package net.minecraft.client.model;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.Tessellator;
import org.lwjgl.opengl.GL11;
public class ModelRenderer
{
/** The size of the texture file's width in pixels. */
public float textureWidth;
/** The size of the texture file's height in pixels. */
public float textureHeight;
/** The X offset into the texture used for displaying this model */
private int textureOffsetX;
/** The Y offset into the texture used for displaying this model */
private int textureOffsetY;
public float rotationPointX;
public float rotationPointY;
public float rotationPointZ;
public float rotateAngleX;
public float rotateAngleY;
public float rotateAngleZ;
private boolean compiled;
/** The GL display list rendered by the Tessellator for this model */
private int displayList;
public boolean mirror;
public boolean showModel;
/** Hides the model. */
public boolean isHidden;
public List cubeList;
public List childModels;
public final String boxName;
private ModelBase baseModel;
public float offsetX;
public float offsetY;
public float offsetZ;
private static final String __OBFID = "CL_00000874";
public ModelRenderer(ModelBase p_i1172_1_, String p_i1172_2_)
{
this.textureWidth = 64.0F;
this.textureHeight = 32.0F;
this.showModel = true;
this.cubeList = new ArrayList();
this.baseModel = p_i1172_1_;
p_i1172_1_.boxList.add(this);
this.boxName = p_i1172_2_;
this.setTextureSize(p_i1172_1_.textureWidth, p_i1172_1_.textureHeight);
}
public ModelRenderer(ModelBase p_i1173_1_)
{
this(p_i1173_1_, (String)null);
}
public ModelRenderer(ModelBase p_i1174_1_, int p_i1174_2_, int p_i1174_3_)
{
this(p_i1174_1_);
this.setTextureOffset(p_i1174_2_, p_i1174_3_);
}
/**
* Sets the current box's rotation points and rotation angles to another box.
*/
public void addChild(ModelRenderer p_78792_1_)
{
if (this.childModels == null)
{
this.childModels = new ArrayList();
}
this.childModels.add(p_78792_1_);
}
public ModelRenderer setTextureOffset(int p_78784_1_, int p_78784_2_)
{
this.textureOffsetX = p_78784_1_;
this.textureOffsetY = p_78784_2_;
return this;
}
public ModelRenderer addBox(String p_78786_1_, float p_78786_2_, float p_78786_3_, float p_78786_4_, int p_78786_5_, int p_78786_6_, int p_78786_7_)
{
p_78786_1_ = this.boxName + "." + p_78786_1_;
TextureOffset textureoffset = this.baseModel.getTextureOffset(p_78786_1_);
this.setTextureOffset(textureoffset.textureOffsetX, textureoffset.textureOffsetY);
this.cubeList.add((new ModelBox(this, this.textureOffsetX, this.textureOffsetY, p_78786_2_, p_78786_3_, p_78786_4_, p_78786_5_, p_78786_6_, p_78786_7_, 0.0F)).func_78244_a(p_78786_1_));
return this;
}
public ModelRenderer addBox(float p_78789_1_, float p_78789_2_, float p_78789_3_, int p_78789_4_, int p_78789_5_, int p_78789_6_)
{
this.cubeList.add(new ModelBox(this, this.textureOffsetX, this.textureOffsetY, p_78789_1_, p_78789_2_, p_78789_3_, p_78789_4_, p_78789_5_, p_78789_6_, 0.0F));
return this;
}
/**
* Creates a textured box. Args: originX, originY, originZ, width, height, depth, scaleFactor.
*/
public void addBox(float p_78790_1_, float p_78790_2_, float p_78790_3_, int p_78790_4_, int p_78790_5_, int p_78790_6_, float p_78790_7_)
{
this.cubeList.add(new ModelBox(this, this.textureOffsetX, this.textureOffsetY, p_78790_1_, p_78790_2_, p_78790_3_, p_78790_4_, p_78790_5_, p_78790_6_, p_78790_7_));
}
public void setRotationPoint(float p_78793_1_, float p_78793_2_, float p_78793_3_)
{
this.rotationPointX = p_78793_1_;
this.rotationPointY = p_78793_2_;
this.rotationPointZ = p_78793_3_;
}
@SideOnly(Side.CLIENT)
public void render(float p_78785_1_)
{
if (!this.isHidden)
{
if (this.showModel)
{
if (!this.compiled)
{
this.compileDisplayList(p_78785_1_);
}
GL11.glTranslatef(this.offsetX, this.offsetY, this.offsetZ);
int i;
if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F)
{
if (this.rotationPointX == 0.0F && this.rotationPointY == 0.0F && this.rotationPointZ == 0.0F)
{
GL11.glCallList(this.displayList);
if (this.childModels != null)
{
for (i = 0; i < this.childModels.size(); ++i)
{
((ModelRenderer)this.childModels.get(i)).render(p_78785_1_);
}
}
}
else
{
GL11.glTranslatef(this.rotationPointX * p_78785_1_, this.rotationPointY * p_78785_1_, this.rotationPointZ * p_78785_1_);
GL11.glCallList(this.displayList);
if (this.childModels != null)
{
for (i = 0; i < this.childModels.size(); ++i)
{
((ModelRenderer)this.childModels.get(i)).render(p_78785_1_);
}
}
GL11.glTranslatef(-this.rotationPointX * p_78785_1_, -this.rotationPointY * p_78785_1_, -this.rotationPointZ * p_78785_1_);
}
}
else
{
GL11.glPushMatrix();
GL11.glTranslatef(this.rotationPointX * p_78785_1_, this.rotationPointY * p_78785_1_, this.rotationPointZ * p_78785_1_);
if (this.rotateAngleZ != 0.0F)
{
GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
if (this.rotateAngleY != 0.0F)
{
GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (this.rotateAngleX != 0.0F)
{
GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
GL11.glCallList(this.displayList);
if (this.childModels != null)
{
for (i = 0; i < this.childModels.size(); ++i)
{
((ModelRenderer)this.childModels.get(i)).render(p_78785_1_);
}
}
GL11.glPopMatrix();
}
GL11.glTranslatef(-this.offsetX, -this.offsetY, -this.offsetZ);
}
}
}
@SideOnly(Side.CLIENT)
public void renderWithRotation(float p_78791_1_)
{
if (!this.isHidden)
{
if (this.showModel)
{
if (!this.compiled)
{
this.compileDisplayList(p_78791_1_);
}
GL11.glPushMatrix();
GL11.glTranslatef(this.rotationPointX * p_78791_1_, this.rotationPointY * p_78791_1_, this.rotationPointZ * p_78791_1_);
if (this.rotateAngleY != 0.0F)
{
GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (this.rotateAngleX != 0.0F)
{
GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
if (this.rotateAngleZ != 0.0F)
{
GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
GL11.glCallList(this.displayList);
GL11.glPopMatrix();
}
}
}
/**
* Allows the changing of Angles after a box has been rendered
*/
@SideOnly(Side.CLIENT)
public void postRender(float p_78794_1_)
{
if (!this.isHidden)
{
if (this.showModel)
{
if (!this.compiled)
{
this.compileDisplayList(p_78794_1_);
}
if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F)
{
if (this.rotationPointX != 0.0F || this.rotationPointY != 0.0F || this.rotationPointZ != 0.0F)
{
GL11.glTranslatef(this.rotationPointX * p_78794_1_, this.rotationPointY * p_78794_1_, this.rotationPointZ * p_78794_1_);
}
}
else
{
GL11.glTranslatef(this.rotationPointX * p_78794_1_, this.rotationPointY * p_78794_1_, this.rotationPointZ * p_78794_1_);
if (this.rotateAngleZ != 0.0F)
{
GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
if (this.rotateAngleY != 0.0F)
{
GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (this.rotateAngleX != 0.0F)
{
GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
}
}
}
}
/**
* Compiles a GL display list for this model
*/
@SideOnly(Side.CLIENT)
private void compileDisplayList(float p_78788_1_)
{
this.displayList = GLAllocation.generateDisplayLists(1);
GL11.glNewList(this.displayList, GL11.GL_COMPILE);
Tessellator tessellator = Tessellator.instance;
for (int i = 0; i < this.cubeList.size(); ++i)
{
((ModelBox)this.cubeList.get(i)).render(tessellator, p_78788_1_);
}
GL11.glEndList();
this.compiled = true;
}
/**
* Returns the model renderer with the new texture parameters.
*/
public ModelRenderer setTextureSize(int p_78787_1_, int p_78787_2_)
{
this.textureWidth = (float)p_78787_1_;
this.textureHeight = (float)p_78787_2_;
return this;
}
}