package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityReddustFX extends EntityFX { float reddustParticleScale; private static final String __OBFID = "CL_00000923"; public EntityReddustFX(World p_i1223_1_, double p_i1223_2_, double p_i1223_4_, double p_i1223_6_, float p_i1223_8_, float p_i1223_9_, float p_i1223_10_) { this(p_i1223_1_, p_i1223_2_, p_i1223_4_, p_i1223_6_, 1.0F, p_i1223_8_, p_i1223_9_, p_i1223_10_); } public EntityReddustFX(World p_i1224_1_, double p_i1224_2_, double p_i1224_4_, double p_i1224_6_, float p_i1224_8_, float p_i1224_9_, float p_i1224_10_, float p_i1224_11_) { super(p_i1224_1_, p_i1224_2_, p_i1224_4_, p_i1224_6_, 0.0D, 0.0D, 0.0D); this.motionX *= 0.10000000149011612D; this.motionY *= 0.10000000149011612D; this.motionZ *= 0.10000000149011612D; if (p_i1224_9_ == 0.0F) { p_i1224_9_ = 1.0F; } float f4 = (float)Math.random() * 0.4F + 0.6F; this.particleRed = ((float)(Math.random() * 0.20000000298023224D) + 0.8F) * p_i1224_9_ * f4; this.particleGreen = ((float)(Math.random() * 0.20000000298023224D) + 0.8F) * p_i1224_10_ * f4; this.particleBlue = ((float)(Math.random() * 0.20000000298023224D) + 0.8F) * p_i1224_11_ * f4; this.particleScale *= 0.75F; this.particleScale *= p_i1224_8_; this.reddustParticleScale = this.particleScale; this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); this.particleMaxAge = (int)((float)this.particleMaxAge * p_i1224_8_); this.noClip = false; } public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) { float f6 = ((float)this.particleAge + p_70539_2_) / (float)this.particleMaxAge * 32.0F; if (f6 < 0.0F) { f6 = 0.0F; } if (f6 > 1.0F) { f6 = 1.0F; } this.particleScale = this.reddustParticleScale * f6; super.renderParticle(p_70539_1_, p_70539_2_, p_70539_3_, p_70539_4_, p_70539_5_, p_70539_6_, p_70539_7_); } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge); this.moveEntity(this.motionX, this.motionY, this.motionZ); if (this.posY == this.prevPosY) { this.motionX *= 1.1D; this.motionZ *= 1.1D; } this.motionX *= 0.9599999785423279D; this.motionY *= 0.9599999785423279D; this.motionZ *= 0.9599999785423279D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } }