package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.MapColor; import net.minecraft.init.Blocks; import net.minecraft.item.Item; public class BlockObsidian extends BlockStone { private static final String __OBFID = "CL_00000279"; /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 1; } public Item getItemDropped(int meta, Random random, int fortune) { return Item.getItemFromBlock(Blocks.obsidian); } public MapColor getMapColor(int meta) { return MapColor.obsidianColor; } }