package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.Tessellator; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.MathHelper; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityFireworkStarterFX extends EntityFX { private int fireworkAge; private final EffectRenderer theEffectRenderer; private NBTTagList fireworkExplosions; boolean twinkle; private static final String __OBFID = "CL_00000906"; public EntityFireworkStarterFX(World p_i1208_1_, double p_i1208_2_, double p_i1208_4_, double p_i1208_6_, double p_i1208_8_, double p_i1208_10_, double p_i1208_12_, EffectRenderer p_i1208_14_, NBTTagCompound p_i1208_15_) { super(p_i1208_1_, p_i1208_2_, p_i1208_4_, p_i1208_6_, 0.0D, 0.0D, 0.0D); this.motionX = p_i1208_8_; this.motionY = p_i1208_10_; this.motionZ = p_i1208_12_; this.theEffectRenderer = p_i1208_14_; this.particleMaxAge = 8; if (p_i1208_15_ != null) { this.fireworkExplosions = p_i1208_15_.getTagList("Explosions", 10); if (this.fireworkExplosions.tagCount() == 0) { this.fireworkExplosions = null; } else { this.particleMaxAge = this.fireworkExplosions.tagCount() * 2 - 1; for (int i = 0; i < this.fireworkExplosions.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = this.fireworkExplosions.getCompoundTagAt(i); if (nbttagcompound1.getBoolean("Flicker")) { this.twinkle = true; this.particleMaxAge += 15; break; } } } } } public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {} /** * Called to update the entity's position/logic. */ public void onUpdate() { boolean flag; if (this.fireworkAge == 0 && this.fireworkExplosions != null) { flag = this.func_92037_i(); boolean flag1 = false; if (this.fireworkExplosions.tagCount() >= 3) { flag1 = true; } else { for (int i = 0; i < this.fireworkExplosions.tagCount(); ++i) { NBTTagCompound nbttagcompound = this.fireworkExplosions.getCompoundTagAt(i); if (nbttagcompound.getByte("Type") == 1) { flag1 = true; break; } } } String s1 = "fireworks." + (flag1 ? "largeBlast" : "blast") + (flag ? "_far" : ""); this.worldObj.playSound(this.posX, this.posY, this.posZ, s1, 20.0F, 0.95F + this.rand.nextFloat() * 0.1F, true); } if (this.fireworkAge % 2 == 0 && this.fireworkExplosions != null && this.fireworkAge / 2 < this.fireworkExplosions.tagCount()) { int k = this.fireworkAge / 2; NBTTagCompound nbttagcompound1 = this.fireworkExplosions.getCompoundTagAt(k); byte b0 = nbttagcompound1.getByte("Type"); boolean flag3 = nbttagcompound1.getBoolean("Trail"); boolean flag2 = nbttagcompound1.getBoolean("Flicker"); int[] aint = nbttagcompound1.getIntArray("Colors"); int[] aint1 = nbttagcompound1.getIntArray("FadeColors"); if (b0 == 1) { this.createBall(0.5D, 4, aint, aint1, flag3, flag2); } else if (b0 == 2) { this.createShaped(0.5D, new double[][] {{0.0D, 1.0D}, {0.3455D, 0.309D}, {0.9511D, 0.309D}, {0.3795918367346939D, -0.12653061224489795D}, {0.6122448979591837D, -0.8040816326530612D}, {0.0D, -0.35918367346938773D}}, aint, aint1, flag3, flag2, false); } else if (b0 == 3) { this.createShaped(0.5D, new double[][] {{0.0D, 0.2D}, {0.2D, 0.2D}, {0.2D, 0.6D}, {0.6D, 0.6D}, {0.6D, 0.2D}, {0.2D, 0.2D}, {0.2D, 0.0D}, {0.4D, 0.0D}, {0.4D, -0.6D}, {0.2D, -0.6D}, {0.2D, -0.4D}, {0.0D, -0.4D}}, aint, aint1, flag3, flag2, true); } else if (b0 == 4) { this.createBurst(aint, aint1, flag3, flag2); } else { this.createBall(0.25D, 2, aint, aint1, flag3, flag2); } int j = aint[0]; float f = (float)((j & 16711680) >> 16) / 255.0F; float f1 = (float)((j & 65280) >> 8) / 255.0F; float f2 = (float)((j & 255) >> 0) / 255.0F; EntityFireworkOverlayFX entityfireworkoverlayfx = new EntityFireworkOverlayFX(this.worldObj, this.posX, this.posY, this.posZ); entityfireworkoverlayfx.setRBGColorF(f, f1, f2); this.theEffectRenderer.addEffect(entityfireworkoverlayfx); } ++this.fireworkAge; if (this.fireworkAge > this.particleMaxAge) { if (this.twinkle) { flag = this.func_92037_i(); String s = "fireworks." + (flag ? "twinkle_far" : "twinkle"); this.worldObj.playSound(this.posX, this.posY, this.posZ, s, 20.0F, 0.9F + this.rand.nextFloat() * 0.15F, true); } this.setDead(); } } private boolean func_92037_i() { Minecraft minecraft = Minecraft.getMinecraft(); return minecraft == null || minecraft.renderViewEntity == null || minecraft.renderViewEntity.getDistanceSq(this.posX, this.posY, this.posZ) >= 256.0D; } /** * Creates a single particle. Args: x, y, z, x velocity, y velocity, z velocity, colours, fade colours, whether to * trail, whether to twinkle */ private void createParticle(double p_92034_1_, double p_92034_3_, double p_92034_5_, double p_92034_7_, double p_92034_9_, double p_92034_11_, int[] p_92034_13_, int[] p_92034_14_, boolean p_92034_15_, boolean p_92034_16_) { EntityFireworkSparkFX entityfireworksparkfx = new EntityFireworkSparkFX(this.worldObj, p_92034_1_, p_92034_3_, p_92034_5_, p_92034_7_, p_92034_9_, p_92034_11_, this.theEffectRenderer); entityfireworksparkfx.setTrail(p_92034_15_); entityfireworksparkfx.setTwinkle(p_92034_16_); int i = this.rand.nextInt(p_92034_13_.length); entityfireworksparkfx.setColour(p_92034_13_[i]); if (p_92034_14_ != null && p_92034_14_.length > 0) { entityfireworksparkfx.setFadeColour(p_92034_14_[this.rand.nextInt(p_92034_14_.length)]); } this.theEffectRenderer.addEffect(entityfireworksparkfx); } /** * Creates a small ball or large ball type explosion. Args: particle speed, size, colours, fade colours, whether to * trail, whether to flicker */ private void createBall(double p_92035_1_, int p_92035_3_, int[] p_92035_4_, int[] p_92035_5_, boolean p_92035_6_, boolean p_92035_7_) { double d1 = this.posX; double d2 = this.posY; double d3 = this.posZ; for (int j = -p_92035_3_; j <= p_92035_3_; ++j) { for (int k = -p_92035_3_; k <= p_92035_3_; ++k) { for (int l = -p_92035_3_; l <= p_92035_3_; ++l) { double d4 = (double)k + (this.rand.nextDouble() - this.rand.nextDouble()) * 0.5D; double d5 = (double)j + (this.rand.nextDouble() - this.rand.nextDouble()) * 0.5D; double d6 = (double)l + (this.rand.nextDouble() - this.rand.nextDouble()) * 0.5D; double d7 = (double)MathHelper.sqrt_double(d4 * d4 + d5 * d5 + d6 * d6) / p_92035_1_ + this.rand.nextGaussian() * 0.05D; this.createParticle(d1, d2, d3, d4 / d7, d5 / d7, d6 / d7, p_92035_4_, p_92035_5_, p_92035_6_, p_92035_7_); if (j != -p_92035_3_ && j != p_92035_3_ && k != -p_92035_3_ && k != p_92035_3_) { l += p_92035_3_ * 2 - 1; } } } } } /** * Creates a creeper-shaped or star-shaped explosion. Args: particle speed, shape, colours, fade colours, whether to * trail, whether to flicker, unknown */ private void createShaped(double p_92038_1_, double[][] p_92038_3_, int[] p_92038_4_, int[] p_92038_5_, boolean p_92038_6_, boolean p_92038_7_, boolean p_92038_8_) { double d1 = p_92038_3_[0][0]; double d2 = p_92038_3_[0][1]; this.createParticle(this.posX, this.posY, this.posZ, d1 * p_92038_1_, d2 * p_92038_1_, 0.0D, p_92038_4_, p_92038_5_, p_92038_6_, p_92038_7_); float f = this.rand.nextFloat() * (float)Math.PI; double d3 = p_92038_8_ ? 0.034D : 0.34D; for (int i = 0; i < 3; ++i) { double d4 = (double)f + (double)((float)i * (float)Math.PI) * d3; double d5 = d1; double d6 = d2; for (int j = 1; j < p_92038_3_.length; ++j) { double d7 = p_92038_3_[j][0]; double d8 = p_92038_3_[j][1]; for (double d9 = 0.25D; d9 <= 1.0D; d9 += 0.25D) { double d10 = (d5 + (d7 - d5) * d9) * p_92038_1_; double d11 = (d6 + (d8 - d6) * d9) * p_92038_1_; double d12 = d10 * Math.sin(d4); d10 *= Math.cos(d4); for (double d13 = -1.0D; d13 <= 1.0D; d13 += 2.0D) { this.createParticle(this.posX, this.posY, this.posZ, d10 * d13, d11, d12 * d13, p_92038_4_, p_92038_5_, p_92038_6_, p_92038_7_); } } d5 = d7; d6 = d8; } } } /** * Creates a burst type explosion. Args: colours, fade colours, whether to trail, whether to flicker */ private void createBurst(int[] p_92036_1_, int[] p_92036_2_, boolean p_92036_3_, boolean p_92036_4_) { double d0 = this.rand.nextGaussian() * 0.05D; double d1 = this.rand.nextGaussian() * 0.05D; for (int i = 0; i < 70; ++i) { double d2 = this.motionX * 0.5D + this.rand.nextGaussian() * 0.15D + d0; double d3 = this.motionZ * 0.5D + this.rand.nextGaussian() * 0.15D + d1; double d4 = this.motionY * 0.5D + this.rand.nextDouble() * 0.5D; this.createParticle(this.posX, this.posY, this.posZ, d2, d4, d3, p_92036_1_, p_92036_2_, p_92036_3_, p_92036_4_); } } public int getFXLayer() { return 0; } }