package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
public class BlockSoulSand extends Block
{
private static final String __OBFID = "CL_00000310";
public BlockSoulSand()
{
super(Material.sand);
this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
float f = 0.125F;
return AxisAlignedBB.getBoundingBox((double)x, (double)y, (double)z, (double)(x + 1), (double)((float)(y + 1) - f), (double)(z + 1));
}
public void onEntityCollidedWithBlock(World worldIn, int x, int y, int z, Entity entityIn)
{
entityIn.motionX *= 0.4D;
entityIn.motionZ *= 0.4D;
}
}