package net.minecraftforge.client.event.sound; import net.minecraft.client.audio.SoundManager; import net.minecraft.client.audio.SoundPoolEntry; /** * Raised when the SoundManager tries to play a Background Music file, * If you return null from this function it will prevent the sound from being played, * you can return a different entry if you want to change the sound being played. */ @Deprecated // Remove in 1.8 public class PlayBackgroundMusicEvent extends SoundResultEvent { public PlayBackgroundMusicEvent(SoundManager manager, SoundPoolEntry entry) { super(manager, entry, null, 0.0f, 0.0f); } }