package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntitySplashFX extends EntityRainFX
{
private static final String __OBFID = "CL_00000927";
public EntitySplashFX(World p_i1230_1_, double p_i1230_2_, double p_i1230_4_, double p_i1230_6_, double p_i1230_8_, double p_i1230_10_, double p_i1230_12_)
{
super(p_i1230_1_, p_i1230_2_, p_i1230_4_, p_i1230_6_);
this.particleGravity = 0.04F;
this.nextTextureIndexX();
if (p_i1230_10_ == 0.0D && (p_i1230_8_ != 0.0D || p_i1230_12_ != 0.0D))
{
this.motionX = p_i1230_8_;
this.motionY = p_i1230_10_ + 0.1D;
this.motionZ = p_i1230_12_;
}
}
}