package net.minecraft.world.gen.structure;
import java.util.Random;
import net.minecraft.world.World;
public class StructureMineshaftStart extends StructureStart
{
private static final String __OBFID = "CL_00000450";
public StructureMineshaftStart() {}
public StructureMineshaftStart(World p_i2039_1_, Random p_i2039_2_, int p_i2039_3_, int p_i2039_4_)
{
super(p_i2039_3_, p_i2039_4_);
StructureMineshaftPieces.Room room = new StructureMineshaftPieces.Room(0, p_i2039_2_, (p_i2039_3_ << 4) + 2, (p_i2039_4_ << 4) + 2);
this.components.add(room);
room.buildComponent(room, this.components, p_i2039_2_);
this.updateBoundingBox();
this.markAvailableHeight(p_i2039_1_, p_i2039_2_, 10);
}
}