package net.minecraft.client.gui.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.achievement.GuiAchievements;
import net.minecraft.client.gui.achievement.GuiStats;
import net.minecraft.client.renderer.InventoryEffectRenderer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class GuiContainerCreative extends InventoryEffectRenderer
{
/** The location of the creative inventory tabs texture */
private static final ResourceLocation creativeInventoryTabs = new ResourceLocation("textures/gui/container/creative_inventory/tabs.png");
private static InventoryBasic field_147060_v = new InventoryBasic("tmp", true, 45);
/** Currently selected creative inventory tab index. */
private static int selectedTabIndex = CreativeTabs.tabBlock.getTabIndex();
/** Amount scrolled in Creative mode inventory (0 = top, 1 = bottom) */
private float currentScroll;
/** True if the scrollbar is being dragged */
private boolean isScrolling;
/** True if the left mouse button was held down last time drawScreen was called. */
private boolean wasClicking;
private GuiTextField searchField;
private List field_147063_B;
private Slot field_147064_C;
private boolean field_147057_D;
private CreativeCrafting field_147059_E;
private static final String __OBFID = "CL_00000752";
private static int tabPage = 0;
private int maxPages = 0;
public GuiContainerCreative(EntityPlayer p_i1088_1_)
{
super(new GuiContainerCreative.ContainerCreative(p_i1088_1_));
p_i1088_1_.openContainer = this.inventorySlots;
this.allowUserInput = true;
this.ySize = 136;
this.xSize = 195;
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
if (!this.mc.playerController.isInCreativeMode())
{
this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer));
}
}
/**
* Called when the mouse is clicked over a slot or outside the gui.
*
* @param clickType Types: 0 for basic click, 1 for shift-click, 2 for hotbar, 3 for pickBlock, 4 for drop, 5 for
* item distribution drag, 6 for double click
*/
protected void handleMouseClick(Slot slotIn, int slotId, int clickedButton, int clickType)
{
this.field_147057_D = true;
boolean flag = clickType == 1;
clickType = slotId == -999 && clickType == 0 ? 4 : clickType;
ItemStack itemstack1;
InventoryPlayer inventoryplayer;
if (slotIn == null && selectedTabIndex != CreativeTabs.tabInventory.getTabIndex() && clickType != 5)
{
inventoryplayer = this.mc.thePlayer.inventory;
if (inventoryplayer.getItemStack() != null)
{
if (clickedButton == 0)
{
this.mc.thePlayer.dropPlayerItemWithRandomChoice(inventoryplayer.getItemStack(), true);
this.mc.playerController.sendPacketDropItem(inventoryplayer.getItemStack());
inventoryplayer.setItemStack((ItemStack)null);
}
if (clickedButton == 1)
{
itemstack1 = inventoryplayer.getItemStack().splitStack(1);
this.mc.thePlayer.dropPlayerItemWithRandomChoice(itemstack1, true);
this.mc.playerController.sendPacketDropItem(itemstack1);
if (inventoryplayer.getItemStack().stackSize == 0)
{
inventoryplayer.setItemStack((ItemStack)null);
}
}
}
}
else
{
int l;
if (slotIn == this.field_147064_C && flag)
{
for (l = 0; l < this.mc.thePlayer.inventoryContainer.getInventory().size(); ++l)
{
this.mc.playerController.sendSlotPacket((ItemStack)null, l);
}
}
else
{
ItemStack itemstack;
if (selectedTabIndex == CreativeTabs.tabInventory.getTabIndex())
{
if (slotIn == this.field_147064_C)
{
this.mc.thePlayer.inventory.setItemStack((ItemStack)null);
}
else if (clickType == 4 && slotIn != null && slotIn.getHasStack())
{
itemstack = slotIn.decrStackSize(clickedButton == 0 ? 1 : slotIn.getStack().getMaxStackSize());
this.mc.thePlayer.dropPlayerItemWithRandomChoice(itemstack, true);
this.mc.playerController.sendPacketDropItem(itemstack);
}
else if (clickType == 4 && this.mc.thePlayer.inventory.getItemStack() != null)
{
this.mc.thePlayer.dropPlayerItemWithRandomChoice(this.mc.thePlayer.inventory.getItemStack(), true);
this.mc.playerController.sendPacketDropItem(this.mc.thePlayer.inventory.getItemStack());
this.mc.thePlayer.inventory.setItemStack((ItemStack)null);
}
else
{
this.mc.thePlayer.inventoryContainer.slotClick(slotIn == null ? slotId : ((GuiContainerCreative.CreativeSlot)slotIn).field_148332_b.slotNumber, clickedButton, clickType, this.mc.thePlayer);
this.mc.thePlayer.inventoryContainer.detectAndSendChanges();
}
}
else if (clickType != 5 && slotIn.inventory == field_147060_v)
{
inventoryplayer = this.mc.thePlayer.inventory;
itemstack1 = inventoryplayer.getItemStack();
ItemStack itemstack2 = slotIn.getStack();
ItemStack itemstack3;
if (clickType == 2)
{
if (itemstack2 != null && clickedButton >= 0 && clickedButton < 9)
{
itemstack3 = itemstack2.copy();
itemstack3.stackSize = itemstack3.getMaxStackSize();
this.mc.thePlayer.inventory.setInventorySlotContents(clickedButton, itemstack3);
this.mc.thePlayer.inventoryContainer.detectAndSendChanges();
}
return;
}
if (clickType == 3)
{
if (inventoryplayer.getItemStack() == null && slotIn.getHasStack())
{
itemstack3 = slotIn.getStack().copy();
itemstack3.stackSize = itemstack3.getMaxStackSize();
inventoryplayer.setItemStack(itemstack3);
}
return;
}
if (clickType == 4)
{
if (itemstack2 != null)
{
itemstack3 = itemstack2.copy();
itemstack3.stackSize = clickedButton == 0 ? 1 : itemstack3.getMaxStackSize();
this.mc.thePlayer.dropPlayerItemWithRandomChoice(itemstack3, true);
this.mc.playerController.sendPacketDropItem(itemstack3);
}
return;
}
if (itemstack1 != null && itemstack2 != null && itemstack1.isItemEqual(itemstack2) && ItemStack.areItemStackTagsEqual(itemstack1, itemstack2)) //Forge: Bugfix, Compare NBT data, allow for deletion of enchanted books, MC-12770
{
if (clickedButton == 0)
{
if (flag)
{
itemstack1.stackSize = itemstack1.getMaxStackSize();
}
else if (itemstack1.stackSize < itemstack1.getMaxStackSize())
{
++itemstack1.stackSize;
}
}
else if (itemstack1.stackSize <= 1)
{
inventoryplayer.setItemStack((ItemStack)null);
}
else
{
--itemstack1.stackSize;
}
}
else if (itemstack2 != null && itemstack1 == null)
{
inventoryplayer.setItemStack(ItemStack.copyItemStack(itemstack2));
itemstack1 = inventoryplayer.getItemStack();
if (flag)
{
itemstack1.stackSize = itemstack1.getMaxStackSize();
}
}
else
{
inventoryplayer.setItemStack((ItemStack)null);
}
}
else
{
this.inventorySlots.slotClick(slotIn == null ? slotId : slotIn.slotNumber, clickedButton, clickType, this.mc.thePlayer);
if (Container.getDragEvent(clickedButton) == 2)
{
for (l = 0; l < 9; ++l)
{
this.mc.playerController.sendSlotPacket(this.inventorySlots.getSlot(45 + l).getStack(), 36 + l);
}
}
else if (slotIn != null)
{
itemstack = this.inventorySlots.getSlot(slotIn.slotNumber).getStack();
this.mc.playerController.sendSlotPacket(itemstack, slotIn.slotNumber - this.inventorySlots.inventorySlots.size() + 9 + 36);
}
}
}
}
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
if (this.mc.playerController.isInCreativeMode())
{
super.initGui();
this.buttonList.clear();
Keyboard.enableRepeatEvents(true);
this.searchField = new GuiTextField(this.fontRendererObj, this.guiLeft + 82, this.guiTop + 6, 89, this.fontRendererObj.FONT_HEIGHT);
this.searchField.setMaxStringLength(15);
this.searchField.setEnableBackgroundDrawing(false);
this.searchField.setVisible(false);
this.searchField.setTextColor(16777215);
int i = selectedTabIndex;
selectedTabIndex = -1;
this.setCurrentCreativeTab(CreativeTabs.creativeTabArray[i]);
this.field_147059_E = new CreativeCrafting(this.mc);
this.mc.thePlayer.inventoryContainer.onCraftGuiOpened(this.field_147059_E);
int tabCount = CreativeTabs.creativeTabArray.length;
if (tabCount > 12)
{
buttonList.add(new GuiButton(101, guiLeft, guiTop - 50, 20, 20, "<"));
buttonList.add(new GuiButton(102, guiLeft + xSize - 20, guiTop - 50, 20, 20, ">"));
maxPages = ((tabCount - 12) / 10) + 1;
}
}
else
{
this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer));
}
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed()
{
super.onGuiClosed();
if (this.mc.thePlayer != null && this.mc.thePlayer.inventory != null)
{
this.mc.thePlayer.inventoryContainer.removeCraftingFromCrafters(this.field_147059_E);
}
Keyboard.enableRepeatEvents(false);
}
/**
* Fired when a key is typed (except F11 who toggle full screen). This is the equivalent of
* KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)
*/
protected void keyTyped(char typedChar, int keyCode)
{
if (!CreativeTabs.creativeTabArray[selectedTabIndex].hasSearchBar())
{
if (GameSettings.isKeyDown(this.mc.gameSettings.keyBindChat))
{
this.setCurrentCreativeTab(CreativeTabs.tabAllSearch);
}
else
{
super.keyTyped(typedChar, keyCode);
}
}
else
{
if (this.field_147057_D)
{
this.field_147057_D = false;
this.searchField.setText("");
}
if (!this.checkHotbarKeys(keyCode))
{
if (this.searchField.textboxKeyTyped(typedChar, keyCode))
{
this.updateCreativeSearch();
}
else
{
super.keyTyped(typedChar, keyCode);
}
}
}
}
private void updateCreativeSearch()
{
GuiContainerCreative.ContainerCreative containercreative = (GuiContainerCreative.ContainerCreative)this.inventorySlots;
containercreative.itemList.clear();
CreativeTabs tab = CreativeTabs.creativeTabArray[selectedTabIndex];
if (tab.hasSearchBar() && tab != CreativeTabs.tabAllSearch)
{
tab.displayAllReleventItems(containercreative.itemList);
updateFilteredItems(containercreative);
return;
}
Iterator iterator = Item.itemRegistry.iterator();
while (iterator.hasNext())
{
Item item = (Item)iterator.next();
if (item != null && item.getCreativeTab() != null)
{
item.getSubItems(item, (CreativeTabs)null, containercreative.itemList);
}
}
updateFilteredItems(containercreative);
}
//split from above for custom search tabs
private void updateFilteredItems(GuiContainerCreative.ContainerCreative containercreative)
{
Iterator iterator;
Enchantment[] aenchantment = Enchantment.enchantmentsList;
int j = aenchantment.length;
if (CreativeTabs.creativeTabArray[selectedTabIndex] != CreativeTabs.tabAllSearch) j = 0; //Forge: Don't add enchants to custom tabs.
for (int i = 0; i < j; ++i)
{
Enchantment enchantment = aenchantment[i];
if (enchantment != null && enchantment.type != null)
{
Items.enchanted_book.func_92113_a(enchantment, containercreative.itemList);
}
}
iterator = containercreative.itemList.iterator();
String s1 = this.searchField.getText().toLowerCase();
while (iterator.hasNext())
{
ItemStack itemstack = (ItemStack)iterator.next();
boolean flag = false;
Iterator iterator1 = itemstack.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips).iterator();
while (true)
{
if (iterator1.hasNext())
{
String s = (String)iterator1.next();
if (!s.toLowerCase().contains(s1))
{
continue;
}
flag = true;
}
if (!flag)
{
iterator.remove();
}
break;
}
}
this.currentScroll = 0.0F;
containercreative.scrollTo(0.0F);
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
CreativeTabs creativetabs = CreativeTabs.creativeTabArray[selectedTabIndex];
if (creativetabs != null && creativetabs.drawInForegroundOfTab())
{
GL11.glDisable(GL11.GL_BLEND);
this.fontRendererObj.drawString(I18n.format(creativetabs.getTranslatedTabLabel(), new Object[0]), 8, 6, 4210752);
}
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
protected void mouseClicked(int mouseX, int mouseY, int mouseButton)
{
if (mouseButton == 0)
{
int l = mouseX - this.guiLeft;
int i1 = mouseY - this.guiTop;
CreativeTabs[] acreativetabs = CreativeTabs.creativeTabArray;
int j1 = acreativetabs.length;
for (int k1 = 0; k1 < j1; ++k1)
{
CreativeTabs creativetabs = acreativetabs[k1];
if (creativetabs != null && this.func_147049_a(creativetabs, l, i1))
{
return;
}
}
}
super.mouseClicked(mouseX, mouseY, mouseButton);
}
/**
* Called when a mouse button is released. Args : mouseX, mouseY, releaseButton
*
* @param state Will be negative to indicate mouse move and will be either 0 or 1 to indicate mouse up.
*/
protected void mouseReleased(int mouseX, int mouseY, int state)
{
if (state == 0)
{
int l = mouseX - this.guiLeft;
int i1 = mouseY - this.guiTop;
CreativeTabs[] acreativetabs = CreativeTabs.creativeTabArray;
int j1 = acreativetabs.length;
for (int k1 = 0; k1 < j1; ++k1)
{
CreativeTabs creativetabs = acreativetabs[k1];
if (creativetabs != null && this.func_147049_a(creativetabs, l, i1))
{
this.setCurrentCreativeTab(creativetabs);
return;
}
}
}
super.mouseReleased(mouseX, mouseY, state);
}
/**
* returns (if you are not on the inventoryTab) and (the flag isn't set) and (you have more than 1 page of items)
*/
private boolean needsScrollBars()
{
if (CreativeTabs.creativeTabArray[selectedTabIndex] == null) return false;
return selectedTabIndex != CreativeTabs.tabInventory.getTabIndex() && CreativeTabs.creativeTabArray[selectedTabIndex].shouldHidePlayerInventory() && ((GuiContainerCreative.ContainerCreative)this.inventorySlots).func_148328_e();
}
private void setCurrentCreativeTab(CreativeTabs p_147050_1_)
{
if (p_147050_1_ == null) return;
int i = selectedTabIndex;
selectedTabIndex = p_147050_1_.getTabIndex();
GuiContainerCreative.ContainerCreative containercreative = (GuiContainerCreative.ContainerCreative)this.inventorySlots;
this.dragSplittingSlots.clear();
containercreative.itemList.clear();
p_147050_1_.displayAllReleventItems(containercreative.itemList);
if (p_147050_1_ == CreativeTabs.tabInventory)
{
Container container = this.mc.thePlayer.inventoryContainer;
if (this.field_147063_B == null)
{
this.field_147063_B = containercreative.inventorySlots;
}
containercreative.inventorySlots = new ArrayList();
for (int j = 0; j < container.inventorySlots.size(); ++j)
{
GuiContainerCreative.CreativeSlot creativeslot = new GuiContainerCreative.CreativeSlot((Slot)container.inventorySlots.get(j), j);
containercreative.inventorySlots.add(creativeslot);
int k;
int l;
int i1;
if (j >= 5 && j < 9)
{
k = j - 5;
l = k / 2;
i1 = k % 2;
creativeslot.xDisplayPosition = 9 + l * 54;
creativeslot.yDisplayPosition = 6 + i1 * 27;
}
else if (j >= 0 && j < 5)
{
creativeslot.yDisplayPosition = -2000;
creativeslot.xDisplayPosition = -2000;
}
else if (j < container.inventorySlots.size())
{
k = j - 9;
l = k % 9;
i1 = k / 9;
creativeslot.xDisplayPosition = 9 + l * 18;
if (j >= 36)
{
creativeslot.yDisplayPosition = 112;
}
else
{
creativeslot.yDisplayPosition = 54 + i1 * 18;
}
}
}
this.field_147064_C = new Slot(field_147060_v, 0, 173, 112);
containercreative.inventorySlots.add(this.field_147064_C);
}
else if (i == CreativeTabs.tabInventory.getTabIndex())
{
containercreative.inventorySlots = this.field_147063_B;
this.field_147063_B = null;
}
if (this.searchField != null)
{
if (p_147050_1_.hasSearchBar())
{
this.searchField.setVisible(true);
this.searchField.setCanLoseFocus(false);
this.searchField.setFocused(true);
this.searchField.setText("");
this.searchField.width = p_147050_1_.getSearchbarWidth();
this.searchField.xPosition = this.guiLeft + (82 /*default left*/ + 89 /*default width*/) - this.searchField.width;
this.updateCreativeSearch();
}
else
{
this.searchField.setVisible(false);
this.searchField.setCanLoseFocus(true);
this.searchField.setFocused(false);
}
}
this.currentScroll = 0.0F;
containercreative.scrollTo(0.0F);
}
/**
* Handles mouse input.
*/
public void handleMouseInput()
{
super.handleMouseInput();
int i = Mouse.getEventDWheel();
if (i != 0 && this.needsScrollBars())
{
int j = ((GuiContainerCreative.ContainerCreative)this.inventorySlots).itemList.size() / 9 - 5 + 1;
if (i > 0)
{
i = 1;
}
if (i < 0)
{
i = -1;
}
this.currentScroll = (float)((double)this.currentScroll - (double)i / (double)j);
if (this.currentScroll < 0.0F)
{
this.currentScroll = 0.0F;
}
if (this.currentScroll > 1.0F)
{
this.currentScroll = 1.0F;
}
((GuiContainerCreative.ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll);
}
}
/**
* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
boolean flag = Mouse.isButtonDown(0);
int k = this.guiLeft;
int l = this.guiTop;
int i1 = k + 175;
int j1 = l + 18;
int k1 = i1 + 14;
int l1 = j1 + 112;
if (!this.wasClicking && flag && mouseX >= i1 && mouseY >= j1 && mouseX < k1 && mouseY < l1)
{
this.isScrolling = this.needsScrollBars();
}
if (!flag)
{
this.isScrolling = false;
}
this.wasClicking = flag;
if (this.isScrolling)
{
this.currentScroll = ((float)(mouseY - j1) - 7.5F) / ((float)(l1 - j1) - 15.0F);
if (this.currentScroll < 0.0F)
{
this.currentScroll = 0.0F;
}
if (this.currentScroll > 1.0F)
{
this.currentScroll = 1.0F;
}
((GuiContainerCreative.ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll);
}
super.drawScreen(mouseX, mouseY, partialTicks);
CreativeTabs[] acreativetabs = CreativeTabs.creativeTabArray;
int start = tabPage * 10;
int i2 = Math.min(acreativetabs.length, ((tabPage + 1) * 10) + 2);
if (tabPage != 0) start += 2;
boolean rendered = false;
for (int j2 = start; j2 < i2; ++j2)
{
CreativeTabs creativetabs = acreativetabs[j2];
if (creativetabs == null) continue;
if (this.renderCreativeInventoryHoveringText(creativetabs, mouseX, mouseY))
{
rendered = true;
break;
}
}
if (!rendered && renderCreativeInventoryHoveringText(CreativeTabs.tabAllSearch, mouseX, mouseY))
{
renderCreativeInventoryHoveringText(CreativeTabs.tabInventory, mouseX, mouseY);
}
if (this.field_147064_C != null && selectedTabIndex == CreativeTabs.tabInventory.getTabIndex() && this.isPointInRegion(this.field_147064_C.xDisplayPosition, this.field_147064_C.yDisplayPosition, 16, 16, mouseX, mouseY))
{
this.drawCreativeTabHoveringText(I18n.format("inventory.binSlot", new Object[0]), mouseX, mouseY);
}
if (maxPages != 0)
{
String page = String.format("%d / %d", tabPage + 1, maxPages + 1);
int width = fontRendererObj.getStringWidth(page);
GL11.glDisable(GL11.GL_LIGHTING);
this.zLevel = 300.0F;
itemRender.zLevel = 300.0F;
fontRendererObj.drawString(page, guiLeft + (xSize / 2) - (width / 2), guiTop - 44, -1);
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
}
protected void renderToolTip(ItemStack itemIn, int x, int y)
{
if (selectedTabIndex == CreativeTabs.tabAllSearch.getTabIndex())
{
List list = itemIn.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips);
CreativeTabs creativetabs = itemIn.getItem().getCreativeTab();
if (creativetabs == null && itemIn.getItem() == Items.enchanted_book)
{
Map map = EnchantmentHelper.getEnchantments(itemIn);
if (map.size() == 1)
{
Enchantment enchantment = Enchantment.enchantmentsList[((Integer)map.keySet().iterator().next()).intValue()];
CreativeTabs[] acreativetabs = CreativeTabs.creativeTabArray;
int k = acreativetabs.length;
for (int l = 0; l < k; ++l)
{
CreativeTabs creativetabs1 = acreativetabs[l];
if (creativetabs1.func_111226_a(enchantment.type))
{
creativetabs = creativetabs1;
break;
}
}
}
}
if (creativetabs != null)
{
list.add(1, "" + EnumChatFormatting.BOLD + EnumChatFormatting.BLUE + I18n.format(creativetabs.getTranslatedTabLabel(), new Object[0]));
}
for (int i1 = 0; i1 < list.size(); ++i1)
{
if (i1 == 0)
{
list.set(i1, itemIn.getRarity().rarityColor + (String)list.get(i1));
}
else
{
list.set(i1, EnumChatFormatting.GRAY + (String)list.get(i1));
}
}
this.drawHoveringText(list, x, y);
}
else
{
super.renderToolTip(itemIn, x, y);
}
}
/**
* Args : renderPartialTicks, mouseX, mouseY
*/
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderHelper.enableGUIStandardItemLighting();
CreativeTabs creativetabs = CreativeTabs.creativeTabArray[selectedTabIndex];
CreativeTabs[] acreativetabs = CreativeTabs.creativeTabArray;
int k = acreativetabs.length;
int l;
int start = tabPage * 10;
k = Math.min(acreativetabs.length, ((tabPage + 1) * 10 + 2));
if (tabPage != 0) start += 2;
for (l = start; l < k; ++l)
{
CreativeTabs creativetabs1 = acreativetabs[l];
this.mc.getTextureManager().bindTexture(creativeInventoryTabs);
if (creativetabs1 == null) continue;
if (creativetabs1.getTabIndex() != selectedTabIndex)
{
this.func_147051_a(creativetabs1);
}
}
if (tabPage != 0)
{
if (creativetabs != CreativeTabs.tabAllSearch)
{
this.mc.getTextureManager().bindTexture(creativeInventoryTabs);
func_147051_a(CreativeTabs.tabAllSearch);
}
if (creativetabs != CreativeTabs.tabInventory)
{
this.mc.getTextureManager().bindTexture(creativeInventoryTabs);
func_147051_a(CreativeTabs.tabInventory);
}
}
this.mc.getTextureManager().bindTexture(new ResourceLocation("textures/gui/container/creative_inventory/tab_" + creativetabs.getBackgroundImageName()));
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
this.searchField.drawTextBox();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int i1 = this.guiLeft + 175;
k = this.guiTop + 18;
l = k + 112;
this.mc.getTextureManager().bindTexture(creativeInventoryTabs);
if (creativetabs.shouldHidePlayerInventory())
{
this.drawTexturedModalRect(i1, k + (int)((float)(l - k - 17) * this.currentScroll), 232 + (this.needsScrollBars() ? 0 : 12), 0, 12, 15);
}
if (creativetabs == null || creativetabs.getTabPage() != tabPage)
{
if (creativetabs != CreativeTabs.tabAllSearch && creativetabs != CreativeTabs.tabInventory)
{
return;
}
}
this.func_147051_a(creativetabs);
if (creativetabs == CreativeTabs.tabInventory)
{
GuiInventory.drawEntityOnScreen(this.guiLeft + 43, this.guiTop + 45, 20, (float)(this.guiLeft + 43 - mouseX), (float)(this.guiTop + 45 - 30 - mouseY), this.mc.thePlayer);
}
}
protected boolean func_147049_a(CreativeTabs p_147049_1_, int p_147049_2_, int p_147049_3_)
{
if (p_147049_1_.getTabPage() != tabPage)
{
if (p_147049_1_ != CreativeTabs.tabAllSearch &&
p_147049_1_ != CreativeTabs.tabInventory)
{
return false;
}
}
int k = p_147049_1_.getTabColumn();
int l = 28 * k;
byte b0 = 0;
if (k == 5)
{
l = this.xSize - 28 + 2;
}
else if (k > 0)
{
l += k;
}
int i1;
if (p_147049_1_.isTabInFirstRow())
{
i1 = b0 - 32;
}
else
{
i1 = b0 + this.ySize;
}
return p_147049_2_ >= l && p_147049_2_ <= l + 28 && p_147049_3_ >= i1 && p_147049_3_ <= i1 + 32;
}
/**
* Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise.
* Params: current creative tab to be checked, current mouse x position, current mouse y position.
*/
protected boolean renderCreativeInventoryHoveringText(CreativeTabs p_147052_1_, int p_147052_2_, int p_147052_3_)
{
int k = p_147052_1_.getTabColumn();
int l = 28 * k;
byte b0 = 0;
if (k == 5)
{
l = this.xSize - 28 + 2;
}
else if (k > 0)
{
l += k;
}
int i1;
if (p_147052_1_.isTabInFirstRow())
{
i1 = b0 - 32;
}
else
{
i1 = b0 + this.ySize;
}
if (this.isPointInRegion(l + 3, i1 + 3, 23, 27, p_147052_2_, p_147052_3_))
{
this.drawCreativeTabHoveringText(I18n.format(p_147052_1_.getTranslatedTabLabel(), new Object[0]), p_147052_2_, p_147052_3_);
return true;
}
else
{
return false;
}
}
protected void func_147051_a(CreativeTabs p_147051_1_)
{
boolean flag = p_147051_1_.getTabIndex() == selectedTabIndex;
boolean flag1 = p_147051_1_.isTabInFirstRow();
int i = p_147051_1_.getTabColumn();
int j = i * 28;
int k = 0;
int l = this.guiLeft + 28 * i;
int i1 = this.guiTop;
byte b0 = 32;
if (flag)
{
k += 32;
}
if (i == 5)
{
l = this.guiLeft + this.xSize - 28;
}
else if (i > 0)
{
l += i;
}
if (flag1)
{
i1 -= 28;
}
else
{
k += 64;
i1 += this.ySize - 4;
}
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glColor3f(1F, 1F, 1F); //Forge: Reset color in case Items change it.
GL11.glEnable(GL11.GL_BLEND); //Forge: Make sure blend is enabled else tabs show a white border.
this.drawTexturedModalRect(l, i1, j, k, 28, b0);
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
l += 6;
i1 += 8 + (flag1 ? 1 : -1);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
ItemStack itemstack = p_147051_1_.getIconItemStack();
itemRender.renderItemAndEffectIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), itemstack, l, i1);
itemRender.renderItemOverlayIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), itemstack, l, i1);
GL11.glDisable(GL11.GL_LIGHTING);
itemRender.zLevel = 0.0F;
this.zLevel = 0.0F;
}
protected void actionPerformed(GuiButton button)
{
if (button.id == 0)
{
this.mc.displayGuiScreen(new GuiAchievements(this, this.mc.thePlayer.getStatFileWriter()));
}
if (button.id == 1)
{
this.mc.displayGuiScreen(new GuiStats(this, this.mc.thePlayer.getStatFileWriter()));
}
if (button.id == 101)
{
tabPage = Math.max(tabPage - 1, 0);
}
else if (button.id == 102)
{
tabPage = Math.min(tabPage + 1, maxPages);
}
}
public int func_147056_g()
{
/** Currently selected creative inventory tab index. */
return selectedTabIndex;
}
@SideOnly(Side.CLIENT)
static class ContainerCreative extends Container
{
/** the list of items in this container */
public List itemList = new ArrayList();
private static final String __OBFID = "CL_00000753";
public ContainerCreative(EntityPlayer p_i1086_1_)
{
InventoryPlayer inventoryplayer = p_i1086_1_.inventory;
int i;
for (i = 0; i < 5; ++i)
{
for (int j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(GuiContainerCreative.field_147060_v, i * 9 + j, 9 + j * 18, 18 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
this.addSlotToContainer(new Slot(inventoryplayer, i, 9 + i * 18, 112));
}
this.scrollTo(0.0F);
}
public boolean canInteractWith(EntityPlayer player)
{
return true;
}
/**
* Updates the gui slots ItemStack's based on scroll position.
*/
public void scrollTo(float p_148329_1_)
{
int i = this.itemList.size() / 9 - 5 + 1;
int j = (int)((double)(p_148329_1_ * (float)i) + 0.5D);
if (j < 0)
{
j = 0;
}
for (int k = 0; k < 5; ++k)
{
for (int l = 0; l < 9; ++l)
{
int i1 = l + (k + j) * 9;
if (i1 >= 0 && i1 < this.itemList.size())
{
GuiContainerCreative.field_147060_v.setInventorySlotContents(l + k * 9, (ItemStack)this.itemList.get(i1));
}
else
{
GuiContainerCreative.field_147060_v.setInventorySlotContents(l + k * 9, (ItemStack)null);
}
}
}
}
public boolean func_148328_e()
{
return this.itemList.size() > 45;
}
protected void retrySlotClick(int p_75133_1_, int p_75133_2_, boolean p_75133_3_, EntityPlayer p_75133_4_) {}
/**
* Take a stack from the specified inventory slot.
*/
public ItemStack transferStackInSlot(EntityPlayer player, int index)
{
if (index >= this.inventorySlots.size() - 9 && index < this.inventorySlots.size())
{
Slot slot = (Slot)this.inventorySlots.get(index);
if (slot != null && slot.getHasStack())
{
slot.putStack((ItemStack)null);
}
}
return null;
}
public boolean func_94530_a(ItemStack p_94530_1_, Slot p_94530_2_)
{
return p_94530_2_.yDisplayPosition > 90;
}
/**
* Returns true if the player can "drag-spilt" items into this slot,. returns true by default. Called to
* check if the slot can be added to a list of Slots to split the held ItemStack across.
*/
public boolean canDragIntoSlot(Slot p_94531_1_)
{
return p_94531_1_.inventory instanceof InventoryPlayer || p_94531_1_.yDisplayPosition > 90 && p_94531_1_.xDisplayPosition <= 162;
}
}
@SideOnly(Side.CLIENT)
class CreativeSlot extends Slot
{
private final Slot field_148332_b;
private static final String __OBFID = "CL_00000754";
public CreativeSlot(Slot p_i1087_2_, int p_i1087_3_)
{
super(p_i1087_2_.inventory, p_i1087_3_, 0, 0);
this.field_148332_b = p_i1087_2_;
}
public void onPickupFromSlot(EntityPlayer p_82870_1_, ItemStack p_82870_2_)
{
this.field_148332_b.onPickupFromSlot(p_82870_1_, p_82870_2_);
}
/**
* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
*/
public boolean isItemValid(ItemStack stack)
{
return this.field_148332_b.isItemValid(stack);
}
/**
* Helper fnct to get the stack in the slot.
*/
public ItemStack getStack()
{
return this.field_148332_b.getStack();
}
/**
* Returns if this slot contains a stack.
*/
public boolean getHasStack()
{
return this.field_148332_b.getHasStack();
}
/**
* Helper method to put a stack in the slot.
*/
public void putStack(ItemStack p_75215_1_)
{
this.field_148332_b.putStack(p_75215_1_);
}
/**
* Called when the stack in a Slot changes
*/
public void onSlotChanged()
{
this.field_148332_b.onSlotChanged();
}
/**
* Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the
* case of armor slots)
*/
public int getSlotStackLimit()
{
return this.field_148332_b.getSlotStackLimit();
}
/**
* Return the placeholder icon of the slot ( = displayed when the slot is empty)
*/
public IIcon getBackgroundIconIndex()
{
return this.field_148332_b.getBackgroundIconIndex();
}
/**
* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
* stack.
*/
public ItemStack decrStackSize(int p_75209_1_)
{
return this.field_148332_b.decrStackSize(p_75209_1_);
}
/**
* returns true if the slot exists in the given inventory and location
*/
public boolean isHere(IInventory p_75217_1_, int p_75217_2_)
{
return this.field_148332_b.isHere(p_75217_1_, p_75217_2_);
}
}
}