package net.minecraftforge.event.world;
import cpw.mods.fml.common.eventhandler.Event;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.entity.player.EntityPlayerMP;
/**
* ChunkWatchEvent is fired when an event involving a chunk being watched occurs.<br>
* If a method utilizes this {@link Event} as its parameter, the method will
* receive every child event of this class.<br>
* <br>
* {@link #chunk} contains the ChunkCoordIntPair of the Chunk this event is affecting.<br>
* {@link #player} contains the EntityPlayer that is involved with this chunk being watched. <br>
* <br>
* All children of this event are fired on the {@link MinecraftForge#EVENT_BUS}.<br>
**/
public class ChunkWatchEvent extends Event
{
public final ChunkCoordIntPair chunk;
public final EntityPlayerMP player;
public ChunkWatchEvent(ChunkCoordIntPair chunk, EntityPlayerMP player)
{
this.chunk = chunk;
this.player = player;
}
/**
* ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk.<br>
* This event is fired when a chunk is added to the watched chunks of an EntityPlayer in
* EntityPlayerMP#onUpdate(). <br>
* <br>
* This event is not {@link Cancelable}.<br>
* <br>
* This event does not have a result. {@link HasResult} <br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
**/
public static class Watch extends ChunkWatchEvent
{
public Watch(ChunkCoordIntPair chunk, EntityPlayerMP player) { super(chunk, player); }
}
/**
* ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk.<br>
* This event is fired when a chunk is removed from the watched chunks of an EntityPlayer in
* PlayerInstance#removePlayer(EntityPlayerMP). <br>
* <br>
* This event is not {@link Cancelable}.<br>
* <br>
* This event does not have a result. {@link HasResult} <br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
**/
public static class UnWatch extends ChunkWatchEvent
{
public UnWatch(ChunkCoordIntPair chunkLocation, EntityPlayerMP player) { super(chunkLocation, player); }
}
}