package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Items; import net.minecraft.item.Item; public class BlockClay extends Block { private static final String __OBFID = "CL_00000215"; public BlockClay() { super(Material.clay); this.setCreativeTab(CreativeTabs.tabBlock); } public Item getItemDropped(int meta, Random random, int fortune) { return Items.clay_ball; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 4; } }