package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
public class BlockWood extends Block
{
public static final String[] field_150096_a = new String[] {"oak", "spruce", "birch", "jungle", "acacia", "big_oak"};
@SideOnly(Side.CLIENT)
private IIcon[] field_150095_b;
private static final String __OBFID = "CL_00000335";
public BlockWood()
{
super(Material.wood);
this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* Gets the block's texture. Args: side, meta
*/
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta)
{
if (meta < 0 || meta >= this.field_150095_b.length)
{
meta = 0;
}
return this.field_150095_b[meta];
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int meta)
{
return meta;
}
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List list)
{
list.add(new ItemStack(itemIn, 1, 0));
list.add(new ItemStack(itemIn, 1, 1));
list.add(new ItemStack(itemIn, 1, 2));
list.add(new ItemStack(itemIn, 1, 3));
list.add(new ItemStack(itemIn, 1, 4));
list.add(new ItemStack(itemIn, 1, 5));
}
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister reg)
{
this.field_150095_b = new IIcon[field_150096_a.length];
for (int i = 0; i < this.field_150095_b.length; ++i)
{
this.field_150095_b[i] = reg.registerIcon(this.getTextureName() + "_" + field_150096_a[i]);
}
}
}