package net.minecraft.network.play.server; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.IOException; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.INetHandlerPlayClient; public class S06PacketUpdateHealth extends Packet { private float health; private int foodLevel; private float saturationLevel; private static final String __OBFID = "CL_00001332"; public S06PacketUpdateHealth() {} public S06PacketUpdateHealth(float healthIn, int foodLevelIn, float saturationIn) { this.health = healthIn; this.foodLevel = foodLevelIn; this.saturationLevel = saturationIn; } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { this.health = data.readFloat(); this.foodLevel = data.readShort(); this.saturationLevel = data.readFloat(); } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { data.writeFloat(this.health); data.writeShort(this.foodLevel); data.writeFloat(this.saturationLevel); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandlerPlayClient handler) { handler.handleUpdateHealth(this); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.processPacket((INetHandlerPlayClient)handler); } @SideOnly(Side.CLIENT) public float getHealth() { return this.health; } @SideOnly(Side.CLIENT) public int getFoodLevel() { return this.foodLevel; } @SideOnly(Side.CLIENT) public float getSaturationLevel() { return this.saturationLevel; } }