package net.minecraft.client.multiplayer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.util.LongHashMap;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.EmptyChunk;
import net.minecraft.world.chunk.IChunkProvider;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@SideOnly(Side.CLIENT)
public class ChunkProviderClient implements IChunkProvider
{
private static final Logger logger = LogManager.getLogger();
/**
* The completely empty chunk used by ChunkProviderClient when field_73236_b doesn't contain the requested
* coordinates.
*/
private Chunk blankChunk;
/** The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains. */
private LongHashMap chunkMapping = new LongHashMap();
/**
* This may have been intended to be an iterable version of all currently loaded chunks (MultiplayerChunkCache),
* with identical contents to chunkMapping's values. However it is never actually added to.
*/
private List chunkListing = new ArrayList();
/** Reference to the World object. */
private World worldObj;
private static final String __OBFID = "CL_00000880";
public ChunkProviderClient(World p_i1184_1_)
{
this.blankChunk = new EmptyChunk(p_i1184_1_, 0, 0);
this.worldObj = p_i1184_1_;
}
/**
* Checks to see if a chunk exists at x, y
*/
public boolean chunkExists(int p_73149_1_, int p_73149_2_)
{
return true;
}
/**
* Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set
* to false
*/
public void unloadChunk(int p_73234_1_, int p_73234_2_)
{
Chunk chunk = this.provideChunk(p_73234_1_, p_73234_2_);
if (!chunk.isEmpty())
{
chunk.onChunkUnload();
}
this.chunkMapping.remove(ChunkCoordIntPair.chunkXZ2Int(p_73234_1_, p_73234_2_));
this.chunkListing.remove(chunk);
}
/**
* loads or generates the chunk at the chunk location specified
*/
public Chunk loadChunk(int p_73158_1_, int p_73158_2_)
{
Chunk chunk = new Chunk(this.worldObj, p_73158_1_, p_73158_2_);
this.chunkMapping.add(ChunkCoordIntPair.chunkXZ2Int(p_73158_1_, p_73158_2_), chunk);
this.chunkListing.add(chunk);
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.ChunkEvent.Load(chunk));
chunk.isChunkLoaded = true;
return chunk;
}
/**
* Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the
* specified chunk from the map seed and chunk seed
*/
public Chunk provideChunk(int p_73154_1_, int p_73154_2_)
{
Chunk chunk = (Chunk)this.chunkMapping.getValueByKey(ChunkCoordIntPair.chunkXZ2Int(p_73154_1_, p_73154_2_));
return chunk == null ? this.blankChunk : chunk;
}
/**
* Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks.
* Return true if all chunks have been saved.
*/
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_)
{
return true;
}
/**
* Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently
* unimplemented.
*/
public void saveExtraData() {}
/**
* Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk.
*/
public boolean unloadQueuedChunks()
{
long i = System.currentTimeMillis();
Iterator iterator = this.chunkListing.iterator();
while (iterator.hasNext())
{
Chunk chunk = (Chunk)iterator.next();
chunk.func_150804_b(System.currentTimeMillis() - i > 5L);
}
if (System.currentTimeMillis() - i > 100L)
{
logger.info("Warning: Clientside chunk ticking took {} ms", new Object[] {Long.valueOf(System.currentTimeMillis() - i)});
}
return false;
}
/**
* Returns if the IChunkProvider supports saving.
*/
public boolean canSave()
{
return false;
}
/**
* Populates chunk with ores etc etc
*/
public void populate(IChunkProvider p_73153_1_, int p_73153_2_, int p_73153_3_) {}
/**
* Converts the instance data to a readable string.
*/
public String makeString()
{
return "MultiplayerChunkCache: " + this.chunkMapping.getNumHashElements() + ", " + this.chunkListing.size();
}
/**
* Returns a list of creatures of the specified type that can spawn at the given location.
*/
public List getPossibleCreatures(EnumCreatureType p_73155_1_, int p_73155_2_, int p_73155_3_, int p_73155_4_)
{
return null;
}
public ChunkPosition findClosestStructure(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, int p_147416_5_)
{
return null;
}
public int getLoadedChunkCount()
{
return this.chunkListing.size();
}
public void recreateStructures(int p_82695_1_, int p_82695_2_) {}
}