package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class BlockTrapDoor extends Block { /** Set this to allow trapdoors to remain free-floating */ public static boolean disableValidation = false; private static final String __OBFID = "CL_00000327"; protected BlockTrapDoor(Material p_i45434_1_) { super(p_i45434_1_); float f = 0.5F; float f1 = 1.0F; this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f); this.setCreativeTab(CreativeTabs.tabRedstone); } public boolean isOpaqueCube() { return false; } public boolean renderAsNormalBlock() { return false; } public boolean isPassable(IBlockAccess worldIn, int x, int y, int z) { return !isTrapdoorOpen(worldIn.getBlockMetadata(x, y, z)); } /** * The type of render function that is called for this block */ public int getRenderType() { return 0; } /** * Returns the bounding box of the wired rectangular prism to render. */ @SideOnly(Side.CLIENT) public AxisAlignedBB getSelectedBoundingBoxFromPool(World worldIn, int x, int y, int z) { this.setBlockBoundsBasedOnState(worldIn, x, y, z); return super.getSelectedBoundingBoxFromPool(worldIn, x, y, z); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z) { this.setBlockBoundsBasedOnState(worldIn, x, y, z); return super.getCollisionBoundingBoxFromPool(worldIn, x, y, z); } public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z) { this.func_150117_b(worldIn.getBlockMetadata(x, y, z)); } /** * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { float f = 0.1875F; this.setBlockBounds(0.0F, 0.5F - f / 2.0F, 0.0F, 1.0F, 0.5F + f / 2.0F, 1.0F); } public void func_150117_b(int p_150117_1_) { float f = 0.1875F; if ((p_150117_1_ & 8) != 0) { this.setBlockBounds(0.0F, 1.0F - f, 0.0F, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, f, 1.0F); } if (isTrapdoorOpen(p_150117_1_)) { if ((p_150117_1_ & 3) == 0) { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } if ((p_150117_1_ & 3) == 1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } if ((p_150117_1_ & 3) == 2) { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } if ((p_150117_1_ & 3) == 3) { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } } } /** * Called when a player hits the block. Args: world, x, y, z, player */ public void onBlockClicked(World worldIn, int x, int y, int z, EntityPlayer player) {} /** * Called upon block activation (right click on the block). Args : world, x, y, z, player, side, hitX, hitY, hitZ. * Return : Swing hand (client), abort the block placement (server) */ public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ) { if (this.blockMaterial == Material.iron) { return true; } else { int i1 = worldIn.getBlockMetadata(x, y, z); worldIn.setBlockMetadataWithNotify(x, y, z, i1 ^ 4, 2); worldIn.playAuxSFXAtEntity(player, 1003, x, y, z, 0); return true; } } public void func_150120_a(World p_150120_1_, int p_150120_2_, int p_150120_3_, int p_150120_4_, boolean p_150120_5_) { int l = p_150120_1_.getBlockMetadata(p_150120_2_, p_150120_3_, p_150120_4_); boolean flag1 = (l & 4) > 0; if (flag1 != p_150120_5_) { p_150120_1_.setBlockMetadataWithNotify(p_150120_2_, p_150120_3_, p_150120_4_, l ^ 4, 2); p_150120_1_.playAuxSFXAtEntity((EntityPlayer)null, 1003, p_150120_2_, p_150120_3_, p_150120_4_, 0); } } public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor) { if (!worldIn.isRemote) { int l = worldIn.getBlockMetadata(x, y, z); int i1 = x; int j1 = z; if ((l & 3) == 0) { j1 = z + 1; } if ((l & 3) == 1) { --j1; } if ((l & 3) == 2) { i1 = x + 1; } if ((l & 3) == 3) { --i1; } if (!(isValidSupportBlock(worldIn.getBlock(i1, y, j1)) || worldIn.isSideSolid(i1, y, j1, ForgeDirection.getOrientation((l & 3) + 2)))) { worldIn.setBlockToAir(x, y, z); this.dropBlockAsItem(worldIn, x, y, z, l, 0); } boolean flag = worldIn.isBlockIndirectlyGettingPowered(x, y, z); if (flag || neighbor.canProvidePower()) { this.func_150120_a(worldIn, x, y, z, flag); } } } public MovingObjectPosition collisionRayTrace(World worldIn, int x, int y, int z, Vec3 startVec, Vec3 endVec) { this.setBlockBoundsBasedOnState(worldIn, x, y, z); return super.collisionRayTrace(worldIn, x, y, z, startVec, endVec); } public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta) { int j1 = 0; if (side == 2) { j1 = 0; } if (side == 3) { j1 = 1; } if (side == 4) { j1 = 2; } if (side == 5) { j1 = 3; } if (side != 1 && side != 0 && subY > 0.5F) { j1 |= 8; } return j1; } /** * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides */ public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side) { if (disableValidation) return true; if (side == 0) { return false; } else if (side == 1) { return false; } else { if (side == 2) { ++z; } if (side == 3) { --z; } if (side == 4) { ++x; } if (side == 5) { --x; } return isValidSupportBlock(worldIn.getBlock(x, y, z)) || worldIn.isSideSolid(x, y, z, ForgeDirection.UP); } } /** * parameter is metadata */ public static boolean isTrapdoorOpen(int p_150118_0_) { return (p_150118_0_ & 4) != 0; } private static boolean isValidSupportBlock(Block p_150119_0_) { if (disableValidation) return true; return p_150119_0_.blockMaterial.isOpaque() && p_150119_0_.renderAsNormalBlock() || p_150119_0_ == Blocks.glowstone || p_150119_0_ instanceof BlockSlab || p_150119_0_ instanceof BlockStairs; } }