package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntitySplashFX extends EntityRainFX { private static final String __OBFID = "CL_00000927"; public EntitySplashFX(World p_i1230_1_, double p_i1230_2_, double p_i1230_4_, double p_i1230_6_, double p_i1230_8_, double p_i1230_10_, double p_i1230_12_) { super(p_i1230_1_, p_i1230_2_, p_i1230_4_, p_i1230_6_); this.particleGravity = 0.04F; this.nextTextureIndexX(); if (p_i1230_10_ == 0.0D && (p_i1230_8_ != 0.0D || p_i1230_12_ != 0.0D)) { this.motionX = p_i1230_8_; this.motionY = p_i1230_10_ + 0.1D; this.motionZ = p_i1230_12_; } } }