/** Copyright (C) 2015 by jabelar This file is part of jabelar's Minecraft Forge modding examples; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. For a copy of the GNU General Public License see <http://www.gnu.org/licenses/>. */ package com.blogspot.jabelarminecraft.wildanimals.entities.ai.birdofprey; /** * @author jabelar * */ public class AIStates { // create state constants, did not use enum because need to cast to int anyway for packets public final static int STATE_PERCHED = 0; public final static int STATE_TAKING_OFF = 1; public final static int STATE_SOARING = 2; public final static int STATE_DIVING = 3; public final static int STATE_LANDING = 4; public final static int STATE_TRAVELLING = 5; public final static int STATE_ATTACKING = 6; public final static int STATE_SOARING_TAMED = 7; public final static int STATE_PERCHED_TAMED = 8; public static final int STATE_SEEKING = 9; }