package net.minecraft.block; import java.util.Random; import net.minecraft.init.Items; import net.minecraft.item.Item; public class BlockGravel extends BlockFalling { private static final String __OBFID = "CL_00000252"; public Item getItemDropped(int meta, Random random, int fortune) { if (fortune > 3) { fortune = 3; } return random.nextInt(10 - fortune * 3) == 0 ? Items.flint : Item.getItemFromBlock(this); } }