package net.minecraft.network.play.server;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.IOException;
import net.minecraft.network.INetHandler;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;
public class S06PacketUpdateHealth extends Packet
{
private float health;
private int foodLevel;
private float saturationLevel;
private static final String __OBFID = "CL_00001332";
public S06PacketUpdateHealth() {}
public S06PacketUpdateHealth(float healthIn, int foodLevelIn, float saturationIn)
{
this.health = healthIn;
this.foodLevel = foodLevelIn;
this.saturationLevel = saturationIn;
}
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer data) throws IOException
{
this.health = data.readFloat();
this.foodLevel = data.readShort();
this.saturationLevel = data.readFloat();
}
/**
* Writes the raw packet data to the data stream.
*/
public void writePacketData(PacketBuffer data) throws IOException
{
data.writeFloat(this.health);
data.writeShort(this.foodLevel);
data.writeFloat(this.saturationLevel);
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
{
handler.handleUpdateHealth(this);
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandler handler)
{
this.processPacket((INetHandlerPlayClient)handler);
}
@SideOnly(Side.CLIENT)
public float getHealth()
{
return this.health;
}
@SideOnly(Side.CLIENT)
public int getFoodLevel()
{
return this.foodLevel;
}
@SideOnly(Side.CLIENT)
public float getSaturationLevel()
{
return this.saturationLevel;
}
}