package net.minecraft.world.storage;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.File;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.MinecraftException;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.storage.IChunkLoader;
@SideOnly(Side.CLIENT)
public class SaveHandlerMP implements ISaveHandler
{
private static final String __OBFID = "CL_00000602";
/**
* Loads and returns the world info
*/
public WorldInfo loadWorldInfo()
{
return null;
}
/**
* Checks the session lock to prevent save collisions
*/
public void checkSessionLock() throws MinecraftException {}
/**
* initializes and returns the chunk loader for the specified world provider
*/
public IChunkLoader getChunkLoader(WorldProvider p_75763_1_)
{
return null;
}
/**
* Saves the given World Info with the given NBTTagCompound as the Player.
*/
public void saveWorldInfoWithPlayer(WorldInfo p_75755_1_, NBTTagCompound p_75755_2_) {}
/**
* used to update level.dat from old format to MCRegion format
*/
public void saveWorldInfo(WorldInfo p_75761_1_) {}
public IPlayerFileData getPlayerNBTManager()
{
return null;
}
/**
* Called to flush all changes to disk, waiting for them to complete.
*/
public void flush() {}
/**
* Gets the file location of the given map
*/
public File getMapFileFromName(String p_75758_1_)
{
return null;
}
/**
* Returns the name of the directory where world information is saved.
*/
public String getWorldDirectoryName()
{
return "none";
}
/**
* Gets the File object corresponding to the base directory of this world.
*/
public File getWorldDirectory()
{
return null;
}
}