResourceLocation;
import org.apache.commons.io.Charsets;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiWinGame extends GuiScreen
{
private static final Logger logger = LogManager.getLogger();
private static final ResourceLocation field_146576_f = new ResourceLocation("textures/gui/title/minecraft.png");
private static final ResourceLocation field_146577_g = new ResourceLocation("textures/misc/vignette.png");
private int field_146581_h;
private List field_146582_i;
private int field_146579_r;
private float field_146578_s = 0.5F;
private static final String __OBFID = "CL_00000719";
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
++this.field_146581_h;
float f = (float)(this.field_146579_r + this.height + this.height + 24) / this.field_146578_s;
if ((float)this.field_146581_h > f)
{
this.sendRespawnPacket();
}
}
/**
* Fired when a key is typed (except F11 who toggle full screen). This is the equivalent of
* KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)
*/
protected void keyTyped(char typedChar, int keyCode)
{
if (keyCode == 1)
{
this.sendRespawnPacket();
}
}
private void sendRespawnPacket()
{
this.mc.thePlayer.sendQueue.addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.PERFORM_RESPAWN));
this.mc.displayGuiScreen((GuiScreen)null);
}
/**
* Returns true if this GUI should pause the game when it is displayed in single-player
*/
public boolean doesGuiPauseGame()
{
return true;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
if (this.field_146582_i == null)
{
this.field_146582_i = new ArrayList();
try
{
String s = "";
String s1 = "" + EnumChatFormatting.WHITE + EnumChatFormatting.OBFUSCATED + EnumChatFormatting.GREEN + EnumChatFormatting.AQUA;
short short1 = 274;
BufferedReader bufferedreader = new BufferedReader(new InputStreamReader(this.mc.getResourceManager().getResource(new ResourceLocation("texts/end.txt")).getInputStream(), Charsets.UTF_8));
Random random = new Random(8124371L);
int i;
while ((s = bufferedreader.readLine()) != null)
{
String s2;
String s3;
for (s = s.replaceAll("PLAYERNAME", this.mc.getSession().getUsername()); s.contains(s1); s = s2 + EnumChatFormatting.WHITE + EnumChatFormatting.OBFUSCATED + "XXXXXXXX".substring(0, random.nextInt(4) + 3) + s3)
{
i = s.indexOf(s1);
s2 = s.substring(0, i);
s3 = s.substring(i + s1.length());
}
this.field_146582_i.addAll(this.mc.fontRendererObj.listFormattedStringToWidth(s, short1));
this.field_146582_i.add("");
}
for (i = 0; i < 8; ++i)
{
this.field_146582_i.add("");
}
bufferedreader = new BufferedReader(new InputStreamReader(this.mc.getResourceManager().getResource(new ResourceLocation("texts/credits.txt")).getInputStream(), Charsets.UTF_8));
while ((s = bufferedreader.readLine()) != null)
{
s = s.replaceAll("PLAYERNAME", this.mc.getSession().getUsername());
s = s.replaceAll("\t", " ");
this.field_146582_i.addAll(this.mc.fontRendererObj.listFormattedStringToWidth(s, short1));
this.field_146582_i.add("");
}
this.field_146579_r = this.field_146582_i.size() * 12;
}
catch (Exception exception)
{
logger.error("Couldn\'t load credits", exception);
}
}
}
private void drawWinGameScreen(int p_146575_1_, int p_146575_2_, float p_146575_3_)
{
Tessellator tessellator = Tessellator.instance;
this.mc.getTextureManager().bindTexture(Gui.optionsBackground);
tessellator.startDrawingQuads();
tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
int k = this.width;
float f1 = 0.0F - ((float)this.field_146581_h + p_146575_3_) * 0.5F * this.field_146578_s;
float f2 = (float)this.height - ((float)this.field_146581_h + p_146575_3_) * 0.5F * this.field_146578_s;
float f3 = 0.015625F;
float f4 = ((float)this.field_146581_h + p_146575_3_ - 0.0F) * 0.02F;
float f5 = (float)(this.field_146579_r + this.height + this.height + 24) / this.field_146578_s;
float f6 = (f5 - 20.0F - ((float)this.field_146581_h + p_146575_3_)) * 0.005F;
if (f6 < f4)
{
f4 = f6;
}
if (f4 > 1.0F)
{
f4 = 1.0F;
}
f4 *= f4;
f4 = f4 * 96.0F / 255.0F;
tessellator.setColorOpaque_F(f4, f4, f4);
tessellator.addVertexWithUV(0.0D, (double)this.height, (double)this.zLevel, 0.0D, (double)(f1 * f3));
tessellator.addVertexWithUV((double)k, (double)this.height, (double)this.zLevel, (double)((float)k * f3), (double)(f1 * f3));
tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)((float)k * f3), (double)(f2 * f3));
tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, 0.0D, (double)(f2 * f3));
tessellator.draw();
}
/**
* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.drawWinGameScreen(mouseX, mouseY, partialTicks);
Tessellator tessellator = Tessellator.instance;
short short1 = 274;
int k = this.width / 2 - short1 / 2;
int l = this.height + 50;
float f1 = -((float)this.field_146581_h + partialTicks) * this.field_146578_s;
GL11.glPushMatrix();
GL11.glTranslatef(0.0F, f1, 0.0F);
this.mc.getTextureManager().bindTexture(field_146576_f);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.drawTexturedModalRect(k, l, 0, 0, 155, 44);
this.drawTexturedModalRect(k + 155, l, 0, 45, 155, 44);
tessellator.setColorOpaque_I(16777215);
int i1 = l + 200;
int j1;
for (j1 = 0; j1 < this.field_146582_i.size(); ++j1)
{
if (j1 == this.field_146582_i.size() - 1)
{
float f2 = (float)i1 + f1 - (float)(this.height / 2 - 6);
if (f2 < 0.0F)
{
GL11.glTranslatef(0.0F, -f2, 0.0F);
}
}
if ((float)i1 + f1 + 12.0F + 8.0F > 0.0F && (float)i1 + f1 < (float)this.height)
{
String s = (String)this.field_146582_i.get(j1);
if (s.startsWith("[C]"))
{
this.fontRendererObj.drawStringWithShadow(s.substring(3), k + (short1 - this.fontRendererObj.getStringWidth(s.substring(3))) / 2, i1, 16777215);
}
else
{
this.fontRendererObj.fontRandom.setSeed((long)j1 * 4238972211L + (long)(this.field_146581_h / 4));
this.fontRendererObj.drawStringWithShadow(s, k, i1, 16777215);
}
}
i1 += 12;
}
GL11.glPopMatrix();
this.mc.getTextureManager().bindTexture(field_146577_g);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_ZERO, GL11.GL_ONE_MINUS_SRC_COLOR);
tessellator.startDrawingQuads();
tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
j1 = this.width;
int k1 = this.height;
tessellator.addVertexWithUV(0.0D, (double)k1, (double)this.zLevel, 0.0D, 1.0D);
tessellator.addVertexWithUV((double)j1, (double)k1, (double)this.zLevel, 1.0D, 1.0D);
tessellator.addVertexWithUV((double)j1, 0.0D, (double)this.zLevel, 1.0D, 0.0D);
tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, 0.0D, 0.0D);
tessellator.draw();
GL11.glDisable(GL11.GL_BLEND);
super.drawScreen(mouseX, mouseY, partialTicks);
}
}