package net.minecraft.entity.monster; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIAvoidEntity; import net.minecraft.entity.ai.EntityAICreeperSwell; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.passive.EntityOcelot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.world.World; public class EntityCreeper extends EntityMob { /** * Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go * weird) */ private int lastActiveTime; /** The amount of time since the creeper was close enough to the player to ignite */ private int timeSinceIgnited; private int fuseTime = 30; /** Explosion radius for this creeper. */ private int explosionRadius = 3; private static final String __OBFID = "CL_00001684"; public EntityCreeper(World p_i1733_1_) { super(p_i1733_1_); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAICreeperSwell(this)); this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityOcelot.class, 6.0F, 1.0D, 1.2D)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, false)); this.tasks.addTask(5, new EntityAIWander(this, 0.8D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false)); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } /** * The maximum height from where the entity is alowed to jump (used in pathfinder) */ public int getMaxFallHeight() { return this.getAttackTarget() == null ? 3 : 3 + (int)(this.getHealth() - 1.0F); } /** * Called when the mob is falling. Calculates and applies fall damage. */ protected void fall(float distance) { super.fall(distance); this.timeSinceIgnited = (int)((float)this.timeSinceIgnited + distance * 1.5F); if (this.timeSinceIgnited > this.fuseTime - 5) { this.timeSinceIgnited = this.fuseTime - 5; } } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1)); this.dataWatcher.addObject(17, Byte.valueOf((byte)0)); this.dataWatcher.addObject(18, Byte.valueOf((byte)0)); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); if (this.dataWatcher.getWatchableObjectByte(17) == 1) { tagCompound.setBoolean("powered", true); } tagCompound.setShort("Fuse", (short)this.fuseTime); tagCompound.setByte("ExplosionRadius", (byte)this.explosionRadius); tagCompound.setBoolean("ignited", this.func_146078_ca()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.dataWatcher.updateObject(17, Byte.valueOf((byte)(tagCompund.getBoolean("powered") ? 1 : 0))); if (tagCompund.hasKey("Fuse", 99)) { this.fuseTime = tagCompund.getShort("Fuse"); } if (tagCompund.hasKey("ExplosionRadius", 99)) { this.explosionRadius = tagCompund.getByte("ExplosionRadius"); } if (tagCompund.getBoolean("ignited")) { this.func_146079_cb(); } } /** * Called to update the entity's position/logic. */ public void onUpdate() { if (this.isEntityAlive()) { this.lastActiveTime = this.timeSinceIgnited; if (this.func_146078_ca()) { this.setCreeperState(1); } int i = this.getCreeperState(); if (i > 0 && this.timeSinceIgnited == 0) { this.playSound("creeper.primed", 1.0F, 0.5F); } this.timeSinceIgnited += i; if (this.timeSinceIgnited < 0) { this.timeSinceIgnited = 0; } if (this.timeSinceIgnited >= this.fuseTime) { this.timeSinceIgnited = this.fuseTime; this.func_146077_cc(); } } super.onUpdate(); } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.creeper.say"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.creeper.death"; } /** * Called when the mob's health reaches 0. */ public void onDeath(DamageSource p_70645_1_) { super.onDeath(p_70645_1_); if (p_70645_1_.getEntity() instanceof EntitySkeleton) { int i = Item.getIdFromItem(Items.record_13); int j = Item.getIdFromItem(Items.record_wait); int k = i + this.rand.nextInt(j - i + 1); this.dropItem(Item.getItemById(k), 1); } } public boolean attackEntityAsMob(Entity p_70652_1_) { return true; } /** * Returns true if the creeper is powered by a lightning bolt. */ public boolean getPowered() { return this.dataWatcher.getWatchableObjectByte(17) == 1; } /** * Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. */ @SideOnly(Side.CLIENT) public float getCreeperFlashIntensity(float p_70831_1_) { return ((float)this.lastActiveTime + (float)(this.timeSinceIgnited - this.lastActiveTime) * p_70831_1_) / (float)(this.fuseTime - 2); } protected Item getDropItem() { return Items.gunpowder; } /** * Returns the current state of creeper, -1 is idle, 1 is 'in fuse' */ public int getCreeperState() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Sets the state of creeper, -1 to idle and 1 to be 'in fuse' */ public void setCreeperState(int p_70829_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)p_70829_1_)); } /** * Called when a lightning bolt hits the entity. */ public void onStruckByLightning(EntityLightningBolt lightningBolt) { super.onStruckByLightning(lightningBolt); this.dataWatcher.updateObject(17, Byte.valueOf((byte)1)); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ protected boolean interact(EntityPlayer p_70085_1_) { ItemStack itemstack = p_70085_1_.inventory.getCurrentItem(); if (itemstack != null && itemstack.getItem() == Items.flint_and_steel) { this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.ignite", 1.0F, this.rand.nextFloat() * 0.4F + 0.8F); p_70085_1_.swingItem(); if (!this.worldObj.isRemote) { this.func_146079_cb(); itemstack.damageItem(1, p_70085_1_); return true; } } return super.interact(p_70085_1_); } private void func_146077_cc() { if (!this.worldObj.isRemote) { boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"); if (this.getPowered()) { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(this.explosionRadius * 2), flag); } else { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)this.explosionRadius, flag); } this.setDead(); } } public boolean func_146078_ca() { return this.dataWatcher.getWatchableObjectByte(18) != 0; } public void func_146079_cb() { this.dataWatcher.updateObject(18, Byte.valueOf((byte)1)); } }