package net.minecraft.block;
import java.util.Random;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
public class BlockGravel extends BlockFalling
{
private static final String __OBFID = "CL_00000252";
public Item getItemDropped(int meta, Random random, int fortune)
{
if (fortune > 3)
{
fortune = 3;
}
return random.nextInt(10 - fortune * 3) == 0 ? Items.flint : Item.getItemFromBlock(this);
}
}