package net.minecraft.entity.item; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.EnderTeleportEvent; public class EntityEnderPearl extends EntityThrowable { private static final String __OBFID = "CL_00001725"; public EntityEnderPearl(World p_i1782_1_) { super(p_i1782_1_); } public EntityEnderPearl(World p_i1783_1_, EntityLivingBase p_i1783_2_) { super(p_i1783_1_, p_i1783_2_); } @SideOnly(Side.CLIENT) public EntityEnderPearl(World p_i1784_1_, double p_i1784_2_, double p_i1784_4_, double p_i1784_6_) { super(p_i1784_1_, p_i1784_2_, p_i1784_4_, p_i1784_6_); } /** * Called when this EntityThrowable hits a block or entity. */ protected void onImpact(MovingObjectPosition p_70184_1_) { if (p_70184_1_.entityHit != null) { p_70184_1_.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0.0F); } for (int i = 0; i < 32; ++i) { this.worldObj.spawnParticle("portal", this.posX, this.posY + this.rand.nextDouble() * 2.0D, this.posZ, this.rand.nextGaussian(), 0.0D, this.rand.nextGaussian()); } if (!this.worldObj.isRemote) { if (this.getThrower() != null && this.getThrower() instanceof EntityPlayerMP) { EntityPlayerMP entityplayermp = (EntityPlayerMP)this.getThrower(); if (entityplayermp.playerNetServerHandler.getNetworkManager().isChannelOpen() && entityplayermp.worldObj == this.worldObj) { EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, this.posX, this.posY, this.posZ, 5.0F); if (!MinecraftForge.EVENT_BUS.post(event)) { // Don't indent to lower patch size if (this.getThrower().isRiding()) { this.getThrower().mountEntity((Entity)null); } this.getThrower().setPositionAndUpdate(event.targetX, event.targetY, event.targetZ); this.getThrower().fallDistance = 0.0F; this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage); } } } this.setDead(); } } }