package net.minecraft.entity.passive; import net.minecraft.block.Block; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITempt; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class EntityCow extends EntityAnimal { private static final String __OBFID = "CL_00001640"; public EntityCow(World p_i1683_1_) { super(p_i1683_1_); this.setSize(0.9F, 1.3F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.wheat, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000000298023224D); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.cow.say"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.cow.hurt"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.cow.hurt"; } protected void playStepSound(int x, int y, int z, Block blockIn) { this.playSound("mob.cow.step", 0.15F, 1.0F); } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F; } protected Item getDropItem() { return Items.leather; } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { int j = this.rand.nextInt(3) + this.rand.nextInt(1 + p_70628_2_); int k; for (k = 0; k < j; ++k) { this.dropItem(Items.leather, 1); } j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_); for (k = 0; k < j; ++k) { if (this.isBurning()) { this.dropItem(Items.cooked_beef, 1); } else { this.dropItem(Items.beef, 1); } } } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { ItemStack itemstack = p_70085_1_.inventory.getCurrentItem(); if (itemstack != null && itemstack.getItem() == Items.bucket && !p_70085_1_.capabilities.isCreativeMode) { if (itemstack.stackSize-- == 1) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, new ItemStack(Items.milk_bucket)); } else if (!p_70085_1_.inventory.addItemStackToInventory(new ItemStack(Items.milk_bucket))) { p_70085_1_.dropPlayerItemWithRandomChoice(new ItemStack(Items.milk_bucket, 1, 0), false); } return true; } else { return super.interact(p_70085_1_); } } public EntityCow createChild(EntityAgeable p_90011_1_) { return new EntityCow(this.worldObj); } }