package net.minecraft.network.play.server; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.IOException; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.INetHandlerPlayClient; public class S2BPacketChangeGameState extends Packet { public static final String[] MESSAGE_NAMES = new String[] {"tile.bed.notValid", null, null, "gameMode.changed"}; private int state; private float field_149141_c; private static final String __OBFID = "CL_00001301"; public S2BPacketChangeGameState() {} public S2BPacketChangeGameState(int stateIn, float p_i45194_2_) { this.state = stateIn; this.field_149141_c = p_i45194_2_; } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { this.state = data.readUnsignedByte(); this.field_149141_c = data.readFloat(); } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { data.writeByte(this.state); data.writeFloat(this.field_149141_c); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandlerPlayClient handler) { handler.handleChangeGameState(this); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.processPacket((INetHandlerPlayClient)handler); } @SideOnly(Side.CLIENT) public int func_149138_c() { return this.state; } @SideOnly(Side.CLIENT) public float func_149137_d() { return this.field_149141_c; } }