package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; public class BlockWood extends Block { public static final String[] field_150096_a = new String[] {"oak", "spruce", "birch", "jungle", "acacia", "big_oak"}; @SideOnly(Side.CLIENT) private IIcon[] field_150095_b; private static final String __OBFID = "CL_00000335"; public BlockWood() { super(Material.wood); this.setCreativeTab(CreativeTabs.tabBlock); } /** * Gets the block's texture. Args: side, meta */ @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta) { if (meta < 0 || meta >= this.field_150095_b.length) { meta = 0; } return this.field_150095_b[meta]; } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int meta) { return meta; } /** * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) */ @SideOnly(Side.CLIENT) public void getSubBlocks(Item itemIn, CreativeTabs tab, List list) { list.add(new ItemStack(itemIn, 1, 0)); list.add(new ItemStack(itemIn, 1, 1)); list.add(new ItemStack(itemIn, 1, 2)); list.add(new ItemStack(itemIn, 1, 3)); list.add(new ItemStack(itemIn, 1, 4)); list.add(new ItemStack(itemIn, 1, 5)); } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister reg) { this.field_150095_b = new IIcon[field_150096_a.length]; for (int i = 0; i < this.field_150095_b.length; ++i) { this.field_150095_b[i] = reg.registerIcon(this.getTextureName() + "_" + field_150096_a[i]); } } }