package net.minecraftforge.event;
import cpw.mods.fml.common.eventhandler.Cancelable;
import cpw.mods.fml.common.eventhandler.Event;
import net.minecraft.command.ICommand;
import net.minecraft.command.ICommandSender;
/**
* CommandEvent is fired whenever a command is scheduled to be executed.
* This event is fired during the invocation of CommandHandler#executeCommand(ICommandSender, String)
* and ClientCommandHandler#executeCommand(ICommandSender, String). <br>
* <br>
* {@link #command} contains the instance of ICommand which is representative of the currently executing command.<br>
* {@link #sender} contains the instance of ICommandSender for the given command sender.<br>
* {@link #parameters} contains the arguments passed for the command execution.<br>
* {@link #exception} begins null, but can be populated with an exception to be thrown within the command.<br>
* <br>
* This event is {@link Cancelable}. <br>
* If the event is canceled, the execution of the command does not occur.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
**/
@Cancelable
public class CommandEvent extends Event
{
public final ICommand command;
public final ICommandSender sender;
public String[] parameters;
public Throwable exception;
public CommandEvent(ICommand command, ICommandSender sender, String[] parameters)
{
this.command = command;
this.sender = sender;
this.parameters = parameters;
}
}