package net.minecraft.client.renderer.entity;
import com.mojang.authlib.GameProfile;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.ScoreObjective;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StringUtils;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderPlayer extends RendererLivingEntity
{
private static final ResourceLocation steveTextures = new ResourceLocation("textures/entity/steve.png");
public ModelBiped modelBipedMain;
public ModelBiped modelArmorChestplate;
public ModelBiped modelArmor;
private static final String __OBFID = "CL_00001020";
public RenderPlayer()
{
super(new ModelBiped(0.0F), 0.5F);
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = new ModelBiped(1.0F);
this.modelArmor = new ModelBiped(0.5F);
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(AbstractClientPlayer p_77032_1_, int p_77032_2_, float p_77032_3_)
{
ItemStack itemstack = p_77032_1_.inventory.armorItemInSlot(3 - p_77032_2_);
net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel event = new net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel(p_77032_1_, this, 3 - p_77032_2_, p_77032_3_, itemstack);
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
if (event.result != -1)
{
return event.result;
}
if (itemstack != null)
{
Item item = itemstack.getItem();
if (item instanceof ItemArmor)
{
ItemArmor itemarmor = (ItemArmor)item;
this.bindTexture(RenderBiped.getArmorResource(p_77032_1_, itemstack, p_77032_2_, null));
ModelBiped modelbiped = p_77032_2_ == 2 ? this.modelArmor : this.modelArmorChestplate;
modelbiped.bipedHead.showModel = p_77032_2_ == 0;
modelbiped.bipedHeadwear.showModel = p_77032_2_ == 0;
modelbiped.bipedBody.showModel = p_77032_2_ == 1 || p_77032_2_ == 2;
modelbiped.bipedRightArm.showModel = p_77032_2_ == 1;
modelbiped.bipedLeftArm.showModel = p_77032_2_ == 1;
modelbiped.bipedRightLeg.showModel = p_77032_2_ == 2 || p_77032_2_ == 3;
modelbiped.bipedLeftLeg.showModel = p_77032_2_ == 2 || p_77032_2_ == 3;
modelbiped = net.minecraftforge.client.ForgeHooksClient.getArmorModel(p_77032_1_, itemstack, p_77032_2_, modelbiped);
this.setRenderPassModel(modelbiped);
modelbiped.swingProgress = this.mainModel.swingProgress;
modelbiped.isRiding = this.mainModel.isRiding;
modelbiped.isChild = this.mainModel.isChild;
//Move outside if to allow for more then just CLOTH
int j = itemarmor.getColor(itemstack);
if (j != -1)
{
float f1 = (float)(j >> 16 & 255) / 255.0F;
float f2 = (float)(j >> 8 & 255) / 255.0F;
float f3 = (float)(j & 255) / 255.0F;
GL11.glColor3f(f1, f2, f3);
if (itemstack.isItemEnchanted())
{
return 31;
}
return 16;
}
GL11.glColor3f(1.0F, 1.0F, 1.0F);
if (itemstack.isItemEnchanted())
{
return 15;
}
return 1;
}
}
return -1;
}
protected void func_82408_c(AbstractClientPlayer p_82408_1_, int p_82408_2_, float p_82408_3_)
{
ItemStack itemstack = p_82408_1_.inventory.armorItemInSlot(3 - p_82408_2_);
if (itemstack != null)
{
Item item = itemstack.getItem();
if (item instanceof ItemArmor)
{
this.bindTexture(RenderBiped.getArmorResource(p_82408_1_, itemstack, p_82408_2_, "overlay"));
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
}
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(AbstractClientPlayer p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.RenderPlayerEvent.Pre(p_76986_1_, this, p_76986_9_))) return;
GL11.glColor3f(1.0F, 1.0F, 1.0F);
ItemStack itemstack = p_76986_1_.inventory.getCurrentItem();
this.modelArmorChestplate.heldItemRight = this.modelArmor.heldItemRight = this.modelBipedMain.heldItemRight = itemstack != null ? 1 : 0;
if (itemstack != null && p_76986_1_.getItemInUseCount() > 0)
{
EnumAction enumaction = itemstack.getItemUseAction();
if (enumaction == EnumAction.block)
{
this.modelArmorChestplate.heldItemRight = this.modelArmor.heldItemRight = this.modelBipedMain.heldItemRight = 3;
}
else if (enumaction == EnumAction.bow)
{
this.modelArmorChestplate.aimedBow = this.modelArmor.aimedBow = this.modelBipedMain.aimedBow = true;
}
}
this.modelArmorChestplate.isSneak = this.modelArmor.isSneak = this.modelBipedMain.isSneak = p_76986_1_.isSneaking();
double d3 = p_76986_4_ - (double)p_76986_1_.yOffset;
if (p_76986_1_.isSneaking() && !(p_76986_1_ instanceof EntityPlayerSP))
{
d3 -= 0.125D;
}
super.doRender((EntityLivingBase)p_76986_1_, p_76986_2_, d3, p_76986_6_, p_76986_8_, p_76986_9_);
this.modelArmorChestplate.aimedBow = this.modelArmor.aimedBow = this.modelBipedMain.aimedBow = false;
this.modelArmorChestplate.isSneak = this.modelArmor.isSneak = this.modelBipedMain.isSneak = false;
this.modelArmorChestplate.heldItemRight = this.modelArmor.heldItemRight = this.modelBipedMain.heldItemRight = 0;
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.RenderPlayerEvent.Post(p_76986_1_, this, p_76986_9_));
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(AbstractClientPlayer p_110775_1_)
{
return p_110775_1_.getLocationSkin();
}
protected void renderEquippedItems(AbstractClientPlayer p_77029_1_, float p_77029_2_)
{
net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre event = new net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre(p_77029_1_, this, p_77029_2_);
if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event)) return;
GL11.glColor3f(1.0F, 1.0F, 1.0F);
super.renderEquippedItems(p_77029_1_, p_77029_2_);
super.renderArrowsStuckInEntity(p_77029_1_, p_77029_2_);
ItemStack itemstack = p_77029_1_.inventory.armorItemInSlot(3);
if (itemstack != null && event.renderHelmet)
{
GL11.glPushMatrix();
this.modelBipedMain.bipedHead.postRender(0.0625F);
float f1;
if (itemstack.getItem() instanceof ItemBlock)
{
net.minecraftforge.client.IItemRenderer customRenderer = net.minecraftforge.client.MinecraftForgeClient.getItemRenderer(itemstack, net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED);
boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED, itemstack, net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D));
if (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(itemstack.getItem()).getRenderType()))
{
f1 = 0.625F;
GL11.glTranslatef(0.0F, -0.25F, 0.0F);
GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
GL11.glScalef(f1, -f1, -f1);
}
this.renderManager.itemRenderer.renderItem(p_77029_1_, itemstack, 0);
}
else if (itemstack.getItem() == Items.skull)
{
f1 = 1.0625F;
GL11.glScalef(f1, -f1, -f1);
GameProfile gameprofile = null;
if (itemstack.hasTagCompound())
{
NBTTagCompound nbttagcompound = itemstack.getTagCompound();
if (nbttagcompound.hasKey("SkullOwner", 10))
{
gameprofile = NBTUtil.readGameProfileFromNBT(nbttagcompound.getCompoundTag("SkullOwner"));
}
else if (nbttagcompound.hasKey("SkullOwner", 8) && !StringUtils.isNullOrEmpty(nbttagcompound.getString("SkullOwner")))
{
gameprofile = new GameProfile((UUID)null, nbttagcompound.getString("SkullOwner"));
}
}
TileEntitySkullRenderer.field_147536_b.func_152674_a(-0.5F, 0.0F, -0.5F, 1, 180.0F, itemstack.getMetadata(), gameprofile);
}
GL11.glPopMatrix();
}
float f2;
if (p_77029_1_.getCommandSenderName().equals("deadmau5") && p_77029_1_.hasSkin())
{
this.bindTexture(p_77029_1_.getLocationSkin());
for (int j = 0; j < 2; ++j)
{
float f9 = p_77029_1_.prevRotationYaw + (p_77029_1_.rotationYaw - p_77029_1_.prevRotationYaw) * p_77029_2_ - (p_77029_1_.prevRenderYawOffset + (p_77029_1_.renderYawOffset - p_77029_1_.prevRenderYawOffset) * p_77029_2_);
float f10 = p_77029_1_.prevRotationPitch + (p_77029_1_.rotationPitch - p_77029_1_.prevRotationPitch) * p_77029_2_;
GL11.glPushMatrix();
GL11.glRotatef(f9, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(f10, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(0.375F * (float)(j * 2 - 1), 0.0F, 0.0F);
GL11.glTranslatef(0.0F, -0.375F, 0.0F);
GL11.glRotatef(-f10, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(-f9, 0.0F, 1.0F, 0.0F);
f2 = 1.3333334F;
GL11.glScalef(f2, f2, f2);
this.modelBipedMain.renderEars(0.0625F);
GL11.glPopMatrix();
}
}
boolean flag = p_77029_1_.hasCape();
flag = event.renderCape && flag;
float f4;
if (flag && !p_77029_1_.isInvisible() && !p_77029_1_.getHideCape())
{
this.bindTexture(p_77029_1_.getLocationCape());
GL11.glPushMatrix();
GL11.glTranslatef(0.0F, 0.0F, 0.125F);
double d3 = p_77029_1_.field_71091_bM + (p_77029_1_.field_71094_bP - p_77029_1_.field_71091_bM) * (double)p_77029_2_ - (p_77029_1_.prevPosX + (p_77029_1_.posX - p_77029_1_.prevPosX) * (double)p_77029_2_);
double d4 = p_77029_1_.field_71096_bN + (p_77029_1_.field_71095_bQ - p_77029_1_.field_71096_bN) * (double)p_77029_2_ - (p_77029_1_.prevPosY + (p_77029_1_.posY - p_77029_1_.prevPosY) * (double)p_77029_2_);
double d0 = p_77029_1_.field_71097_bO + (p_77029_1_.field_71085_bR - p_77029_1_.field_71097_bO) * (double)p_77029_2_ - (p_77029_1_.prevPosZ + (p_77029_1_.posZ - p_77029_1_.prevPosZ) * (double)p_77029_2_);
f4 = p_77029_1_.prevRenderYawOffset + (p_77029_1_.renderYawOffset - p_77029_1_.prevRenderYawOffset) * p_77029_2_;
double d1 = (double)MathHelper.sin(f4 * (float)Math.PI / 180.0F);
double d2 = (double)(-MathHelper.cos(f4 * (float)Math.PI / 180.0F));
float f5 = (float)d4 * 10.0F;
if (f5 < -6.0F)
{
f5 = -6.0F;
}
if (f5 > 32.0F)
{
f5 = 32.0F;
}
float f6 = (float)(d3 * d1 + d0 * d2) * 100.0F;
float f7 = (float)(d3 * d2 - d0 * d1) * 100.0F;
if (f6 < 0.0F)
{
f6 = 0.0F;
}
float f8 = p_77029_1_.prevCameraYaw + (p_77029_1_.cameraYaw - p_77029_1_.prevCameraYaw) * p_77029_2_;
f5 += MathHelper.sin((p_77029_1_.prevDistanceWalkedModified + (p_77029_1_.distanceWalkedModified - p_77029_1_.prevDistanceWalkedModified) * p_77029_2_) * 6.0F) * 32.0F * f8;
if (p_77029_1_.isSneaking())
{
f5 += 25.0F;
}
GL11.glRotatef(6.0F + f6 / 2.0F + f5, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(f7 / 2.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(-f7 / 2.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
this.modelBipedMain.renderCloak(0.0625F);
GL11.glPopMatrix();
}
ItemStack itemstack1 = p_77029_1_.inventory.getCurrentItem();
if (itemstack1 != null && event.renderItem)
{
GL11.glPushMatrix();
this.modelBipedMain.bipedRightArm.postRender(0.0625F);
GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F);
if (p_77029_1_.fishEntity != null)
{
itemstack1 = new ItemStack(Items.stick);
}
EnumAction enumaction = null;
if (p_77029_1_.getItemInUseCount() > 0)
{
enumaction = itemstack1.getItemUseAction();
}
net.minecraftforge.client.IItemRenderer customRenderer = net.minecraftforge.client.MinecraftForgeClient.getItemRenderer(itemstack1, net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED);
boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED, itemstack1, net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D));
if (is3D || itemstack1.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(itemstack1.getItem()).getRenderType()))
{
f2 = 0.5F;
GL11.glTranslatef(0.0F, 0.1875F, -0.3125F);
f2 *= 0.75F;
GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F);
GL11.glScalef(-f2, -f2, f2);
}
else if (itemstack1.getItem() == Items.bow)
{
f2 = 0.625F;
GL11.glTranslatef(0.0F, 0.125F, 0.3125F);
GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F);
GL11.glScalef(f2, -f2, f2);
GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F);
}
else if (itemstack1.getItem().isFull3D())
{
f2 = 0.625F;
if (itemstack1.getItem().shouldRotateAroundWhenRendering())
{
GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.0F, -0.125F, 0.0F);
}
if (p_77029_1_.getItemInUseCount() > 0 && enumaction == EnumAction.block)
{
GL11.glTranslatef(0.05F, 0.0F, -0.1F);
GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-10.0F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(-60.0F, 0.0F, 0.0F, 1.0F);
}
GL11.glTranslatef(0.0F, 0.1875F, 0.0F);
GL11.glScalef(f2, -f2, f2);
GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F);
}
else
{
f2 = 0.375F;
GL11.glTranslatef(0.25F, 0.1875F, -0.1875F);
GL11.glScalef(f2, f2, f2);
GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F);
}
float f3;
int k;
float f12;
if (itemstack1.getItem().requiresMultipleRenderPasses())
{
for (k = 0; k < itemstack1.getItem().getRenderPasses(itemstack1.getMetadata()); ++k)
{
int i = itemstack1.getItem().getColorFromItemStack(itemstack1, k);
f12 = (float)(i >> 16 & 255) / 255.0F;
f3 = (float)(i >> 8 & 255) / 255.0F;
f4 = (float)(i & 255) / 255.0F;
GL11.glColor4f(f12, f3, f4, 1.0F);
this.renderManager.itemRenderer.renderItem(p_77029_1_, itemstack1, k);
}
}
else
{
k = itemstack1.getItem().getColorFromItemStack(itemstack1, 0);
float f11 = (float)(k >> 16 & 255) / 255.0F;
f12 = (float)(k >> 8 & 255) / 255.0F;
f3 = (float)(k & 255) / 255.0F;
GL11.glColor4f(f11, f12, f3, 1.0F);
this.renderManager.itemRenderer.renderItem(p_77029_1_, itemstack1, 0);
}
GL11.glPopMatrix();
}
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.RenderPlayerEvent.Specials.Post(p_77029_1_, this, p_77029_2_));
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(AbstractClientPlayer p_77041_1_, float p_77041_2_)
{
float f1 = 0.9375F;
GL11.glScalef(f1, f1, f1);
}
protected void renderOffsetLivingLabel(AbstractClientPlayer p_96449_1_, double p_96449_2_, double p_96449_4_, double p_96449_6_, String p_96449_8_, float p_96449_9_, double p_96449_10_)
{
if (p_96449_10_ < 100.0D)
{
Scoreboard scoreboard = p_96449_1_.getWorldScoreboard();
ScoreObjective scoreobjective = scoreboard.getObjectiveInDisplaySlot(2);
if (scoreobjective != null)
{
Score score = scoreboard.getValueFromObjective(p_96449_1_.getCommandSenderName(), scoreobjective);
if (p_96449_1_.isPlayerSleeping())
{
this.renderLivingLabel(p_96449_1_, score.getScorePoints() + " " + scoreobjective.getDisplayName(), p_96449_2_, p_96449_4_ - 1.5D, p_96449_6_, 64);
}
else
{
this.renderLivingLabel(p_96449_1_, score.getScorePoints() + " " + scoreobjective.getDisplayName(), p_96449_2_, p_96449_4_, p_96449_6_, 64);
}
p_96449_4_ += (double)((float)this.getFontRendererFromRenderManager().FONT_HEIGHT * 1.15F * p_96449_9_);
}
}
super.renderOffsetLivingLabel(p_96449_1_, p_96449_2_, p_96449_4_, p_96449_6_, p_96449_8_, p_96449_9_, p_96449_10_);
}
public void renderFirstPersonArm(EntityPlayer p_82441_1_)
{
float f = 1.0F;
GL11.glColor3f(f, f, f);
this.modelBipedMain.swingProgress = 0.0F;
this.modelBipedMain.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, p_82441_1_);
this.modelBipedMain.bipedRightArm.render(0.0625F);
}
/**
* Sets a simple glTranslate on a LivingEntity.
*/
protected void renderLivingAt(AbstractClientPlayer p_77039_1_, double p_77039_2_, double p_77039_4_, double p_77039_6_)
{
if (p_77039_1_.isEntityAlive() && p_77039_1_.isPlayerSleeping())
{
super.renderLivingAt(p_77039_1_, p_77039_2_ + (double)p_77039_1_.field_71079_bU, p_77039_4_ + (double)p_77039_1_.field_71082_cx, p_77039_6_ + (double)p_77039_1_.field_71089_bV);
}
else
{
super.renderLivingAt(p_77039_1_, p_77039_2_, p_77039_4_, p_77039_6_);
}
}
protected void rotateCorpse(AbstractClientPlayer p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
{
if (p_77043_1_.isEntityAlive() && p_77043_1_.isPlayerSleeping())
{
GL11.glRotatef(p_77043_1_.getBedOrientationInDegrees(), 0.0F, 1.0F, 0.0F);
GL11.glRotatef(this.getDeathMaxRotation(p_77043_1_), 0.0F, 0.0F, 1.0F);
GL11.glRotatef(270.0F, 0.0F, 1.0F, 0.0F);
}
else
{
super.rotateCorpse(p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
}
}
protected void renderOffsetLivingLabel(EntityLivingBase p_96449_1_, double p_96449_2_, double p_96449_4_, double p_96449_6_, String p_96449_8_, float p_96449_9_, double p_96449_10_)
{
this.renderOffsetLivingLabel((AbstractClientPlayer)p_96449_1_, p_96449_2_, p_96449_4_, p_96449_6_, p_96449_8_, p_96449_9_, p_96449_10_);
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityLivingBase p_77041_1_, float p_77041_2_)
{
this.preRenderCallback((AbstractClientPlayer)p_77041_1_, p_77041_2_);
}
protected void func_82408_c(EntityLivingBase p_82408_1_, int p_82408_2_, float p_82408_3_)
{
this.func_82408_c((AbstractClientPlayer)p_82408_1_, p_82408_2_, p_82408_3_);
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_)
{
return this.shouldRenderPass((AbstractClientPlayer)p_77032_1_, p_77032_2_, p_77032_3_);
}
protected void renderEquippedItems(EntityLivingBase p_77029_1_, float p_77029_2_)
{
this.renderEquippedItems((AbstractClientPlayer)p_77029_1_, p_77029_2_);
}
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
{
this.rotateCorpse((AbstractClientPlayer)p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
}
/**
* Sets a simple glTranslate on a LivingEntity.
*/
protected void renderLivingAt(EntityLivingBase p_77039_1_, double p_77039_2_, double p_77039_4_, double p_77039_6_)
{
this.renderLivingAt((AbstractClientPlayer)p_77039_1_, p_77039_2_, p_77039_4_, p_77039_6_);
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
this.doRender((AbstractClientPlayer)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
{
return this.getEntityTexture((AbstractClientPlayer)p_110775_1_);
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
this.doRender((AbstractClientPlayer)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
}
}