package net.minecraft.client.renderer.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.model.ModelBase; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.passive.EntitySheep; import net.minecraft.entity.passive.EntityWolf; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderWolf extends RenderLiving { private static final ResourceLocation wolfTextures = new ResourceLocation("textures/entity/wolf/wolf.png"); private static final ResourceLocation tamedWolfTextures = new ResourceLocation("textures/entity/wolf/wolf_tame.png"); private static final ResourceLocation anrgyWolfTextures = new ResourceLocation("textures/entity/wolf/wolf_angry.png"); private static final ResourceLocation wolfCollarTextures = new ResourceLocation("textures/entity/wolf/wolf_collar.png"); private static final String __OBFID = "CL_00001036"; public RenderWolf(ModelBase p_i1269_1_, ModelBase p_i1269_2_, float p_i1269_3_) { super(p_i1269_1_, p_i1269_3_); this.setRenderPassModel(p_i1269_2_); } /** * Defines what float the third param in setRotationAngles of ModelBase is */ protected float handleRotationFloat(EntityWolf p_77044_1_, float p_77044_2_) { return p_77044_1_.getTailRotation(); } /** * Queries whether should render the specified pass or not. */ protected int shouldRenderPass(EntityWolf p_77032_1_, int p_77032_2_, float p_77032_3_) { if (p_77032_2_ == 0 && p_77032_1_.isWolfWet()) { float f1 = p_77032_1_.getBrightness(p_77032_3_) * p_77032_1_.getShadingWhileWet(p_77032_3_); this.bindTexture(wolfTextures); GL11.glColor3f(f1, f1, f1); return 1; } else if (p_77032_2_ == 1 && p_77032_1_.isTamed()) { this.bindTexture(wolfCollarTextures); int j = p_77032_1_.getCollarColor(); GL11.glColor3f(EntitySheep.fleeceColorTable[j][0], EntitySheep.fleeceColorTable[j][1], EntitySheep.fleeceColorTable[j][2]); return 1; } else { return -1; } } /** * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. */ protected ResourceLocation getEntityTexture(EntityWolf p_110775_1_) { return p_110775_1_.isTamed() ? tamedWolfTextures : (p_110775_1_.isAngry() ? anrgyWolfTextures : wolfTextures); } /** * Queries whether should render the specified pass or not. */ protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) { return this.shouldRenderPass((EntityWolf)p_77032_1_, p_77032_2_, p_77032_3_); } /** * Defines what float the third param in setRotationAngles of ModelBase is */ protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) { return this.handleRotationFloat((EntityWolf)p_77044_1_, p_77044_2_); } /** * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. */ protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return this.getEntityTexture((EntityWolf)p_110775_1_); } }