package net.minecraft.world.storage; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.File; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.MinecraftException; import net.minecraft.world.WorldProvider; import net.minecraft.world.chunk.storage.IChunkLoader; @SideOnly(Side.CLIENT) public class SaveHandlerMP implements ISaveHandler { private static final String __OBFID = "CL_00000602"; /** * Loads and returns the world info */ public WorldInfo loadWorldInfo() { return null; } /** * Checks the session lock to prevent save collisions */ public void checkSessionLock() throws MinecraftException {} /** * initializes and returns the chunk loader for the specified world provider */ public IChunkLoader getChunkLoader(WorldProvider p_75763_1_) { return null; } /** * Saves the given World Info with the given NBTTagCompound as the Player. */ public void saveWorldInfoWithPlayer(WorldInfo p_75755_1_, NBTTagCompound p_75755_2_) {} /** * used to update level.dat from old format to MCRegion format */ public void saveWorldInfo(WorldInfo p_75761_1_) {} public IPlayerFileData getPlayerNBTManager() { return null; } /** * Called to flush all changes to disk, waiting for them to complete. */ public void flush() {} /** * Gets the file location of the given map */ public File getMapFileFromName(String p_75758_1_) { return null; } /** * Returns the name of the directory where world information is saved. */ public String getWorldDirectoryName() { return "none"; } /** * Gets the File object corresponding to the base directory of this world. */ public File getWorldDirectory() { return null; } }