package net.minecraft.entity.ai; import java.util.List; import net.minecraft.command.IEntitySelector; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityCreature; import net.minecraft.entity.passive.EntityTameable; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.pathfinding.PathEntity; import net.minecraft.pathfinding.PathNavigate; import net.minecraft.util.Vec3; public class EntityAIAvoidEntity extends EntityAIBase { public final IEntitySelector field_98218_a = new IEntitySelector() { private static final String __OBFID = "CL_00001575"; /** * Return whether the specified entity is applicable to this filter. */ public boolean isEntityApplicable(Entity p_82704_1_) { return p_82704_1_.isEntityAlive() && EntityAIAvoidEntity.this.theEntity.getEntitySenses().canSee(p_82704_1_); } }; /** The entity we are attached to */ private EntityCreature theEntity; private double farSpeed; private double nearSpeed; private Entity closestLivingEntity; private float distanceFromEntity; /** The PathEntity of our entity */ private PathEntity entityPathEntity; /** The PathNavigate of our entity */ private PathNavigate entityPathNavigate; /** The class of the entity we should avoid */ private Class targetEntityClass; private static final String __OBFID = "CL_00001574"; public EntityAIAvoidEntity(EntityCreature p_i1616_1_, Class p_i1616_2_, float p_i1616_3_, double p_i1616_4_, double p_i1616_6_) { this.theEntity = p_i1616_1_; this.targetEntityClass = p_i1616_2_; this.distanceFromEntity = p_i1616_3_; this.farSpeed = p_i1616_4_; this.nearSpeed = p_i1616_6_; this.entityPathNavigate = p_i1616_1_.getNavigator(); this.setMutexBits(1); } /** * Returns whether the EntityAIBase should begin execution. */ public boolean shouldExecute() { if (this.targetEntityClass == EntityPlayer.class) { if (this.theEntity instanceof EntityTameable && ((EntityTameable)this.theEntity).isTamed()) { return false; } this.closestLivingEntity = this.theEntity.worldObj.getClosestPlayerToEntity(this.theEntity, (double)this.distanceFromEntity); if (this.closestLivingEntity == null) { return false; } } else { List list = this.theEntity.worldObj.selectEntitiesWithinAABB(this.targetEntityClass, this.theEntity.boundingBox.expand((double)this.distanceFromEntity, 3.0D, (double)this.distanceFromEntity), this.field_98218_a); if (list.isEmpty()) { return false; } this.closestLivingEntity = (Entity)list.get(0); } Vec3 vec3 = RandomPositionGenerator.findRandomTargetBlockAwayFrom(this.theEntity, 16, 7, Vec3.createVectorHelper(this.closestLivingEntity.posX, this.closestLivingEntity.posY, this.closestLivingEntity.posZ)); if (vec3 == null) { return false; } else if (this.closestLivingEntity.getDistanceSq(vec3.xCoord, vec3.yCoord, vec3.zCoord) < this.closestLivingEntity.getDistanceSqToEntity(this.theEntity)) { return false; } else { this.entityPathEntity = this.entityPathNavigate.getPathToXYZ(vec3.xCoord, vec3.yCoord, vec3.zCoord); return this.entityPathEntity == null ? false : this.entityPathEntity.isDestinationSame(vec3); } } /** * Returns whether an in-progress EntityAIBase should continue executing */ public boolean continueExecuting() { return !this.entityPathNavigate.noPath(); } /** * Execute a one shot task or start executing a continuous task */ public void startExecuting() { this.entityPathNavigate.setPath(this.entityPathEntity, this.farSpeed); } /** * Resets the task */ public void resetTask() { this.closestLivingEntity = null; } /** * Updates the task */ public void updateTask() { if (this.theEntity.getDistanceSqToEntity(this.closestLivingEntity) < 49.0D) { this.theEntity.getNavigator().setSpeed(this.nearSpeed); } else { this.theEntity.getNavigator().setSpeed(this.farSpeed); } } }