package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import net.minecraft.client.Minecraft; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.item.ItemStack; @SideOnly(Side.CLIENT) public class CreativeCrafting implements ICrafting { private final Minecraft mc; private static final String __OBFID = "CL_00000751"; public CreativeCrafting(Minecraft selectionListIn) { this.mc = selectionListIn; } /** * update the crafting window inventory with the items in the list */ public void updateCraftingInventory(Container p_71110_1_, List p_71110_2_) {} /** * Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual * contents of that slot. Args: Container, slot number, slot contents */ public void sendSlotContents(Container p_71111_1_, int p_71111_2_, ItemStack p_71111_3_) { this.mc.playerController.sendSlotPacket(p_71111_3_, p_71111_2_); } /** * Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, * and enchanting level. Normally the first int identifies which variable to update, and the second contains the new * value. Both are truncated to shorts in non-local SMP. */ public void sendProgressBarUpdate(Container p_71112_1_, int p_71112_2_, int p_71112_3_) {} }