package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityFlameFX extends EntityFX
{
/** the scale of the flame FX */
private float flameScale;
private static final String __OBFID = "CL_00000907";
public EntityFlameFX(World p_i1209_1_, double p_i1209_2_, double p_i1209_4_, double p_i1209_6_, double p_i1209_8_, double p_i1209_10_, double p_i1209_12_)
{
super(p_i1209_1_, p_i1209_2_, p_i1209_4_, p_i1209_6_, p_i1209_8_, p_i1209_10_, p_i1209_12_);
this.motionX = this.motionX * 0.009999999776482582D + p_i1209_8_;
this.motionY = this.motionY * 0.009999999776482582D + p_i1209_10_;
this.motionZ = this.motionZ * 0.009999999776482582D + p_i1209_12_;
double d6 = p_i1209_2_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
d6 = p_i1209_4_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
d6 = p_i1209_6_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
this.flameScale = this.particleScale;
this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)) + 4;
this.noClip = true;
this.setParticleTextureIndex(48);
}
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_)
{
float f6 = ((float)this.particleAge + p_70539_2_) / (float)this.particleMaxAge;
this.particleScale = this.flameScale * (1.0F - f6 * f6 * 0.5F);
super.renderParticle(p_70539_1_, p_70539_2_, p_70539_3_, p_70539_4_, p_70539_5_, p_70539_6_, p_70539_7_);
}
public int getBrightnessForRender(float p_70070_1_)
{
float f1 = ((float)this.particleAge + p_70070_1_) / (float)this.particleMaxAge;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f1 > 1.0F)
{
f1 = 1.0F;
}
int i = super.getBrightnessForRender(p_70070_1_);
int j = i & 255;
int k = i >> 16 & 255;
j += (int)(f1 * 15.0F * 16.0F);
if (j > 240)
{
j = 240;
}
return j | k << 16;
}
/**
* Gets how bright this entity is.
*/
public float getBrightness(float p_70013_1_)
{
float f1 = ((float)this.particleAge + p_70013_1_) / (float)this.particleMaxAge;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f1 > 1.0F)
{
f1 = 1.0F;
}
float f2 = super.getBrightness(p_70013_1_);
return f2 * f1 + (1.0F - f1);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9599999785423279D;
this.motionY *= 0.9599999785423279D;
this.motionZ *= 0.9599999785423279D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
}
}