package net.minecraft.client.multiplayer; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.HashSet; import java.util.Iterator; import java.util.Random; import java.util.Set; import java.util.concurrent.Callable; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.MovingSoundMinecart; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.network.NetHandlerPlayClient; import net.minecraft.client.particle.EntityFireworkStarterFX; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.crash.CrashReport; import net.minecraft.crash.CrashReportCategory; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityMinecart; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.profiler.Profiler; import net.minecraft.scoreboard.Scoreboard; import net.minecraft.util.ChatComponentText; import net.minecraft.util.IntHashMap; import net.minecraft.util.ResourceLocation; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; import net.minecraft.world.WorldProvider; import net.minecraft.world.WorldSettings; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.storage.SaveHandlerMP; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.WorldEvent; @SideOnly(Side.CLIENT) public class WorldClient extends World { /** The packets that need to be sent to the server. */ private NetHandlerPlayClient sendQueue; /** The ChunkProviderClient instance */ private ChunkProviderClient clientChunkProvider; /** The hash set of entities handled by this client. Uses the entity's ID as the hash set's key. */ private IntHashMap entityHashSet = new IntHashMap(); /** Contains all entities for this client, both spawned and non-spawned. */ private Set entityList = new HashSet(); /** * Contains all entities for this client that were not spawned due to a non-present chunk. The game will attempt to * spawn up to 10 pending entities with each subsequent tick until the spawn queue is empty. */ private Set entitySpawnQueue = new HashSet(); private final Minecraft mc = Minecraft.getMinecraft(); private final Set previousActiveChunkSet = new HashSet(); private static final String __OBFID = "CL_00000882"; public WorldClient(NetHandlerPlayClient p_i45063_1_, WorldSettings p_i45063_2_, int p_i45063_3_, EnumDifficulty p_i45063_4_, Profiler p_i45063_5_) { super(new SaveHandlerMP(), "MpServer", WorldProvider.getProviderForDimension(p_i45063_3_), p_i45063_2_, p_i45063_5_); this.sendQueue = p_i45063_1_; this.difficultySetting = p_i45063_4_; this.mapStorage = p_i45063_1_.mapStorageOrigin; this.isRemote = true; this.finishSetup(); this.setSpawnLocation(8, 64, 8); MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(this)); } /** * Runs a single tick for the world */ public void tick() { super.tick(); this.func_82738_a(this.getTotalWorldTime() + 1L); if (this.getGameRules().getGameRuleBooleanValue("doDaylightCycle")) { this.setWorldTime(this.getWorldTime() + 1L); } this.theProfiler.startSection("reEntryProcessing"); for (int i = 0; i < 10 && !this.entitySpawnQueue.isEmpty(); ++i) { Entity entity = (Entity)this.entitySpawnQueue.iterator().next(); this.entitySpawnQueue.remove(entity); if (!this.loadedEntityList.contains(entity)) { this.spawnEntityInWorld(entity); } } this.theProfiler.endStartSection("connection"); this.sendQueue.onNetworkTick(); this.theProfiler.endStartSection("chunkCache"); this.clientChunkProvider.unloadQueuedChunks(); this.theProfiler.endStartSection("blocks"); this.func_147456_g(); this.theProfiler.endSection(); } /** * Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified * client-side in the intervening 80 receive ticks. */ public void invalidateBlockReceiveRegion(int p_73031_1_, int p_73031_2_, int p_73031_3_, int p_73031_4_, int p_73031_5_, int p_73031_6_) {} /** * Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider? */ protected IChunkProvider createChunkProvider() { this.clientChunkProvider = new ChunkProviderClient(this); return this.clientChunkProvider; } protected void func_147456_g() { super.func_147456_g(); this.previousActiveChunkSet.retainAll(this.activeChunkSet); if (this.previousActiveChunkSet.size() == this.activeChunkSet.size()) { this.previousActiveChunkSet.clear(); } int i = 0; Iterator iterator = this.activeChunkSet.iterator(); while (iterator.hasNext()) { ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair)iterator.next(); if (!this.previousActiveChunkSet.contains(chunkcoordintpair)) { int j = chunkcoordintpair.chunkXPos * 16; int k = chunkcoordintpair.chunkZPos * 16; this.theProfiler.startSection("getChunk"); Chunk chunk = this.getChunkFromChunkCoords(chunkcoordintpair.chunkXPos, chunkcoordintpair.chunkZPos); this.func_147467_a(j, k, chunk); this.theProfiler.endSection(); this.previousActiveChunkSet.add(chunkcoordintpair); ++i; if (i >= 10) { return; } } } } public void doPreChunk(int p_73025_1_, int p_73025_2_, boolean p_73025_3_) { if (p_73025_3_) { this.clientChunkProvider.loadChunk(p_73025_1_, p_73025_2_); } else { this.clientChunkProvider.unloadChunk(p_73025_1_, p_73025_2_); } if (!p_73025_3_) { this.markBlockRangeForRenderUpdate(p_73025_1_ * 16, 0, p_73025_2_ * 16, p_73025_1_ * 16 + 15, 256, p_73025_2_ * 16 + 15); } } /** * Called when an entity is spawned in the world. This includes players. */ public boolean spawnEntityInWorld(Entity p_72838_1_) { boolean flag = super.spawnEntityInWorld(p_72838_1_); this.entityList.add(p_72838_1_); if (!flag) { this.entitySpawnQueue.add(p_72838_1_); } else if (p_72838_1_ instanceof EntityMinecart) { this.mc.getSoundHandler().playSound(new MovingSoundMinecart((EntityMinecart)p_72838_1_)); } return flag; } /** * Schedule the entity for removal during the next tick. Marks the entity dead in anticipation. */ public void removeEntity(Entity p_72900_1_) { super.removeEntity(p_72900_1_); this.entityList.remove(p_72900_1_); } public void onEntityAdded(Entity p_72923_1_) { super.onEntityAdded(p_72923_1_); if (this.entitySpawnQueue.contains(p_72923_1_)) { this.entitySpawnQueue.remove(p_72923_1_); } } public void onEntityRemoved(Entity p_72847_1_) { super.onEntityRemoved(p_72847_1_); boolean flag = false; if (this.entityList.contains(p_72847_1_)) { if (p_72847_1_.isEntityAlive()) { this.entitySpawnQueue.add(p_72847_1_); flag = true; } else { this.entityList.remove(p_72847_1_); } } if (RenderManager.instance.getEntityRenderObject(p_72847_1_).isStaticEntity() && !flag) { this.mc.renderGlobal.onStaticEntitiesChanged(); } } /** * Add an ID to Entity mapping to entityHashSet */ public void addEntityToWorld(int p_73027_1_, Entity p_73027_2_) { Entity entity1 = this.getEntityByID(p_73027_1_); if (entity1 != null) { this.removeEntity(entity1); } this.entityList.add(p_73027_2_); p_73027_2_.setEntityId(p_73027_1_); if (!this.spawnEntityInWorld(p_73027_2_)) { this.entitySpawnQueue.add(p_73027_2_); } this.entityHashSet.addKey(p_73027_1_, p_73027_2_); if (RenderManager.instance.getEntityRenderObject(p_73027_2_).isStaticEntity()) { this.mc.renderGlobal.onStaticEntitiesChanged(); } } /** * Returns the Entity with the given ID, or null if it doesn't exist in this World. */ public Entity getEntityByID(int p_73045_1_) { return (Entity)(p_73045_1_ == this.mc.thePlayer.getEntityId() ? this.mc.thePlayer : (Entity)this.entityHashSet.lookup(p_73045_1_)); } public Entity removeEntityFromWorld(int p_73028_1_) { Entity entity = (Entity)this.entityHashSet.removeObject(p_73028_1_); if (entity != null) { this.entityList.remove(entity); this.removeEntity(entity); } return entity; } public boolean func_147492_c(int p_147492_1_, int p_147492_2_, int p_147492_3_, Block p_147492_4_, int p_147492_5_) { this.invalidateBlockReceiveRegion(p_147492_1_, p_147492_2_, p_147492_3_, p_147492_1_, p_147492_2_, p_147492_3_); return super.setBlock(p_147492_1_, p_147492_2_, p_147492_3_, p_147492_4_, p_147492_5_, 3); } /** * If on MP, sends a quitting packet. */ public void sendQuittingDisconnectingPacket() { this.sendQueue.getNetworkManager().closeChannel(new ChatComponentText("Quitting")); } /** * Updates all weather states. */ protected void updateWeather() { super.updateWeather(); } @Override public void updateWeatherBody() { if (!this.provider.hasNoSky) { ; } } protected int getRenderDistanceChunks() { return this.mc.gameSettings.renderDistanceChunks; } public void doVoidFogParticles(int p_73029_1_, int p_73029_2_, int p_73029_3_) { byte b0 = 16; Random random = new Random(); for (int l = 0; l < 1000; ++l) { int i1 = p_73029_1_ + this.rand.nextInt(b0) - this.rand.nextInt(b0); int j1 = p_73029_2_ + this.rand.nextInt(b0) - this.rand.nextInt(b0); int k1 = p_73029_3_ + this.rand.nextInt(b0) - this.rand.nextInt(b0); Block block = this.getBlock(i1, j1, k1); if (block.getMaterial() == Material.air) { if (this.rand.nextInt(8) > j1 && this.provider.getWorldHasVoidParticles()) { this.spawnParticle("depthsuspend", (double)((float)i1 + this.rand.nextFloat()), (double)((float)j1 + this.rand.nextFloat()), (double)((float)k1 + this.rand.nextFloat()), 0.0D, 0.0D, 0.0D); } } else { block.randomDisplayTick(this, i1, j1, k1, random); } } } /** * also releases skins. */ public void removeAllEntities() { this.loadedEntityList.removeAll(this.unloadedEntityList); int i; Entity entity; int j; int k; for (i = 0; i < this.unloadedEntityList.size(); ++i) { entity = (Entity)this.unloadedEntityList.get(i); j = entity.chunkCoordX; k = entity.chunkCoordZ; if (entity.addedToChunk && this.chunkExists(j, k)) { this.getChunkFromChunkCoords(j, k).removeEntity(entity); } } for (i = 0; i < this.unloadedEntityList.size(); ++i) { this.onEntityRemoved((Entity)this.unloadedEntityList.get(i)); } this.unloadedEntityList.clear(); for (i = 0; i < this.loadedEntityList.size(); ++i) { entity = (Entity)this.loadedEntityList.get(i); if (entity.ridingEntity != null) { if (!entity.ridingEntity.isDead && entity.ridingEntity.riddenByEntity == entity) { continue; } entity.ridingEntity.riddenByEntity = null; entity.ridingEntity = null; } if (entity.isDead) { j = entity.chunkCoordX; k = entity.chunkCoordZ; if (entity.addedToChunk && this.chunkExists(j, k)) { this.getChunkFromChunkCoords(j, k).removeEntity(entity); } this.loadedEntityList.remove(i--); this.onEntityRemoved(entity); } } } /** * Adds some basic stats of the world to the given crash report. */ public CrashReportCategory addWorldInfoToCrashReport(CrashReport report) { CrashReportCategory crashreportcategory = super.addWorldInfoToCrashReport(report); crashreportcategory.addCrashSectionCallable("Forced entities", new Callable() { private static final String __OBFID = "CL_00000883"; public String call() { return WorldClient.this.entityList.size() + " total; " + WorldClient.this.entityList.toString(); } }); crashreportcategory.addCrashSectionCallable("Retry entities", new Callable() { private static final String __OBFID = "CL_00000884"; public String call() { return WorldClient.this.entitySpawnQueue.size() + " total; " + WorldClient.this.entitySpawnQueue.toString(); } }); crashreportcategory.addCrashSectionCallable("Server brand", new Callable() { private static final String __OBFID = "CL_00000885"; public String call() { return WorldClient.this.mc.thePlayer.getClientBrand(); } }); crashreportcategory.addCrashSectionCallable("Server type", new Callable() { private static final String __OBFID = "CL_00000886"; public String call() { return WorldClient.this.mc.getIntegratedServer() == null ? "Non-integrated multiplayer server" : "Integrated singleplayer server"; } }); return crashreportcategory; } /** * par8 is loudness, all pars passed to minecraftInstance.sndManager.playSound * * @param distanceDelay If true, delays the sound 20 ticks (1 second) per 40 blocks after 10 blocks minimum */ public void playSound(double x, double y, double z, String soundName, float volume, float pitch, boolean distanceDelay) { double d3 = this.mc.renderViewEntity.getDistanceSq(x, y, z); PositionedSoundRecord positionedsoundrecord = new PositionedSoundRecord(new ResourceLocation(soundName), volume, pitch, (float)x, (float)y, (float)z); if (distanceDelay && d3 > 100.0D) { double d4 = Math.sqrt(d3) / 40.0D; this.mc.getSoundHandler().playDelayedSound(positionedsoundrecord, (int)(d4 * 20.0D)); } else { this.mc.getSoundHandler().playSound(positionedsoundrecord); } } public void makeFireworks(double x, double y, double z, double motionX, double motionY, double motionZ, NBTTagCompound compund) { this.mc.effectRenderer.addEffect(new EntityFireworkStarterFX(this, x, y, z, motionX, motionY, motionZ, this.mc.effectRenderer, compund)); } public void setWorldScoreboard(Scoreboard p_96443_1_) { this.worldScoreboard = p_96443_1_; } /** * Sets the world time. */ public void setWorldTime(long time) { if (time < 0L) { time = -time; this.getGameRules().setOrCreateGameRule("doDaylightCycle", "false"); } else { this.getGameRules().setOrCreateGameRule("doDaylightCycle", "true"); } super.setWorldTime(time); } }