package net.minecraft.entity.monster;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSilverfish;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
import net.minecraft.util.Facing;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import org.apache.commons.lang3.tuple.ImmutablePair;
public class EntitySilverfish extends EntityMob
{
/** A cooldown before this entity will search for another Silverfish to join them in battle. */
private int allySummonCooldown;
private static final String __OBFID = "CL_00001696";
public EntitySilverfish(World p_i1740_1_)
{
super(p_i1740_1_);
this.setSize(0.3F, 0.7F);
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.6000000238418579D);
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(1.0D);
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking()
{
return false;
}
/**
* Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking
* (Animals, Spiders at day, peaceful PigZombies).
*/
protected Entity findPlayerToAttack()
{
double d0 = 8.0D;
return this.worldObj.getClosestVulnerablePlayerToEntity(this, d0);
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return "mob.silverfish.say";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.silverfish.hit";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.silverfish.kill";
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable())
{
return false;
}
else
{
if (this.allySummonCooldown <= 0 && (source instanceof EntityDamageSource || source == DamageSource.magic))
{
this.allySummonCooldown = 20;
}
return super.attackEntityFrom(source, amount);
}
}
/**
* Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
*/
protected void attackEntity(Entity p_70785_1_, float p_70785_2_)
{
if (this.attackTime <= 0 && p_70785_2_ < 1.2F && p_70785_1_.boundingBox.maxY > this.boundingBox.minY && p_70785_1_.boundingBox.minY < this.boundingBox.maxY)
{
this.attackTime = 20;
this.attackEntityAsMob(p_70785_1_);
}
}
protected void playStepSound(int x, int y, int z, Block blockIn)
{
this.playSound("mob.silverfish.step", 0.15F, 1.0F);
}
protected Item getDropItem()
{
return Item.getItemById(0);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.renderYawOffset = this.rotationYaw;
super.onUpdate();
}
protected void updateEntityActionState()
{
super.updateEntityActionState();
if (!this.worldObj.isRemote)
{
int i;
int j;
int k;
int i1;
if (this.allySummonCooldown > 0)
{
--this.allySummonCooldown;
if (this.allySummonCooldown == 0)
{
i = MathHelper.floor_double(this.posX);
j = MathHelper.floor_double(this.posY);
k = MathHelper.floor_double(this.posZ);
boolean flag = false;
for (int l = 0; !flag && l <= 5 && l >= -5; l = l <= 0 ? 1 - l : 0 - l)
{
for (i1 = 0; !flag && i1 <= 10 && i1 >= -10; i1 = i1 <= 0 ? 1 - i1 : 0 - i1)
{
for (int j1 = 0; !flag && j1 <= 10 && j1 >= -10; j1 = j1 <= 0 ? 1 - j1 : 0 - j1)
{
if (this.worldObj.getBlock(i + i1, j + l, k + j1) == Blocks.monster_egg)
{
if (!this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"))
{
int k1 = this.worldObj.getBlockMetadata(i + i1, j + l, k + j1);
ImmutablePair immutablepair = BlockSilverfish.func_150197_b(k1);
this.worldObj.setBlock(i + i1, j + l, k + j1, (Block)immutablepair.getLeft(), ((Integer)immutablepair.getRight()).intValue(), 3);
}
else
{
this.worldObj.breakBlock(i + i1, j + l, k + j1, false);
}
Blocks.monster_egg.onBlockDestroyedByPlayer(this.worldObj, i + i1, j + l, k + j1, 0);
if (this.rand.nextBoolean())
{
flag = true;
break;
}
}
}
}
}
}
}
if (this.entityToAttack == null && !this.hasPath())
{
i = MathHelper.floor_double(this.posX);
j = MathHelper.floor_double(this.posY + 0.5D);
k = MathHelper.floor_double(this.posZ);
int l1 = this.rand.nextInt(6);
Block block = this.worldObj.getBlock(i + Facing.offsetsXForSide[l1], j + Facing.offsetsYForSide[l1], k + Facing.offsetsZForSide[l1]);
i1 = this.worldObj.getBlockMetadata(i + Facing.offsetsXForSide[l1], j + Facing.offsetsYForSide[l1], k + Facing.offsetsZForSide[l1]);
if (BlockSilverfish.func_150196_a(block))
{
this.worldObj.setBlock(i + Facing.offsetsXForSide[l1], j + Facing.offsetsYForSide[l1], k + Facing.offsetsZForSide[l1], Blocks.monster_egg, BlockSilverfish.func_150195_a(block, i1), 3);
this.spawnExplosionParticle();
this.setDead();
}
else
{
this.updateWanderPath();
}
}
else if (this.entityToAttack != null && !this.hasPath())
{
this.entityToAttack = null;
}
}
}
/**
* Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block.
* Args: x, y, z
*/
public float getBlockPathWeight(int p_70783_1_, int p_70783_2_, int p_70783_3_)
{
return this.worldObj.getBlock(p_70783_1_, p_70783_2_ - 1, p_70783_3_) == Blocks.stone ? 10.0F : super.getBlockPathWeight(p_70783_1_, p_70783_2_, p_70783_3_);
}
/**
* Checks to make sure the light is not too bright where the mob is spawning
*/
protected boolean isValidLightLevel()
{
return true;
}
/**
* Checks if the entity's current position is a valid location to spawn this entity.
*/
public boolean getCanSpawnHere()
{
if (super.getCanSpawnHere())
{
EntityPlayer entityplayer = this.worldObj.getClosestPlayerToEntity(this, 5.0D);
return entityplayer == null;
}
else
{
return false;
}
}
/**
* Get this Entity's EnumCreatureAttribute
*/
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.ARTHROPOD;
}
}