package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityReddustFX extends EntityFX
{
float reddustParticleScale;
private static final String __OBFID = "CL_00000923";
public EntityReddustFX(World p_i1223_1_, double p_i1223_2_, double p_i1223_4_, double p_i1223_6_, float p_i1223_8_, float p_i1223_9_, float p_i1223_10_)
{
this(p_i1223_1_, p_i1223_2_, p_i1223_4_, p_i1223_6_, 1.0F, p_i1223_8_, p_i1223_9_, p_i1223_10_);
}
public EntityReddustFX(World p_i1224_1_, double p_i1224_2_, double p_i1224_4_, double p_i1224_6_, float p_i1224_8_, float p_i1224_9_, float p_i1224_10_, float p_i1224_11_)
{
super(p_i1224_1_, p_i1224_2_, p_i1224_4_, p_i1224_6_, 0.0D, 0.0D, 0.0D);
this.motionX *= 0.10000000149011612D;
this.motionY *= 0.10000000149011612D;
this.motionZ *= 0.10000000149011612D;
if (p_i1224_9_ == 0.0F)
{
p_i1224_9_ = 1.0F;
}
float f4 = (float)Math.random() * 0.4F + 0.6F;
this.particleRed = ((float)(Math.random() * 0.20000000298023224D) + 0.8F) * p_i1224_9_ * f4;
this.particleGreen = ((float)(Math.random() * 0.20000000298023224D) + 0.8F) * p_i1224_10_ * f4;
this.particleBlue = ((float)(Math.random() * 0.20000000298023224D) + 0.8F) * p_i1224_11_ * f4;
this.particleScale *= 0.75F;
this.particleScale *= p_i1224_8_;
this.reddustParticleScale = this.particleScale;
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
this.particleMaxAge = (int)((float)this.particleMaxAge * p_i1224_8_);
this.noClip = false;
}
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_)
{
float f6 = ((float)this.particleAge + p_70539_2_) / (float)this.particleMaxAge * 32.0F;
if (f6 < 0.0F)
{
f6 = 0.0F;
}
if (f6 > 1.0F)
{
f6 = 1.0F;
}
this.particleScale = this.reddustParticleScale * f6;
super.renderParticle(p_70539_1_, p_70539_2_, p_70539_3_, p_70539_4_, p_70539_5_, p_70539_6_, p_70539_7_);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
this.moveEntity(this.motionX, this.motionY, this.motionZ);
if (this.posY == this.prevPosY)
{
this.motionX *= 1.1D;
this.motionZ *= 1.1D;
}
this.motionX *= 0.9599999785423279D;
this.motionY *= 0.9599999785423279D;
this.motionZ *= 0.9599999785423279D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
}
}