package net.minecraft.entity.monster;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
public class EntitySlime extends EntityLiving implements IMob
{
public float squishAmount;
public float squishFactor;
public float prevSquishFactor;
/** ticks until this slime jumps again */
private int slimeJumpDelay;
private static final String __OBFID = "CL_00001698";
public EntitySlime(World p_i1742_1_)
{
super(p_i1742_1_);
int i = 1 << this.rand.nextInt(3);
this.yOffset = 0.0F;
this.slimeJumpDelay = this.rand.nextInt(20) + 10;
this.setSlimeSize(i);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, new Byte((byte)1));
}
protected void setSlimeSize(int p_70799_1_)
{
this.dataWatcher.updateObject(16, new Byte((byte)p_70799_1_));
this.setSize(0.6F * (float)p_70799_1_, 0.6F * (float)p_70799_1_);
this.setPosition(this.posX, this.posY, this.posZ);
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue((double)(p_70799_1_ * p_70799_1_));
this.setHealth(this.getMaxHealth());
this.experienceValue = p_70799_1_;
}
/**
* Returns the size of the slime.
*/
public int getSlimeSize()
{
return this.dataWatcher.getWatchableObjectByte(16);
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setInteger("Size", this.getSlimeSize() - 1);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
int i = tagCompund.getInteger("Size");
if (i < 0)
{
i = 0;
}
this.setSlimeSize(i + 1);
}
/**
* Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
*/
protected String getSlimeParticle()
{
return "slime";
}
/**
* Returns the name of the sound played when the slime jumps.
*/
protected String getJumpSound()
{
return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
if (!this.worldObj.isRemote && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL && this.getSlimeSize() > 0)
{
this.isDead = true;
}
this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
this.prevSquishFactor = this.squishFactor;
boolean flag = this.onGround;
super.onUpdate();
int i;
if (this.onGround && !flag)
{
i = this.getSlimeSize();
for (int j = 0; j < i * 8; ++j)
{
float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
float f1 = this.rand.nextFloat() * 0.5F + 0.5F;
float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1;
float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1;
this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D);
}
if (this.makesSoundOnLand())
{
this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
}
this.squishAmount = -0.5F;
}
else if (!this.onGround && flag)
{
this.squishAmount = 1.0F;
}
this.alterSquishAmount();
if (this.worldObj.isRemote)
{
i = this.getSlimeSize();
this.setSize(0.6F * (float)i, 0.6F * (float)i);
}
}
protected void updateEntityActionState()
{
this.despawnEntity();
EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
if (entityplayer != null)
{
this.faceEntity(entityplayer, 10.0F, 20.0F);
}
if (this.onGround && this.slimeJumpDelay-- <= 0)
{
this.slimeJumpDelay = this.getJumpDelay();
if (entityplayer != null)
{
this.slimeJumpDelay /= 3;
}
this.isJumping = true;
if (this.makesSoundOnJump())
{
this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F);
}
this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F;
this.moveForward = (float)(1 * this.getSlimeSize());
}
else
{
this.isJumping = false;
if (this.onGround)
{
this.moveStrafing = this.moveForward = 0.0F;
}
}
}
protected void alterSquishAmount()
{
this.squishAmount *= 0.6F;
}
/**
* Gets the amount of time the slime needs to wait between jumps.
*/
protected int getJumpDelay()
{
return this.rand.nextInt(20) + 10;
}
protected EntitySlime createInstance()
{
return new EntitySlime(this.worldObj);
}
/**
* Will get destroyed next tick.
*/
public void setDead()
{
int i = this.getSlimeSize();
if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F)
{
int j = 2 + this.rand.nextInt(3);
for (int k = 0; k < j; ++k)
{
float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F;
float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F;
EntitySlime entityslime = this.createInstance();
entityslime.setSlimeSize(i / 2);
entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F);
this.worldObj.spawnEntityInWorld(entityslime);
}
}
super.setDead();
}
/**
* Called by a player entity when they collide with an entity
*/
public void onCollideWithPlayer(EntityPlayer entityIn)
{
if (this.canDamagePlayer())
{
int i = this.getSlimeSize();
if (this.canEntityBeSeen(entityIn) && this.getDistanceSqToEntity(entityIn) < 0.6D * (double)i * 0.6D * (double)i && entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength()))
{
this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
}
}
}
/**
* Indicates weather the slime is able to damage the player (based upon the slime's size)
*/
protected boolean canDamagePlayer()
{
return this.getSlimeSize() > 1;
}
/**
* Gets the amount of damage dealt to the player when "attacked" by the slime.
*/
protected int getAttackStrength()
{
return this.getSlimeSize();
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
}
protected Item getDropItem()
{
return this.getSlimeSize() == 1 ? Items.slime_ball : Item.getItemById(0);
}
/**
* Checks if the entity's current position is a valid location to spawn this entity.
*/
public boolean getCanSpawnHere()
{
Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ));
if (this.worldObj.getWorldInfo().getTerrainType().handleSlimeSpawnReduction(rand, worldObj))
{
return false;
}
else
{
if (this.getSlimeSize() == 1 || this.worldObj.difficultySetting != EnumDifficulty.PEACEFUL)
{
BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ));
if (biomegenbase == BiomeGenBase.swampland && this.posY > 50.0D && this.posY < 70.0D && this.rand.nextFloat() < 0.5F && this.rand.nextFloat() < this.worldObj.getCurrentMoonPhaseFactor() && this.worldObj.getBlockLightValue(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)) <= this.rand.nextInt(8))
{
return super.getCanSpawnHere();
}
if (this.rand.nextInt(10) == 0 && chunk.getRandomWithSeed(987234911L).nextInt(10) == 0 && this.posY < 40.0D)
{
return super.getCanSpawnHere();
}
}
return false;
}
}
/**
* Returns the volume for the sounds this mob makes.
*/
protected float getSoundVolume()
{
return 0.4F * (float)this.getSlimeSize();
}
/**
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
* use in wolves.
*/
public int getVerticalFaceSpeed()
{
return 0;
}
/**
* Returns true if the slime makes a sound when it jumps (based upon the slime's size)
*/
protected boolean makesSoundOnJump()
{
return this.getSlimeSize() > 0;
}
/**
* Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
*/
protected boolean makesSoundOnLand()
{
return this.getSlimeSize() > 2;
}
}