package net.minecraft.network.play.server; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.IOException; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.INetHandlerPlayClient; public class S05PacketSpawnPosition extends Packet { private int field_149364_a; private int field_149362_b; private int field_149363_c; private static final String __OBFID = "CL_00001336"; public S05PacketSpawnPosition() {} public S05PacketSpawnPosition(int p_i45229_1_, int p_i45229_2_, int p_i45229_3_) { this.field_149364_a = p_i45229_1_; this.field_149362_b = p_i45229_2_; this.field_149363_c = p_i45229_3_; } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { this.field_149364_a = data.readInt(); this.field_149362_b = data.readInt(); this.field_149363_c = data.readInt(); } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { data.writeInt(this.field_149364_a); data.writeInt(this.field_149362_b); data.writeInt(this.field_149363_c); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandlerPlayClient handler) { handler.handleSpawnPosition(this); } /** * If true, the network manager will process the packet immediately when received, otherwise it will queue it for * processing. Currently true for: Disconnect, LoginSuccess, KeepAlive, ServerQuery/Info, Ping/Pong */ public boolean hasPriority() { return false; } /** * Returns a string formatted as comma separated [field]=[value] values. Used by Minecraft for logging purposes. */ public String serialize() { return String.format("x=%d, y=%d, z=%d", new Object[] {Integer.valueOf(this.field_149364_a), Integer.valueOf(this.field_149362_b), Integer.valueOf(this.field_149363_c)}); } @SideOnly(Side.CLIENT) public int func_149360_c() { return this.field_149364_a; } @SideOnly(Side.CLIENT) public int func_149359_d() { return this.field_149362_b; } @SideOnly(Side.CLIENT) public int func_149358_e() { return this.field_149363_c; } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.processPacket((INetHandlerPlayClient)handler); } }