package net.minecraft.entity.monster;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntityWitch extends EntityMob implements IRangedAttackMob
{
private static final UUID field_110184_bp = UUID.fromString("5CD17E52-A79A-43D3-A529-90FDE04B181E");
private static final AttributeModifier field_110185_bq = (new AttributeModifier(field_110184_bp, "Drinking speed penalty", -0.25D, 0)).setSaved(false);
/** List of items a witch should drop on death. */
private static final Item[] witchDrops = new Item[] {Items.glowstone_dust, Items.sugar, Items.redstone, Items.spider_eye, Items.glass_bottle, Items.gunpowder, Items.stick, Items.stick};
/**
* Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch
* will throw a potion at the target entity.
*/
private int witchAttackTimer;
private static final String __OBFID = "CL_00001701";
public EntityWitch(World p_i1744_1_)
{
super(p_i1744_1_);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 60, 10.0F));
this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(3, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
}
protected void entityInit()
{
super.entityInit();
this.getDataWatcher().addObject(21, Byte.valueOf((byte)0));
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return "mob.witch.idle";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.witch.hurt";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.witch.death";
}
/**
* Set whether this witch is aggressive at an entity.
*/
public void setAggressive(boolean p_82197_1_)
{
this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(p_82197_1_ ? 1 : 0)));
}
/**
* Return whether this witch is aggressive at an entity.
*/
public boolean getAggressive()
{
return this.getDataWatcher().getWatchableObjectByte(21) == 1;
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(26.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
}
/**
* Returns true if the newer Entity AI code should be run
*/
public boolean isAIEnabled()
{
return true;
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
if (!this.worldObj.isRemote)
{
if (this.getAggressive())
{
if (this.witchAttackTimer-- <= 0)
{
this.setAggressive(false);
ItemStack itemstack = this.getHeldItem();
this.setCurrentItemOrArmor(0, (ItemStack)null);
if (itemstack != null && itemstack.getItem() == Items.potionitem)
{
List list = Items.potionitem.getEffects(itemstack);
if (list != null)
{
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
PotionEffect potioneffect = (PotionEffect)iterator.next();
this.addPotionEffect(new PotionEffect(potioneffect));
}
}
}
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).removeModifier(field_110185_bq);
}
}
else
{
short short1 = -1;
if (this.rand.nextFloat() < 0.15F && this.isInsideOfMaterial(Material.water) && !this.isPotionActive(Potion.waterBreathing))
{
short1 = 8237;
}
else if (this.rand.nextFloat() < 0.15F && this.isBurning() && !this.isPotionActive(Potion.fireResistance))
{
short1 = 16307;
}
else if (this.rand.nextFloat() < 0.05F && this.getHealth() < this.getMaxHealth())
{
short1 = 16341;
}
else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D)
{
short1 = 16274;
}
else if (this.rand.nextFloat() < 0.25F && this.getAttackTarget() != null && !this.isPotionActive(Potion.moveSpeed) && this.getAttackTarget().getDistanceSqToEntity(this) > 121.0D)
{
short1 = 16274;
}
if (short1 > -1)
{
this.setCurrentItemOrArmor(0, new ItemStack(Items.potionitem, 1, short1));
this.witchAttackTimer = this.getHeldItem().getMaxItemUseDuration();
this.setAggressive(true);
IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
iattributeinstance.removeModifier(field_110185_bq);
iattributeinstance.applyModifier(field_110185_bq);
}
}
if (this.rand.nextFloat() < 7.5E-4F)
{
this.worldObj.setEntityState(this, (byte)15);
}
}
super.onLivingUpdate();
}
@SideOnly(Side.CLIENT)
public void handleHealthUpdate(byte p_70103_1_)
{
if (p_70103_1_ == 15)
{
for (int i = 0; i < this.rand.nextInt(35) + 10; ++i)
{
this.worldObj.spawnParticle("witchMagic", this.posX + this.rand.nextGaussian() * 0.12999999523162842D, this.boundingBox.maxY + 0.5D + this.rand.nextGaussian() * 0.12999999523162842D, this.posZ + this.rand.nextGaussian() * 0.12999999523162842D, 0.0D, 0.0D, 0.0D);
}
}
else
{
super.handleHealthUpdate(p_70103_1_);
}
}
/**
* Reduces damage, depending on potions
*/
protected float applyPotionDamageCalculations(DamageSource p_70672_1_, float p_70672_2_)
{
p_70672_2_ = super.applyPotionDamageCalculations(p_70672_1_, p_70672_2_);
if (p_70672_1_.getEntity() == this)
{
p_70672_2_ = 0.0F;
}
if (p_70672_1_.isMagicDamage())
{
p_70672_2_ = (float)((double)p_70672_2_ * 0.15D);
}
return p_70672_2_;
}
/**
* Drop 0-2 items of this living's type
*/
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
{
int j = this.rand.nextInt(3) + 1;
for (int k = 0; k < j; ++k)
{
int l = this.rand.nextInt(3);
Item item = witchDrops[this.rand.nextInt(witchDrops.length)];
if (p_70628_2_ > 0)
{
l += this.rand.nextInt(p_70628_2_ + 1);
}
for (int i1 = 0; i1 < l; ++i1)
{
this.dropItem(item, 1);
}
}
}
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
if (!this.getAggressive())
{
EntityPotion entitypotion = new EntityPotion(this.worldObj, this, 32732);
entitypotion.rotationPitch -= -20.0F;
double d0 = p_82196_1_.posX + p_82196_1_.motionX - this.posX;
double d1 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D - this.posY;
double d2 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ;
float f1 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);
if (f1 >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown))
{
entitypotion.setPotionDamage(32698);
}
else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison))
{
entitypotion.setPotionDamage(32660);
}
else if (f1 <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
entitypotion.setPotionDamage(32696);
}
entitypotion.setThrowableHeading(d0, d1 + (double)(f1 * 0.2F), d2, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(entitypotion);
}
}
}