package net.minecraft.entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; public abstract class EntityAgeable extends EntityCreature { private float field_98056_d = -1.0F; private float field_98057_e; private static final String __OBFID = "CL_00001530"; public EntityAgeable(World p_i1578_1_) { super(p_i1578_1_); } public abstract EntityAgeable createChild(EntityAgeable p_90011_1_); /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { ItemStack itemstack = p_70085_1_.inventory.getCurrentItem(); if (itemstack != null && itemstack.getItem() == Items.spawn_egg) { if (!this.worldObj.isRemote) { Class oclass = EntityList.getClassFromID(itemstack.getMetadata()); if (oclass != null && oclass.isAssignableFrom(this.getClass())) { EntityAgeable entityageable = this.createChild(this); if (entityageable != null) { entityageable.setGrowingAge(-24000); entityageable.setLocationAndAngles(this.posX, this.posY, this.posZ, 0.0F, 0.0F); this.worldObj.spawnEntityInWorld(entityageable); if (itemstack.hasDisplayName()) { entityageable.setCustomNameTag(itemstack.getDisplayName()); } if (!p_70085_1_.capabilities.isCreativeMode) { --itemstack.stackSize; if (itemstack.stackSize <= 0) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null); } } } } } return true; } else { return false; } } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(12, new Integer(0)); } /** * The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's * positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the * Entity is considered a child. */ public int getGrowingAge() { return this.dataWatcher.getWatchableObjectInt(12); } /** * "Adds the value of the parameter times 20 to the age of this entity. If the entity is an adult (if the entity's * age is greater than 0), it will have no effect." */ public void addGrowth(int p_110195_1_) { int j = this.getGrowingAge(); j += p_110195_1_ * 20; if (j > 0) { j = 0; } this.setGrowingAge(j); } /** * The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's * positive, it get's decremented each tick. With a negative value the Entity is considered a child. */ public void setGrowingAge(int p_70873_1_) { this.dataWatcher.updateObject(12, Integer.valueOf(p_70873_1_)); this.setScaleForAge(this.isChild()); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setInteger("Age", this.getGrowingAge()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.setGrowingAge(tagCompund.getInteger("Age")); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { super.onLivingUpdate(); if (this.worldObj.isRemote) { this.setScaleForAge(this.isChild()); } else { int i = this.getGrowingAge(); if (i < 0) { ++i; this.setGrowingAge(i); } else if (i > 0) { --i; this.setGrowingAge(i); } } } /** * If Animal, checks if the age timer is negative */ public boolean isChild() { return this.getGrowingAge() < 0; } /** * "Sets the scale for an ageable entity according to the boolean parameter, which says if it's a child." */ public void setScaleForAge(boolean p_98054_1_) { this.setScale(p_98054_1_ ? 0.5F : 1.0F); } /** * Sets the width and height of the entity. Args: width, height */ protected final void setSize(float width, float height) { boolean flag = this.field_98056_d > 0.0F; this.field_98056_d = width; this.field_98057_e = height; if (!flag) { this.setScale(1.0F); } } protected final void setScale(float p_98055_1_) { super.setSize(this.field_98056_d * p_98055_1_, this.field_98057_e * p_98055_1_); } }