package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.IconFlipped; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockDoor extends Block { @SideOnly(Side.CLIENT) private IIcon[] field_150017_a; @SideOnly(Side.CLIENT) private IIcon[] field_150016_b; private static final String __OBFID = "CL_00000230"; protected BlockDoor(Material p_i45402_1_) { super(p_i45402_1_); float f = 0.5F; float f1 = 1.0F; this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f); } /** * Gets the block's texture. Args: side, meta */ @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta) { return this.field_150016_b[0]; } @SideOnly(Side.CLIENT) public IIcon getIcon(IBlockAccess worldIn, int x, int y, int z, int side) { if (side != 1 && side != 0) { int i1 = this.getFullMetadata(worldIn, x, y, z); int j1 = i1 & 3; boolean flag = (i1 & 4) != 0; boolean flag1 = false; boolean flag2 = (i1 & 8) != 0; if (flag) { if (j1 == 0 && side == 2) { flag1 = !flag1; } else if (j1 == 1 && side == 5) { flag1 = !flag1; } else if (j1 == 2 && side == 3) { flag1 = !flag1; } else if (j1 == 3 && side == 4) { flag1 = !flag1; } } else { if (j1 == 0 && side == 5) { flag1 = !flag1; } else if (j1 == 1 && side == 3) { flag1 = !flag1; } else if (j1 == 2 && side == 4) { flag1 = !flag1; } else if (j1 == 3 && side == 2) { flag1 = !flag1; } if ((i1 & 16) != 0) { flag1 = !flag1; } } return flag2 ? this.field_150017_a[flag1?1:0] : this.field_150016_b[flag1?1:0]; } else { return this.field_150016_b[0]; } } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister reg) { this.field_150017_a = new IIcon[2]; this.field_150016_b = new IIcon[2]; this.field_150017_a[0] = reg.registerIcon(this.getTextureName() + "_upper"); this.field_150016_b[0] = reg.registerIcon(this.getTextureName() + "_lower"); this.field_150017_a[1] = new IconFlipped(this.field_150017_a[0], true, false); this.field_150016_b[1] = new IconFlipped(this.field_150016_b[0], true, false); } public boolean isOpaqueCube() { return false; } public boolean isPassable(IBlockAccess worldIn, int x, int y, int z) { int l = this.getFullMetadata(worldIn, x, y, z); return (l & 4) != 0; } public boolean renderAsNormalBlock() { return false; } /** * The type of render function that is called for this block */ public int getRenderType() { return 7; } /** * Returns the bounding box of the wired rectangular prism to render. */ @SideOnly(Side.CLIENT) public AxisAlignedBB getSelectedBoundingBoxFromPool(World worldIn, int x, int y, int z) { this.setBlockBoundsBasedOnState(worldIn, x, y, z); return super.getSelectedBoundingBoxFromPool(worldIn, x, y, z); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z) { this.setBlockBoundsBasedOnState(worldIn, x, y, z); return super.getCollisionBoundingBoxFromPool(worldIn, x, y, z); } public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z) { this.func_150011_b(this.getFullMetadata(worldIn, x, y, z)); } public int func_150013_e(IBlockAccess p_150013_1_, int p_150013_2_, int p_150013_3_, int p_150013_4_) { return this.getFullMetadata(p_150013_1_, p_150013_2_, p_150013_3_, p_150013_4_) & 3; } public boolean func_150015_f(IBlockAccess p_150015_1_, int p_150015_2_, int p_150015_3_, int p_150015_4_) { return (this.getFullMetadata(p_150015_1_, p_150015_2_, p_150015_3_, p_150015_4_) & 4) != 0; } private void func_150011_b(int p_150011_1_) { float f = 0.1875F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F); int j = p_150011_1_ & 3; boolean flag = (p_150011_1_ & 4) != 0; boolean flag1 = (p_150011_1_ & 16) != 0; if (j == 0) { if (flag) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } else { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } } else if (j == 1) { if (flag) { if (!flag1) { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } } else if (j == 2) { if (flag) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } } else { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } else if (j == 3) { if (flag) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } else { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } } } /** * Called when a player hits the block. Args: world, x, y, z, player */ public void onBlockClicked(World worldIn, int x, int y, int z, EntityPlayer player) {} /** * Called upon block activation (right click on the block). Args : world, x, y, z, player, side, hitX, hitY, hitZ. * Return : Swing hand (client), abort the block placement (server) */ public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ) { if (this.blockMaterial == Material.iron) { return false; //Allow items to interact with the door } else { int i1 = this.getFullMetadata(worldIn, x, y, z); int j1 = i1 & 7; j1 ^= 4; if ((i1 & 8) == 0) { worldIn.setBlockMetadataWithNotify(x, y, z, j1, 2); worldIn.markBlockRangeForRenderUpdate(x, y, z, x, y, z); } else { worldIn.setBlockMetadataWithNotify(x, y - 1, z, j1, 2); worldIn.markBlockRangeForRenderUpdate(x, y - 1, z, x, y, z); } worldIn.playAuxSFXAtEntity(player, 1003, x, y, z, 0); return true; } } public void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_, boolean p_150014_5_) { int l = this.getFullMetadata(p_150014_1_, p_150014_2_, p_150014_3_, p_150014_4_); boolean flag1 = (l & 4) != 0; if (flag1 != p_150014_5_) { int i1 = l & 7; i1 ^= 4; if ((l & 8) == 0) { p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_, p_150014_4_, i1, 2); p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_); } else { p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_ - 1, p_150014_4_, i1, 2); p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_ - 1, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_); } p_150014_1_.playAuxSFXAtEntity((EntityPlayer)null, 1003, p_150014_2_, p_150014_3_, p_150014_4_, 0); } } public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor) { int l = worldIn.getBlockMetadata(x, y, z); if ((l & 8) == 0) { boolean flag = false; if (worldIn.getBlock(x, y + 1, z) != this) { worldIn.setBlockToAir(x, y, z); flag = true; } if (!World.doesBlockHaveSolidTopSurface(worldIn, x, y - 1, z)) { worldIn.setBlockToAir(x, y, z); flag = true; if (worldIn.getBlock(x, y + 1, z) == this) { worldIn.setBlockToAir(x, y + 1, z); } } if (flag) { if (!worldIn.isRemote) { this.dropBlockAsItem(worldIn, x, y, z, l, 0); } } else { boolean flag1 = worldIn.isBlockIndirectlyGettingPowered(x, y, z) || worldIn.isBlockIndirectlyGettingPowered(x, y + 1, z); if ((flag1 || neighbor.canProvidePower()) && neighbor != this) { this.func_150014_a(worldIn, x, y, z, flag1); } } } else { if (worldIn.getBlock(x, y - 1, z) != this) { worldIn.setBlockToAir(x, y, z); } if (neighbor != this) { this.onNeighborBlockChange(worldIn, x, y - 1, z, neighbor); } } } public Item getItemDropped(int meta, Random random, int fortune) { return (meta & 8) != 0 ? null : (this.blockMaterial == Material.iron ? Items.iron_door : Items.wooden_door); } public MovingObjectPosition collisionRayTrace(World worldIn, int x, int y, int z, Vec3 startVec, Vec3 endVec) { this.setBlockBoundsBasedOnState(worldIn, x, y, z); return super.collisionRayTrace(worldIn, x, y, z, startVec, endVec); } public boolean canPlaceBlockAt(World worldIn, int x, int y, int z) { return y >= worldIn.getHeight() - 1 ? false : World.doesBlockHaveSolidTopSurface(worldIn, x, y - 1, z) && super.canPlaceBlockAt(worldIn, x, y, z) && super.canPlaceBlockAt(worldIn, x, y + 1, z); } public int getMobilityFlag() { return 1; } public int getFullMetadata(IBlockAccess p_150012_1_, int p_150012_2_, int p_150012_3_, int p_150012_4_) { int l = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_, p_150012_4_); boolean flag = (l & 8) != 0; int i1; int j1; if (flag) { i1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ - 1, p_150012_4_); j1 = l; } else { i1 = l; j1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ + 1, p_150012_4_); } boolean flag1 = (j1 & 1) != 0; return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0); } /** * Gets an item for the block being called on. Args: world, x, y, z */ @SideOnly(Side.CLIENT) public Item getItem(World worldIn, int x, int y, int z) { return this.blockMaterial == Material.iron ? Items.iron_door : Items.wooden_door; } /** * Called when the block is attempted to be harvested */ public void onBlockHarvested(World worldIn, int x, int y, int z, int meta, EntityPlayer player) { if (player.capabilities.isCreativeMode && (meta & 8) != 0 && worldIn.getBlock(x, y - 1, z) == this) { worldIn.setBlockToAir(x, y - 1, z); } } }