package net.minecraft.world.gen.structure; import java.util.Random; import net.minecraft.world.World; public class StructureMineshaftStart extends StructureStart { private static final String __OBFID = "CL_00000450"; public StructureMineshaftStart() {} public StructureMineshaftStart(World p_i2039_1_, Random p_i2039_2_, int p_i2039_3_, int p_i2039_4_) { super(p_i2039_3_, p_i2039_4_); StructureMineshaftPieces.Room room = new StructureMineshaftPieces.Room(0, p_i2039_2_, (p_i2039_3_ << 4) + 2, (p_i2039_4_ << 4) + 2); this.components.add(room); room.buildComponent(room, this.components, p_i2039_2_); this.updateBoundingBox(); this.markAvailableHeight(p_i2039_1_, p_i2039_2_, 10); } }