package net.minecraft.world; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.util.ForgeDirection; public interface IBlockAccess { Block getBlock(int p_147439_1_, int p_147439_2_, int p_147439_3_); TileEntity getTileEntity(int x, int y, int z); /** * Any Light rendered on a 1.8 Block goes through here */ @SideOnly(Side.CLIENT) int getLightBrightnessForSkyBlocks(int p_72802_1_, int p_72802_2_, int p_72802_3_, int p_72802_4_); /** * Returns the block metadata at coords x,y,z */ int getBlockMetadata(int p_72805_1_, int p_72805_2_, int p_72805_3_); /** * Is this block powering in the specified direction Args: x, y, z, direction */ int isBlockProvidingPowerTo(int x, int y, int z, int directionIn); /** * Returns true if the block at the specified coordinates is empty */ boolean isAirBlock(int x, int y, int z); /** * Gets the biome for a given set of x/z coordinates */ @SideOnly(Side.CLIENT) BiomeGenBase getBiomeGenForCoords(int x, int z); /** * Returns maximum world height. */ @SideOnly(Side.CLIENT) int getHeight(); /** * set by !chunk.getAreLevelsEmpty */ @SideOnly(Side.CLIENT) boolean extendedLevelsInChunkCache(); /** * FORGE: isSideSolid, pulled up from {@link World} * * @param x X coord * @param y Y coord * @param z Z coord * @param side Side * @param _default default return value * @return if the block is solid on the side */ boolean isSideSolid(int x, int y, int z, ForgeDirection side, boolean _default); }