package net.minecraft.client.audio;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.util.ResourceLocation;
@SideOnly(Side.CLIENT)
public class PositionedSoundRecord extends PositionedSound
{
private static final String __OBFID = "CL_00001120";
public static PositionedSoundRecord createPositionedSoundRecord(ResourceLocation soundResource, float pitch)
{
return new PositionedSoundRecord(soundResource, 0.25F, pitch, false, 0, ISound.AttenuationType.NONE, 0.0F, 0.0F, 0.0F);
}
public static PositionedSoundRecord createPositionedSoundRecord(ResourceLocation soundResource)
{
return new PositionedSoundRecord(soundResource, 1.0F, 1.0F, false, 0, ISound.AttenuationType.NONE, 0.0F, 0.0F, 0.0F);
}
public static PositionedSoundRecord createRecordSoundAtPosition(ResourceLocation soundResource, float xPosition, float yPosition, float zPosition)
{
return new PositionedSoundRecord(soundResource, 4.0F, 1.0F, false, 0, ISound.AttenuationType.LINEAR, xPosition, yPosition, zPosition);
}
public PositionedSoundRecord(ResourceLocation soundResource, float volume, float pitch, float xPosition, float yPosition, float zPosition)
{
this(soundResource, volume, pitch, false, 0, ISound.AttenuationType.LINEAR, xPosition, yPosition, zPosition);
}
private PositionedSoundRecord(ResourceLocation soundResource, float volume, float pitch, boolean repeat, int repeatDelay, ISound.AttenuationType attenuationType, float xPosition, float yPosition, float zPosition)
{
super(soundResource);
this.volume = volume;
this.pitch = pitch;
this.xPosF = xPosition;
this.yPosF = yPosition;
this.zPosF = zPosition;
this.repeat = repeat;
this.repeatDelay = repeatDelay;
this.attenuationType = attenuationType;
}
}