package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.ArrayList; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Direction; import net.minecraft.world.ColorizerFoliage; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.ForgeHooks; import net.minecraftforge.common.IShearable; public class BlockVine extends Block implements IShearable { private static final String __OBFID = "CL_00000330"; public BlockVine() { super(Material.vine); this.setTickRandomly(true); this.setCreativeTab(CreativeTabs.tabDecorations); } /** * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /** * The type of render function that is called for this block */ public int getRenderType() { return 20; } public boolean isOpaqueCube() { return false; } public boolean renderAsNormalBlock() { return false; } public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z) { float f = 0.0625F; int l = worldIn.getBlockMetadata(x, y, z); float f1 = 1.0F; float f2 = 1.0F; float f3 = 1.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; boolean flag = l > 0; if ((l & 2) != 0) { f4 = Math.max(f4, 0.0625F); f1 = 0.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if ((l & 8) != 0) { f1 = Math.min(f1, 0.9375F); f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if ((l & 4) != 0) { f6 = Math.max(f6, 0.0625F); f3 = 0.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if ((l & 1) != 0) { f3 = Math.min(f3, 0.9375F); f6 = 1.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if (!flag && this.func_150093_a(worldIn.getBlock(x, y + 1, z))) { f2 = Math.min(f2, 0.9375F); f5 = 1.0F; f1 = 0.0F; f4 = 1.0F; f3 = 0.0F; f6 = 1.0F; } this.setBlockBounds(f1, f2, f3, f4, f5, f6); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z) { return null; } /** * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides */ public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side) { switch (side) { case 1: return this.func_150093_a(worldIn.getBlock(x, y + 1, z)); case 2: return this.func_150093_a(worldIn.getBlock(x, y, z + 1)); case 3: return this.func_150093_a(worldIn.getBlock(x, y, z - 1)); case 4: return this.func_150093_a(worldIn.getBlock(x + 1, y, z)); case 5: return this.func_150093_a(worldIn.getBlock(x - 1, y, z)); default: return false; } } private boolean func_150093_a(Block p_150093_1_) { return p_150093_1_.renderAsNormalBlock() && p_150093_1_.blockMaterial.blocksMovement(); } private boolean func_150094_e(World p_150094_1_, int p_150094_2_, int p_150094_3_, int p_150094_4_) { int l = p_150094_1_.getBlockMetadata(p_150094_2_, p_150094_3_, p_150094_4_); int i1 = l; if (l > 0) { for (int j1 = 0; j1 <= 3; ++j1) { int k1 = 1 << j1; if ((l & k1) != 0 && !this.func_150093_a(p_150094_1_.getBlock(p_150094_2_ + Direction.offsetX[j1], p_150094_3_, p_150094_4_ + Direction.offsetZ[j1])) && (p_150094_1_.getBlock(p_150094_2_, p_150094_3_ + 1, p_150094_4_) != this || (p_150094_1_.getBlockMetadata(p_150094_2_, p_150094_3_ + 1, p_150094_4_) & k1) == 0)) { i1 &= ~k1; } } } if (i1 == 0 && !this.func_150093_a(p_150094_1_.getBlock(p_150094_2_, p_150094_3_ + 1, p_150094_4_))) { return false; } else { if (i1 != l) { p_150094_1_.setBlockMetadataWithNotify(p_150094_2_, p_150094_3_, p_150094_4_, i1, 2); } return true; } } @SideOnly(Side.CLIENT) public int getBlockColor() { return ColorizerFoliage.getFoliageColorBasic(); } /** * Returns the color this block should be rendered. Used by leaves. */ @SideOnly(Side.CLIENT) public int getRenderColor(int meta) { return ColorizerFoliage.getFoliageColorBasic(); } /** * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called * when first determining what to render. */ @SideOnly(Side.CLIENT) public int colorMultiplier(IBlockAccess worldIn, int x, int y, int z) { return worldIn.getBiomeGenForCoords(x, z).getBiomeFoliageColor(x, y, z); } public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor) { if (!worldIn.isRemote && !this.func_150094_e(worldIn, x, y, z)) { this.dropBlockAsItem(worldIn, x, y, z, worldIn.getBlockMetadata(x, y, z), 0); worldIn.setBlockToAir(x, y, z); } } /** * Ticks the block if it's been scheduled */ public void updateTick(World worldIn, int x, int y, int z, Random random) { if (!worldIn.isRemote && worldIn.rand.nextInt(4) == 0) { byte b0 = 4; int l = 5; boolean flag = false; int i1; int j1; int k1; label134: for (i1 = x - b0; i1 <= x + b0; ++i1) { for (j1 = z - b0; j1 <= z + b0; ++j1) { for (k1 = y - 1; k1 <= y + 1; ++k1) { if (worldIn.getBlock(i1, k1, j1) == this) { --l; if (l <= 0) { flag = true; break label134; } } } } } i1 = worldIn.getBlockMetadata(x, y, z); j1 = worldIn.rand.nextInt(6); k1 = Direction.facingToDirection[j1]; int l1; if (j1 == 1 && y < 255 && worldIn.isAirBlock(x, y + 1, z)) { if (flag) { return; } int j2 = worldIn.rand.nextInt(16) & i1; if (j2 > 0) { for (l1 = 0; l1 <= 3; ++l1) { if (!this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[l1], y + 1, z + Direction.offsetZ[l1]))) { j2 &= ~(1 << l1); } } if (j2 > 0) { worldIn.setBlock(x, y + 1, z, this, j2, 2); } } } else { Block block; int i2; if (j1 >= 2 && j1 <= 5 && (i1 & 1 << k1) == 0) { if (flag) { return; } block = worldIn.getBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1]); if (block.blockMaterial == Material.air) { l1 = k1 + 1 & 3; i2 = k1 + 3 & 3; if ((i1 & 1 << l1) != 0 && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[k1] + Direction.offsetX[l1], y, z + Direction.offsetZ[k1] + Direction.offsetZ[l1]))) { worldIn.setBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1], this, 1 << l1, 2); } else if ((i1 & 1 << i2) != 0 && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[k1] + Direction.offsetX[i2], y, z + Direction.offsetZ[k1] + Direction.offsetZ[i2]))) { worldIn.setBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1], this, 1 << i2, 2); } else if ((i1 & 1 << l1) != 0 && worldIn.isAirBlock(x + Direction.offsetX[k1] + Direction.offsetX[l1], y, z + Direction.offsetZ[k1] + Direction.offsetZ[l1]) && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[l1], y, z + Direction.offsetZ[l1]))) { worldIn.setBlock(x + Direction.offsetX[k1] + Direction.offsetX[l1], y, z + Direction.offsetZ[k1] + Direction.offsetZ[l1], this, 1 << (k1 + 2 & 3), 2); } else if ((i1 & 1 << i2) != 0 && worldIn.isAirBlock(x + Direction.offsetX[k1] + Direction.offsetX[i2], y, z + Direction.offsetZ[k1] + Direction.offsetZ[i2]) && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[i2], y, z + Direction.offsetZ[i2]))) { worldIn.setBlock(x + Direction.offsetX[k1] + Direction.offsetX[i2], y, z + Direction.offsetZ[k1] + Direction.offsetZ[i2], this, 1 << (k1 + 2 & 3), 2); } else if (this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[k1], y + 1, z + Direction.offsetZ[k1]))) { worldIn.setBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1], this, 0, 2); } } else if (block.blockMaterial.isOpaque() && block.renderAsNormalBlock()) { worldIn.setBlockMetadataWithNotify(x, y, z, i1 | 1 << k1, 2); } } else if (y > 1) { block = worldIn.getBlock(x, y - 1, z); if (block.blockMaterial == Material.air) { l1 = worldIn.rand.nextInt(16) & i1; if (l1 > 0) { worldIn.setBlock(x, y - 1, z, this, l1, 2); } } else if (block == this) { l1 = worldIn.rand.nextInt(16) & i1; i2 = worldIn.getBlockMetadata(x, y - 1, z); if (i2 != (i2 | l1)) { worldIn.setBlockMetadataWithNotify(x, y - 1, z, i2 | l1, 2); } } } } } } public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta) { byte b0 = 0; switch (side) { case 2: b0 = 1; break; case 3: b0 = 4; break; case 4: b0 = 8; break; case 5: b0 = 2; } return b0 != 0 ? b0 : meta; } public Item getItemDropped(int meta, Random random, int fortune) { return null; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 0; } public void harvestBlock(World worldIn, EntityPlayer player, int x, int y, int z, int meta) { { super.harvestBlock(worldIn, player, x, y, z, meta); } } @Override public boolean isShearable(ItemStack item, IBlockAccess world, int x, int y, int z) { return true; } @Override public ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world, int x, int y, int z, int fortune) { ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); ret.add(new ItemStack(this, 1)); return ret; } @Override public boolean isLadder(IBlockAccess world, int x, int y, int z, EntityLivingBase entity) { return true; } }