package net.minecraftforge.event.entity.living;
import cpw.mods.fml.common.eventhandler.Cancelable;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.EntityLivingBase;
/**
* LivingAttackEvent is fired when a living Entity is attacked. <br>
* This event is fired whenever an Entity is attacked in
* EntityLivingBase#attackEntityFrom(DamageSource, float) and
* EntityPlayer#attackEntityFrom(DamageSource, float). <br>
* <br>
* This event is fired via the {@link ForgeHooks#onLivingAttack(EntityLivingBase, DamageSource, float)}.<br>
* <br>
* {@link #source} contains the DamageSource of the attack. <br>
* {@link #amount} contains the amount of damage dealt to the entity. <br>
* <br>
* This event is {@link Cancelable}.<br>
* If this event is canceled, the Entity does not take attack damage.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
*<br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
**/
@Cancelable
public class LivingAttackEvent extends LivingEvent
{
public final DamageSource source;
public final float ammount;
public LivingAttackEvent(EntityLivingBase entity, DamageSource source, float ammount)
{
super(entity);
this.source = source;
this.ammount = ammount;
}
}