package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class EntityLargeExplodeFX extends EntityFX { private static final ResourceLocation field_110127_a = new ResourceLocation("textures/entity/explosion.png"); private int field_70581_a; private int field_70584_aq; /** The Rendering Engine. */ private TextureManager theRenderEngine; private float field_70582_as; private static final String __OBFID = "CL_00000910"; public EntityLargeExplodeFX(TextureManager p_i1213_1_, World p_i1213_2_, double p_i1213_3_, double p_i1213_5_, double p_i1213_7_, double p_i1213_9_, double p_i1213_11_, double p_i1213_13_) { super(p_i1213_2_, p_i1213_3_, p_i1213_5_, p_i1213_7_, 0.0D, 0.0D, 0.0D); this.theRenderEngine = p_i1213_1_; this.field_70584_aq = 6 + this.rand.nextInt(4); this.particleRed = this.particleGreen = this.particleBlue = this.rand.nextFloat() * 0.6F + 0.4F; this.field_70582_as = 1.0F - (float)p_i1213_9_ * 0.5F; } public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) { int i = (int)(((float)this.field_70581_a + p_70539_2_) * 15.0F / (float)this.field_70584_aq); if (i <= 15) { this.theRenderEngine.bindTexture(field_110127_a); float f6 = (float)(i % 4) / 4.0F; float f7 = f6 + 0.24975F; float f8 = (float)(i / 4) / 4.0F; float f9 = f8 + 0.24975F; float f10 = 2.0F * this.field_70582_as; float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)p_70539_2_ - interpPosX); float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)p_70539_2_ - interpPosY); float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)p_70539_2_ - interpPosZ); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); RenderHelper.disableStandardItemLighting(); p_70539_1_.startDrawingQuads(); p_70539_1_.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, 1.0F); p_70539_1_.setNormal(0.0F, 1.0F, 0.0F); p_70539_1_.setBrightness(240); p_70539_1_.addVertexWithUV((double)(f11 - p_70539_3_ * f10 - p_70539_6_ * f10), (double)(f12 - p_70539_4_ * f10), (double)(f13 - p_70539_5_ * f10 - p_70539_7_ * f10), (double)f7, (double)f9); p_70539_1_.addVertexWithUV((double)(f11 - p_70539_3_ * f10 + p_70539_6_ * f10), (double)(f12 + p_70539_4_ * f10), (double)(f13 - p_70539_5_ * f10 + p_70539_7_ * f10), (double)f7, (double)f8); p_70539_1_.addVertexWithUV((double)(f11 + p_70539_3_ * f10 + p_70539_6_ * f10), (double)(f12 + p_70539_4_ * f10), (double)(f13 + p_70539_5_ * f10 + p_70539_7_ * f10), (double)f6, (double)f8); p_70539_1_.addVertexWithUV((double)(f11 + p_70539_3_ * f10 - p_70539_6_ * f10), (double)(f12 - p_70539_4_ * f10), (double)(f13 + p_70539_5_ * f10 - p_70539_7_ * f10), (double)f6, (double)f9); p_70539_1_.draw(); GL11.glPolygonOffset(0.0F, 0.0F); GL11.glEnable(GL11.GL_LIGHTING); } } public int getBrightnessForRender(float p_70070_1_) { return 61680; } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; ++this.field_70581_a; if (this.field_70581_a == this.field_70584_aq) { this.setDead(); } } public int getFXLayer() { return 3; } }