package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.resources.I18n; import net.minecraft.entity.passive.EntityHorse; import net.minecraft.inventory.ContainerHorseInventory; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiScreenHorseInventory extends GuiContainer { private static final ResourceLocation horseGuiTextures = new ResourceLocation("textures/gui/container/horse.png"); private IInventory field_147030_v; private IInventory field_147029_w; private EntityHorse field_147034_x; private float field_147033_y; private float field_147032_z; private static final String __OBFID = "CL_00000760"; public GuiScreenHorseInventory(IInventory p_i1093_1_, IInventory p_i1093_2_, EntityHorse p_i1093_3_) { super(new ContainerHorseInventory(p_i1093_1_, p_i1093_2_, p_i1093_3_)); this.field_147030_v = p_i1093_1_; this.field_147029_w = p_i1093_2_; this.field_147034_x = p_i1093_3_; this.allowUserInput = false; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY */ protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { this.fontRendererObj.drawString(this.field_147029_w.isCustomInventoryName() ? this.field_147029_w.getInventoryName() : I18n.format(this.field_147029_w.getInventoryName(), new Object[0]), 8, 6, 4210752); this.fontRendererObj.drawString(this.field_147030_v.isCustomInventoryName() ? this.field_147030_v.getInventoryName() : I18n.format(this.field_147030_v.getInventoryName(), new Object[0]), 8, this.ySize - 96 + 2, 4210752); } /** * Args : renderPartialTicks, mouseX, mouseY */ protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(horseGuiTextures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); if (this.field_147034_x.isChested()) { this.drawTexturedModalRect(k + 79, l + 17, 0, this.ySize, 90, 54); } if (this.field_147034_x.canWearArmor()) { this.drawTexturedModalRect(k + 7, l + 35, 0, this.ySize + 54, 18, 18); } GuiInventory.drawEntityOnScreen(k + 51, l + 60, 17, (float)(k + 51) - this.field_147033_y, (float)(l + 75 - 50) - this.field_147032_z, this.field_147034_x); } /** * Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks */ public void drawScreen(int mouseX, int mouseY, float partialTicks) { this.field_147033_y = (float)mouseX; this.field_147032_z = (float)mouseY; super.drawScreen(mouseX, mouseY, partialTicks); } }