package net.minecraftforge.event.entity;
import cpw.mods.fml.common.eventhandler.Cancelable;
import net.minecraft.entity.Entity;
import net.minecraft.entity.effect.EntityLightningBolt;
/**
* EntityStruckByLightningEvent is fired when an Entity is about to be struck by lightening.<br>
* This event is fired whenever an EntityLightningBolt is updated to strike an Entity in
* EntityLightningBolt#onUpdate() via {@link ForgeEventFactory#onEntityStruckByLightning(Entity, EntityLightningBolt)}.<br>
* <br>
* {@link #lightning} contains the instance of EntityLightningBolt attempting to strike an entity.<br>
* <br>
* This event is {@link Cancelable}.<br>
* If this event is canceled, the Entity is not struck by the lightening.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
**/
@Cancelable
public class EntityStruckByLightningEvent extends EntityEvent
{
public final EntityLightningBolt lightning;
public EntityStruckByLightningEvent(Entity entity, EntityLightningBolt lightning)
{
super(entity);
this.lightning = lightning;
}
}