package net.minecraft.entity.monster;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIAvoidEntity;
import net.minecraft.entity.ai.EntityAICreeperSwell;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
public class EntityCreeper extends EntityMob
{
/**
* Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go
* weird)
*/
private int lastActiveTime;
/** The amount of time since the creeper was close enough to the player to ignite */
private int timeSinceIgnited;
private int fuseTime = 30;
/** Explosion radius for this creeper. */
private int explosionRadius = 3;
private static final String __OBFID = "CL_00001684";
public EntityCreeper(World p_i1733_1_)
{
super(p_i1733_1_);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAICreeperSwell(this));
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityOcelot.class, 6.0F, 1.0D, 1.2D));
this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, false));
this.tasks.addTask(5, new EntityAIWander(this, 0.8D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
}
/**
* Returns true if the newer Entity AI code should be run
*/
public boolean isAIEnabled()
{
return true;
}
/**
* The maximum height from where the entity is alowed to jump (used in pathfinder)
*/
public int getMaxFallHeight()
{
return this.getAttackTarget() == null ? 3 : 3 + (int)(this.getHealth() - 1.0F);
}
/**
* Called when the mob is falling. Calculates and applies fall damage.
*/
protected void fall(float distance)
{
super.fall(distance);
this.timeSinceIgnited = (int)((float)this.timeSinceIgnited + distance * 1.5F);
if (this.timeSinceIgnited > this.fuseTime - 5)
{
this.timeSinceIgnited = this.fuseTime - 5;
}
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1));
this.dataWatcher.addObject(17, Byte.valueOf((byte)0));
this.dataWatcher.addObject(18, Byte.valueOf((byte)0));
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
if (this.dataWatcher.getWatchableObjectByte(17) == 1)
{
tagCompound.setBoolean("powered", true);
}
tagCompound.setShort("Fuse", (short)this.fuseTime);
tagCompound.setByte("ExplosionRadius", (byte)this.explosionRadius);
tagCompound.setBoolean("ignited", this.func_146078_ca());
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.dataWatcher.updateObject(17, Byte.valueOf((byte)(tagCompund.getBoolean("powered") ? 1 : 0)));
if (tagCompund.hasKey("Fuse", 99))
{
this.fuseTime = tagCompund.getShort("Fuse");
}
if (tagCompund.hasKey("ExplosionRadius", 99))
{
this.explosionRadius = tagCompund.getByte("ExplosionRadius");
}
if (tagCompund.getBoolean("ignited"))
{
this.func_146079_cb();
}
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
if (this.isEntityAlive())
{
this.lastActiveTime = this.timeSinceIgnited;
if (this.func_146078_ca())
{
this.setCreeperState(1);
}
int i = this.getCreeperState();
if (i > 0 && this.timeSinceIgnited == 0)
{
this.playSound("creeper.primed", 1.0F, 0.5F);
}
this.timeSinceIgnited += i;
if (this.timeSinceIgnited < 0)
{
this.timeSinceIgnited = 0;
}
if (this.timeSinceIgnited >= this.fuseTime)
{
this.timeSinceIgnited = this.fuseTime;
this.func_146077_cc();
}
}
super.onUpdate();
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.creeper.say";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.creeper.death";
}
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource p_70645_1_)
{
super.onDeath(p_70645_1_);
if (p_70645_1_.getEntity() instanceof EntitySkeleton)
{
int i = Item.getIdFromItem(Items.record_13);
int j = Item.getIdFromItem(Items.record_wait);
int k = i + this.rand.nextInt(j - i + 1);
this.dropItem(Item.getItemById(k), 1);
}
}
public boolean attackEntityAsMob(Entity p_70652_1_)
{
return true;
}
/**
* Returns true if the creeper is powered by a lightning bolt.
*/
public boolean getPowered()
{
return this.dataWatcher.getWatchableObjectByte(17) == 1;
}
/**
* Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited.
*/
@SideOnly(Side.CLIENT)
public float getCreeperFlashIntensity(float p_70831_1_)
{
return ((float)this.lastActiveTime + (float)(this.timeSinceIgnited - this.lastActiveTime) * p_70831_1_) / (float)(this.fuseTime - 2);
}
protected Item getDropItem()
{
return Items.gunpowder;
}
/**
* Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
*/
public int getCreeperState()
{
return this.dataWatcher.getWatchableObjectByte(16);
}
/**
* Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
*/
public void setCreeperState(int p_70829_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)p_70829_1_));
}
/**
* Called when a lightning bolt hits the entity.
*/
public void onStruckByLightning(EntityLightningBolt lightningBolt)
{
super.onStruckByLightning(lightningBolt);
this.dataWatcher.updateObject(17, Byte.valueOf((byte)1));
}
/**
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
*/
protected boolean interact(EntityPlayer p_70085_1_)
{
ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
if (itemstack != null && itemstack.getItem() == Items.flint_and_steel)
{
this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.ignite", 1.0F, this.rand.nextFloat() * 0.4F + 0.8F);
p_70085_1_.swingItem();
if (!this.worldObj.isRemote)
{
this.func_146079_cb();
itemstack.damageItem(1, p_70085_1_);
return true;
}
}
return super.interact(p_70085_1_);
}
private void func_146077_cc()
{
if (!this.worldObj.isRemote)
{
boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing");
if (this.getPowered())
{
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(this.explosionRadius * 2), flag);
}
else
{
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)this.explosionRadius, flag);
}
this.setDead();
}
}
public boolean func_146078_ca()
{
return this.dataWatcher.getWatchableObjectByte(18) != 0;
}
public void func_146079_cb()
{
this.dataWatcher.updateObject(18, Byte.valueOf((byte)1));
}
}