package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockTrapDoor extends Block
{
/** Set this to allow trapdoors to remain free-floating */
public static boolean disableValidation = false;
private static final String __OBFID = "CL_00000327";
protected BlockTrapDoor(Material p_i45434_1_)
{
super(p_i45434_1_);
float f = 0.5F;
float f1 = 1.0F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
this.setCreativeTab(CreativeTabs.tabRedstone);
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
public boolean isPassable(IBlockAccess worldIn, int x, int y, int z)
{
return !isTrapdoorOpen(worldIn.getBlockMetadata(x, y, z));
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 0;
}
/**
* Returns the bounding box of the wired rectangular prism to render.
*/
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
this.setBlockBoundsBasedOnState(worldIn, x, y, z);
return super.getSelectedBoundingBoxFromPool(worldIn, x, y, z);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
this.setBlockBoundsBasedOnState(worldIn, x, y, z);
return super.getCollisionBoundingBoxFromPool(worldIn, x, y, z);
}
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
{
this.func_150117_b(worldIn.getBlockMetadata(x, y, z));
}
/**
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender()
{
float f = 0.1875F;
this.setBlockBounds(0.0F, 0.5F - f / 2.0F, 0.0F, 1.0F, 0.5F + f / 2.0F, 1.0F);
}
public void func_150117_b(int p_150117_1_)
{
float f = 0.1875F;
if ((p_150117_1_ & 8) != 0)
{
this.setBlockBounds(0.0F, 1.0F - f, 0.0F, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, f, 1.0F);
}
if (isTrapdoorOpen(p_150117_1_))
{
if ((p_150117_1_ & 3) == 0)
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
if ((p_150117_1_ & 3) == 1)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
if ((p_150117_1_ & 3) == 2)
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
if ((p_150117_1_ & 3) == 3)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
}
}
/**
* Called when a player hits the block. Args: world, x, y, z, player
*/
public void onBlockClicked(World worldIn, int x, int y, int z, EntityPlayer player) {}
/**
* Called upon block activation (right click on the block). Args : world, x, y, z, player, side, hitX, hitY, hitZ.
* Return : Swing hand (client), abort the block placement (server)
*/
public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ)
{
if (this.blockMaterial == Material.iron)
{
return true;
}
else
{
int i1 = worldIn.getBlockMetadata(x, y, z);
worldIn.setBlockMetadataWithNotify(x, y, z, i1 ^ 4, 2);
worldIn.playAuxSFXAtEntity(player, 1003, x, y, z, 0);
return true;
}
}
public void func_150120_a(World p_150120_1_, int p_150120_2_, int p_150120_3_, int p_150120_4_, boolean p_150120_5_)
{
int l = p_150120_1_.getBlockMetadata(p_150120_2_, p_150120_3_, p_150120_4_);
boolean flag1 = (l & 4) > 0;
if (flag1 != p_150120_5_)
{
p_150120_1_.setBlockMetadataWithNotify(p_150120_2_, p_150120_3_, p_150120_4_, l ^ 4, 2);
p_150120_1_.playAuxSFXAtEntity((EntityPlayer)null, 1003, p_150120_2_, p_150120_3_, p_150120_4_, 0);
}
}
public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
{
if (!worldIn.isRemote)
{
int l = worldIn.getBlockMetadata(x, y, z);
int i1 = x;
int j1 = z;
if ((l & 3) == 0)
{
j1 = z + 1;
}
if ((l & 3) == 1)
{
--j1;
}
if ((l & 3) == 2)
{
i1 = x + 1;
}
if ((l & 3) == 3)
{
--i1;
}
if (!(isValidSupportBlock(worldIn.getBlock(i1, y, j1)) || worldIn.isSideSolid(i1, y, j1, ForgeDirection.getOrientation((l & 3) + 2))))
{
worldIn.setBlockToAir(x, y, z);
this.dropBlockAsItem(worldIn, x, y, z, l, 0);
}
boolean flag = worldIn.isBlockIndirectlyGettingPowered(x, y, z);
if (flag || neighbor.canProvidePower())
{
this.func_150120_a(worldIn, x, y, z, flag);
}
}
}
public MovingObjectPosition collisionRayTrace(World worldIn, int x, int y, int z, Vec3 startVec, Vec3 endVec)
{
this.setBlockBoundsBasedOnState(worldIn, x, y, z);
return super.collisionRayTrace(worldIn, x, y, z, startVec, endVec);
}
public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta)
{
int j1 = 0;
if (side == 2)
{
j1 = 0;
}
if (side == 3)
{
j1 = 1;
}
if (side == 4)
{
j1 = 2;
}
if (side == 5)
{
j1 = 3;
}
if (side != 1 && side != 0 && subY > 0.5F)
{
j1 |= 8;
}
return j1;
}
/**
* checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
*/
public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side)
{
if (disableValidation) return true;
if (side == 0)
{
return false;
}
else if (side == 1)
{
return false;
}
else
{
if (side == 2)
{
++z;
}
if (side == 3)
{
--z;
}
if (side == 4)
{
++x;
}
if (side == 5)
{
--x;
}
return isValidSupportBlock(worldIn.getBlock(x, y, z)) || worldIn.isSideSolid(x, y, z, ForgeDirection.UP);
}
}
/**
* parameter is metadata
*/
public static boolean isTrapdoorOpen(int p_150118_0_)
{
return (p_150118_0_ & 4) != 0;
}
private static boolean isValidSupportBlock(Block p_150119_0_)
{
if (disableValidation) return true;
return p_150119_0_.blockMaterial.isOpaque() && p_150119_0_.renderAsNormalBlock() || p_150119_0_ == Blocks.glowstone || p_150119_0_ instanceof BlockSlab || p_150119_0_ instanceof BlockStairs;
}
}