package net.minecraftforge.event.entity.living;
import java.util.ArrayList;
import cpw.mods.fml.common.eventhandler.Cancelable;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.EntityLivingBase;
/**
* LivingDropsEvent is fired when an Entity's death causes dropped items to appear.<br>
* This event is fired whenever an Entity dies and drops items in
* EntityLivingBase#onDeath(DamageSource).<br>
* <br>
* This event is fired via the {@link ForgeHooks#onLivingDrops(EntityLivingBase, DamageSource, ArrayList<EntityItem>, int, boolean, int)}.<br>
* <br>
* {@link #source} contains the DamageSource that caused the drop to occur.<br>
* {@link #drops} contains the ArrayList of EntityItems that will be dropped.<br>
* {@link #lootingLevel} contains the amount of loot that will be dropped.<br>
* {@link #recentlyHit} determines whether the Entity doing the drop has recently been damaged.<br>
* {@link #specialDropValue} contains the special drop value for this even.<br>
* <br>
* This event is {@link Cancelable}.<br>
* If this event is canceled, the Entity does not drop anything.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
**/
@Cancelable
public class LivingDropsEvent extends LivingEvent
{
public final DamageSource source;
public final ArrayList<EntityItem> drops;
public final int lootingLevel;
public final boolean recentlyHit;
public final int specialDropValue;
public LivingDropsEvent(EntityLivingBase entity, DamageSource source, ArrayList<EntityItem> drops, int lootingLevel, boolean recentlyHit, int specialDropValue)
{
super(entity);
this.source = source;
this.drops = drops;
this.lootingLevel = lootingLevel;
this.recentlyHit = recentlyHit;
this.specialDropValue = specialDropValue;
}
}