package net.minecraft.entity.monster; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Iterator; import java.util.List; import java.util.UUID; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IRangedAttackMob; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIArrowAttack; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityPotion; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityWitch extends EntityMob implements IRangedAttackMob { private static final UUID field_110184_bp = UUID.fromString("5CD17E52-A79A-43D3-A529-90FDE04B181E"); private static final AttributeModifier field_110185_bq = (new AttributeModifier(field_110184_bp, "Drinking speed penalty", -0.25D, 0)).setSaved(false); /** List of items a witch should drop on death. */ private static final Item[] witchDrops = new Item[] {Items.glowstone_dust, Items.sugar, Items.redstone, Items.spider_eye, Items.glass_bottle, Items.gunpowder, Items.stick, Items.stick}; /** * Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch * will throw a potion at the target entity. */ private int witchAttackTimer; private static final String __OBFID = "CL_00001701"; public EntityWitch(World p_i1744_1_) { super(p_i1744_1_); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 60, 10.0F)); this.tasks.addTask(2, new EntityAIWander(this, 1.0D)); this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(3, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); } protected void entityInit() { super.entityInit(); this.getDataWatcher().addObject(21, Byte.valueOf((byte)0)); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.witch.idle"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.witch.hurt"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.witch.death"; } /** * Set whether this witch is aggressive at an entity. */ public void setAggressive(boolean p_82197_1_) { this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(p_82197_1_ ? 1 : 0))); } /** * Return whether this witch is aggressive at an entity. */ public boolean getAggressive() { return this.getDataWatcher().getWatchableObjectByte(21) == 1; } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(26.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { if (!this.worldObj.isRemote) { if (this.getAggressive()) { if (this.witchAttackTimer-- <= 0) { this.setAggressive(false); ItemStack itemstack = this.getHeldItem(); this.setCurrentItemOrArmor(0, (ItemStack)null); if (itemstack != null && itemstack.getItem() == Items.potionitem) { List list = Items.potionitem.getEffects(itemstack); if (list != null) { Iterator iterator = list.iterator(); while (iterator.hasNext()) { PotionEffect potioneffect = (PotionEffect)iterator.next(); this.addPotionEffect(new PotionEffect(potioneffect)); } } } this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).removeModifier(field_110185_bq); } } else { short short1 = -1; if (this.rand.nextFloat() < 0.15F && this.isInsideOfMaterial(Material.water) && !this.isPotionActive(Potion.waterBreathing)) { short1 = 8237; } else if (this.rand.nextFloat() < 0.15F && this.isBurning() && !this.isPotionActive(Potion.fireResistance)) { short1 = 16307; } else if (this.rand.nextFloat() < 0.05F && this.getHealth() < this.getMaxHealth()) { short1 = 16341; } else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D) { short1 = 16274; } else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D) { short1 = 16274; } if (short1 > -1) { this.setCurrentItemOrArmor(0, new ItemStack(Items.potionitem, 1, short1)); this.witchAttackTimer = this.getHeldItem().getMaxItemUseDuration(); this.setAggressive(true); IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed); iattributeinstance.removeModifier(field_110185_bq); iattributeinstance.applyModifier(field_110185_bq); } } if (this.rand.nextFloat() < 7.5E-4F) { this.worldObj.setEntityState(this, (byte)15); } } super.onLivingUpdate(); } @SideOnly(Side.CLIENT) public void handleHealthUpdate(byte p_70103_1_) { if (p_70103_1_ == 15) { for (int i = 0; i < this.rand.nextInt(35) + 10; ++i) { this.worldObj.spawnParticle("witchMagic", this.posX + this.rand.nextGaussian() * 0.12999999523162842D, this.boundingBox.maxY + 0.5D + this.rand.nextGaussian() * 0.12999999523162842D, this.posZ + this.rand.nextGaussian() * 0.12999999523162842D, 0.0D, 0.0D, 0.0D); } } else { super.handleHealthUpdate(p_70103_1_); } } /** * Reduces damage, depending on potions */ protected float applyPotionDamageCalculations(DamageSource p_70672_1_, float p_70672_2_) { p_70672_2_ = super.applyPotionDamageCalculations(p_70672_1_, p_70672_2_); if (p_70672_1_.getEntity() == this) { p_70672_2_ = 0.0F; } if (p_70672_1_.isMagicDamage()) { p_70672_2_ = (float)((double)p_70672_2_ * 0.15D); } return p_70672_2_; } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { int j = this.rand.nextInt(3) + 1; for (int k = 0; k < j; ++k) { int l = this.rand.nextInt(3); Item item = witchDrops[this.rand.nextInt(witchDrops.length)]; if (p_70628_2_ > 0) { l += this.rand.nextInt(p_70628_2_ + 1); } for (int i1 = 0; i1 < l; ++i1) { this.dropItem(item, 1); } } } /** * Attack the specified entity using a ranged attack. */ public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_) { if (!this.getAggressive()) { EntityPotion entitypotion = new EntityPotion(this.worldObj, this, 32732); entitypotion.rotationPitch -= -20.0F; double d0 = p_82196_1_.posX + p_82196_1_.motionX - this.posX; double d1 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D - this.posY; double d2 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ; float f1 = MathHelper.sqrt_double(d0 * d0 + d2 * d2); if (f1 >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown)) { entitypotion.setPotionDamage(32698); } else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison)) { entitypotion.setPotionDamage(32660); } else if (f1 <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F) { entitypotion.setPotionDamage(32696); } entitypotion.setThrowableHeading(d0, d1 + (double)(f1 * 0.2F), d2, 0.75F, 8.0F); this.worldObj.spawnEntityInWorld(entitypotion); } } }