package net.minecraft.entity.passive; import net.minecraft.block.Block; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIControlledByPlayer; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITempt; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.monster.EntityPigZombie; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.stats.AchievementList; import net.minecraft.world.World; public class EntityPig extends EntityAnimal { /** AI task for player control. */ private final EntityAIControlledByPlayer aiControlledByPlayer; private static final String __OBFID = "CL_00001647"; public EntityPig(World p_i1689_1_) { super(p_i1689_1_); this.setSize(0.9F, 0.9F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F)); this.tasks.addTask(3, new EntityAIMate(this, 1.0D)); this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false)); this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false)); this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); } protected void updateAITasks() { super.updateAITasks(); } /** * returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden * by a player and the player is holding a carrot-on-a-stick */ public boolean canBeSteered() { ItemStack itemstack = ((EntityPlayer)this.riddenByEntity).getHeldItem(); return itemstack != null && itemstack.getItem() == Items.carrot_on_a_stick; } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setBoolean("Saddle", this.getSaddled()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.setSaddled(tagCompund.getBoolean("Saddle")); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.pig.say"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.pig.say"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.pig.death"; } protected void playStepSound(int x, int y, int z, Block blockIn) { this.playSound("mob.pig.step", 0.15F, 1.0F); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { if (super.interact(p_70085_1_)) { return true; } else if (this.getSaddled() && !this.worldObj.isRemote && (this.riddenByEntity == null || this.riddenByEntity == p_70085_1_)) { p_70085_1_.mountEntity(this); return true; } else { return false; } } protected Item getDropItem() { return this.isBurning() ? Items.cooked_porkchop : Items.porkchop; } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { int j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_); for (int k = 0; k < j; ++k) { if (this.isBurning()) { this.dropItem(Items.cooked_porkchop, 1); } else { this.dropItem(Items.porkchop, 1); } } if (this.getSaddled()) { this.dropItem(Items.saddle, 1); } } /** * Returns true if the pig is saddled. */ public boolean getSaddled() { return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0; } /** * Set or remove the saddle of the pig. */ public void setSaddled(boolean p_70900_1_) { if (p_70900_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)1)); } else { this.dataWatcher.updateObject(16, Byte.valueOf((byte)0)); } } /** * Called when a lightning bolt hits the entity. */ public void onStruckByLightning(EntityLightningBolt lightningBolt) { if (!this.worldObj.isRemote) { EntityPigZombie entitypigzombie = new EntityPigZombie(this.worldObj); entitypigzombie.setCurrentItemOrArmor(0, new ItemStack(Items.golden_sword)); entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch); this.worldObj.spawnEntityInWorld(entitypigzombie); this.setDead(); } } /** * Called when the mob is falling. Calculates and applies fall damage. */ protected void fall(float distance) { super.fall(distance); if (distance > 5.0F && this.riddenByEntity instanceof EntityPlayer) { ((EntityPlayer)this.riddenByEntity).triggerAchievement(AchievementList.flyPig); } } public EntityPig createChild(EntityAgeable p_90011_1_) { return new EntityPig(this.worldObj); } /** * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on * the animal type) */ public boolean isBreedingItem(ItemStack p_70877_1_) { return p_70877_1_ != null && p_70877_1_.getItem() == Items.carrot; } /** * Return the AI task for player control. */ public EntityAIControlledByPlayer getAIControlledByPlayer() { return this.aiControlledByPlayer; } }