package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import static net.minecraftforge.common.util.ForgeDirection.*;
public class BlockLever extends Block
{
private static final String __OBFID = "CL_00000264";
protected BlockLever()
{
super(Material.circuits);
this.setCreativeTab(CreativeTabs.tabRedstone);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
return null;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 12;
}
/**
* checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
*/
public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side)
{
ForgeDirection dir = ForgeDirection.getOrientation(side);
return (dir == DOWN && worldIn.isSideSolid(x, y + 1, z, DOWN )) ||
(dir == UP && worldIn.isSideSolid(x, y - 1, z, UP )) ||
(dir == NORTH && worldIn.isSideSolid(x, y, z + 1, NORTH)) ||
(dir == SOUTH && worldIn.isSideSolid(x, y, z - 1, SOUTH)) ||
(dir == WEST && worldIn.isSideSolid(x + 1, y, z, WEST )) ||
(dir == EAST && worldIn.isSideSolid(x - 1, y, z, EAST ));
}
public boolean canPlaceBlockAt(World worldIn, int x, int y, int z)
{
return worldIn.isSideSolid(x - 1, y, z, EAST ) ||
worldIn.isSideSolid(x + 1, y, z, WEST ) ||
worldIn.isSideSolid(x, y, z - 1, SOUTH) ||
worldIn.isSideSolid(x, y, z + 1, NORTH) ||
worldIn.isSideSolid(x, y - 1, z, UP ) ||
worldIn.isSideSolid(x, y + 1, z, DOWN );
}
public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta)
{
int k1 = meta & 8;
int j1 = meta & 7;
byte b0 = -1;
if (side == 0 && worldIn.isSideSolid(x, y + 1, z, DOWN))
{
b0 = 0;
}
if (side == 1 && worldIn.isSideSolid(x, y - 1, z, UP))
{
b0 = 5;
}
if (side == 2 && worldIn.isSideSolid(x, y, z + 1, NORTH))
{
b0 = 4;
}
if (side == 3 && worldIn.isSideSolid(x, y, z - 1, SOUTH))
{
b0 = 3;
}
if (side == 4 && worldIn.isSideSolid(x + 1, y, z, WEST))
{
b0 = 2;
}
if (side == 5 && worldIn.isSideSolid(x - 1, y, z, EAST))
{
b0 = 1;
}
return b0 + k1;
}
/**
* Called when the block is placed in the world.
*/
public void onBlockPlacedBy(World worldIn, int x, int y, int z, EntityLivingBase placer, ItemStack itemIn)
{
int l = worldIn.getBlockMetadata(x, y, z);
int i1 = l & 7;
int j1 = l & 8;
if (i1 == invertMetadata(1))
{
if ((MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 1) == 0)
{
worldIn.setBlockMetadataWithNotify(x, y, z, 5 | j1, 2);
}
else
{
worldIn.setBlockMetadataWithNotify(x, y, z, 6 | j1, 2);
}
}
else if (i1 == invertMetadata(0))
{
if ((MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 1) == 0)
{
worldIn.setBlockMetadataWithNotify(x, y, z, 7 | j1, 2);
}
else
{
worldIn.setBlockMetadataWithNotify(x, y, z, 0 | j1, 2);
}
}
}
public static int invertMetadata(int p_149819_0_)
{
switch (p_149819_0_)
{
case 0:
return 0;
case 1:
return 5;
case 2:
return 4;
case 3:
return 3;
case 4:
return 2;
case 5:
return 1;
default:
return -1;
}
}
public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
{
if (this.func_149820_e(worldIn, x, y, z))
{
int l = worldIn.getBlockMetadata(x, y, z) & 7;
boolean flag = false;
if (!worldIn.isSideSolid(x - 1, y, z, EAST) && l == 1)
{
flag = true;
}
if (!worldIn.isSideSolid(x + 1, y, z, WEST) && l == 2)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y, z - 1, SOUTH) && l == 3)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y, z + 1, NORTH) && l == 4)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y - 1, z, UP) && l == 5)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y - 1, z, UP) && l == 6)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y + 1, z, DOWN) && l == 0)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y + 1, z, DOWN) && l == 7)
{
flag = true;
}
if (flag)
{
this.dropBlockAsItem(worldIn, x, y, z, worldIn.getBlockMetadata(x, y, z), 0);
worldIn.setBlockToAir(x, y, z);
}
}
}
private boolean func_149820_e(World p_149820_1_, int p_149820_2_, int p_149820_3_, int p_149820_4_)
{
if (!this.canPlaceBlockAt(p_149820_1_, p_149820_2_, p_149820_3_, p_149820_4_))
{
this.dropBlockAsItem(p_149820_1_, p_149820_2_, p_149820_3_, p_149820_4_, p_149820_1_.getBlockMetadata(p_149820_2_, p_149820_3_, p_149820_4_), 0);
p_149820_1_.setBlockToAir(p_149820_2_, p_149820_3_, p_149820_4_);
return false;
}
else
{
return true;
}
}
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
{
int l = worldIn.getBlockMetadata(x, y, z) & 7;
float f = 0.1875F;
if (l == 1)
{
this.setBlockBounds(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f);
}
else if (l == 2)
{
this.setBlockBounds(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f);
}
else if (l == 3)
{
this.setBlockBounds(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F);
}
else if (l == 4)
{
this.setBlockBounds(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F);
}
else if (l != 5 && l != 6)
{
if (l == 0 || l == 7)
{
f = 0.25F;
this.setBlockBounds(0.5F - f, 0.4F, 0.5F - f, 0.5F + f, 1.0F, 0.5F + f);
}
}
else
{
f = 0.25F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.6F, 0.5F + f);
}
}
/**
* Called upon block activation (right click on the block). Args : world, x, y, z, player, side, hitX, hitY, hitZ.
* Return : Swing hand (client), abort the block placement (server)
*/
public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ)
{
if (worldIn.isRemote)
{
return true;
}
else
{
int i1 = worldIn.getBlockMetadata(x, y, z);
int j1 = i1 & 7;
int k1 = 8 - (i1 & 8);
worldIn.setBlockMetadataWithNotify(x, y, z, j1 + k1, 3);
worldIn.playSoundEffect((double)x + 0.5D, (double)y + 0.5D, (double)z + 0.5D, "random.click", 0.3F, k1 > 0 ? 0.6F : 0.5F);
worldIn.notifyBlocksOfNeighborChange(x, y, z, this);
if (j1 == 1)
{
worldIn.notifyBlocksOfNeighborChange(x - 1, y, z, this);
}
else if (j1 == 2)
{
worldIn.notifyBlocksOfNeighborChange(x + 1, y, z, this);
}
else if (j1 == 3)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z - 1, this);
}
else if (j1 == 4)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z + 1, this);
}
else if (j1 != 5 && j1 != 6)
{
if (j1 == 0 || j1 == 7)
{
worldIn.notifyBlocksOfNeighborChange(x, y + 1, z, this);
}
}
else
{
worldIn.notifyBlocksOfNeighborChange(x, y - 1, z, this);
}
return true;
}
}
public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta)
{
if ((meta & 8) > 0)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z, this);
int i1 = meta & 7;
if (i1 == 1)
{
worldIn.notifyBlocksOfNeighborChange(x - 1, y, z, this);
}
else if (i1 == 2)
{
worldIn.notifyBlocksOfNeighborChange(x + 1, y, z, this);
}
else if (i1 == 3)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z - 1, this);
}
else if (i1 == 4)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z + 1, this);
}
else if (i1 != 5 && i1 != 6)
{
if (i1 == 0 || i1 == 7)
{
worldIn.notifyBlocksOfNeighborChange(x, y + 1, z, this);
}
}
else
{
worldIn.notifyBlocksOfNeighborChange(x, y - 1, z, this);
}
}
super.breakBlock(worldIn, x, y, z, blockBroken, meta);
}
public int isProvidingWeakPower(IBlockAccess worldIn, int x, int y, int z, int side)
{
return (worldIn.getBlockMetadata(x, y, z) & 8) > 0 ? 15 : 0;
}
public int isProvidingStrongPower(IBlockAccess worldIn, int x, int y, int z, int side)
{
int i1 = worldIn.getBlockMetadata(x, y, z);
if ((i1 & 8) == 0)
{
return 0;
}
else
{
int j1 = i1 & 7;
return j1 == 0 && side == 0 ? 15 : (j1 == 7 && side == 0 ? 15 : (j1 == 6 && side == 1 ? 15 : (j1 == 5 && side == 1 ? 15 : (j1 == 4 && side == 2 ? 15 : (j1 == 3 && side == 3 ? 15 : (j1 == 2 && side == 4 ? 15 : (j1 == 1 && side == 5 ? 15 : 0)))))));
}
}
/**
* Can this block provide power. Only wire currently seems to have this change based on its state.
*/
public boolean canProvidePower()
{
return true;
}
}