package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityFlameFX extends EntityFX { /** the scale of the flame FX */ private float flameScale; private static final String __OBFID = "CL_00000907"; public EntityFlameFX(World p_i1209_1_, double p_i1209_2_, double p_i1209_4_, double p_i1209_6_, double p_i1209_8_, double p_i1209_10_, double p_i1209_12_) { super(p_i1209_1_, p_i1209_2_, p_i1209_4_, p_i1209_6_, p_i1209_8_, p_i1209_10_, p_i1209_12_); this.motionX = this.motionX * 0.009999999776482582D + p_i1209_8_; this.motionY = this.motionY * 0.009999999776482582D + p_i1209_10_; this.motionZ = this.motionZ * 0.009999999776482582D + p_i1209_12_; double d6 = p_i1209_2_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F); d6 = p_i1209_4_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F); d6 = p_i1209_6_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F); this.flameScale = this.particleScale; this.particleRed = this.particleGreen = this.particleBlue = 1.0F; this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)) + 4; this.noClip = true; this.setParticleTextureIndex(48); } public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) { float f6 = ((float)this.particleAge + p_70539_2_) / (float)this.particleMaxAge; this.particleScale = this.flameScale * (1.0F - f6 * f6 * 0.5F); super.renderParticle(p_70539_1_, p_70539_2_, p_70539_3_, p_70539_4_, p_70539_5_, p_70539_6_, p_70539_7_); } public int getBrightnessForRender(float p_70070_1_) { float f1 = ((float)this.particleAge + p_70070_1_) / (float)this.particleMaxAge; if (f1 < 0.0F) { f1 = 0.0F; } if (f1 > 1.0F) { f1 = 1.0F; } int i = super.getBrightnessForRender(p_70070_1_); int j = i & 255; int k = i >> 16 & 255; j += (int)(f1 * 15.0F * 16.0F); if (j > 240) { j = 240; } return j | k << 16; } /** * Gets how bright this entity is. */ public float getBrightness(float p_70013_1_) { float f1 = ((float)this.particleAge + p_70013_1_) / (float)this.particleMaxAge; if (f1 < 0.0F) { f1 = 0.0F; } if (f1 > 1.0F) { f1 = 1.0F; } float f2 = super.getBrightness(p_70013_1_); return f2 * f1 + (1.0F - f1); } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9599999785423279D; this.motionY *= 0.9599999785423279D; this.motionZ *= 0.9599999785423279D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } }