package net.minecraft.network.play.server;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.IOException;
import net.minecraft.network.INetHandler;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;
public class S05PacketSpawnPosition extends Packet
{
private int field_149364_a;
private int field_149362_b;
private int field_149363_c;
private static final String __OBFID = "CL_00001336";
public S05PacketSpawnPosition() {}
public S05PacketSpawnPosition(int p_i45229_1_, int p_i45229_2_, int p_i45229_3_)
{
this.field_149364_a = p_i45229_1_;
this.field_149362_b = p_i45229_2_;
this.field_149363_c = p_i45229_3_;
}
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer data) throws IOException
{
this.field_149364_a = data.readInt();
this.field_149362_b = data.readInt();
this.field_149363_c = data.readInt();
}
/**
* Writes the raw packet data to the data stream.
*/
public void writePacketData(PacketBuffer data) throws IOException
{
data.writeInt(this.field_149364_a);
data.writeInt(this.field_149362_b);
data.writeInt(this.field_149363_c);
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
{
handler.handleSpawnPosition(this);
}
/**
* If true, the network manager will process the packet immediately when received, otherwise it will queue it for
* processing. Currently true for: Disconnect, LoginSuccess, KeepAlive, ServerQuery/Info, Ping/Pong
*/
public boolean hasPriority()
{
return false;
}
/**
* Returns a string formatted as comma separated [field]=[value] values. Used by Minecraft for logging purposes.
*/
public String serialize()
{
return String.format("x=%d, y=%d, z=%d", new Object[] {Integer.valueOf(this.field_149364_a), Integer.valueOf(this.field_149362_b), Integer.valueOf(this.field_149363_c)});
}
@SideOnly(Side.CLIENT)
public int func_149360_c()
{
return this.field_149364_a;
}
@SideOnly(Side.CLIENT)
public int func_149359_d()
{
return this.field_149362_b;
}
@SideOnly(Side.CLIENT)
public int func_149358_e()
{
return this.field_149363_c;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandler handler)
{
this.processPacket((INetHandlerPlayClient)handler);
}
}