package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
public class BlockObsidian extends BlockStone
{
private static final String __OBFID = "CL_00000279";
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 1;
}
public Item getItemDropped(int meta, Random random, int fortune)
{
return Item.getItemFromBlock(Blocks.obsidian);
}
public MapColor getMapColor(int meta)
{
return MapColor.obsidianColor;
}
}