package net.minecraft.client.gui.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.inventory.ContainerHorseInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiScreenHorseInventory extends GuiContainer
{
private static final ResourceLocation horseGuiTextures = new ResourceLocation("textures/gui/container/horse.png");
private IInventory field_147030_v;
private IInventory field_147029_w;
private EntityHorse field_147034_x;
private float field_147033_y;
private float field_147032_z;
private static final String __OBFID = "CL_00000760";
public GuiScreenHorseInventory(IInventory p_i1093_1_, IInventory p_i1093_2_, EntityHorse p_i1093_3_)
{
super(new ContainerHorseInventory(p_i1093_1_, p_i1093_2_, p_i1093_3_));
this.field_147030_v = p_i1093_1_;
this.field_147029_w = p_i1093_2_;
this.field_147034_x = p_i1093_3_;
this.allowUserInput = false;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
this.fontRendererObj.drawString(this.field_147029_w.isCustomInventoryName() ? this.field_147029_w.getInventoryName() : I18n.format(this.field_147029_w.getInventoryName(), new Object[0]), 8, 6, 4210752);
this.fontRendererObj.drawString(this.field_147030_v.isCustomInventoryName() ? this.field_147030_v.getInventoryName() : I18n.format(this.field_147030_v.getInventoryName(), new Object[0]), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Args : renderPartialTicks, mouseX, mouseY
*/
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(horseGuiTextures);
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
if (this.field_147034_x.isChested())
{
this.drawTexturedModalRect(k + 79, l + 17, 0, this.ySize, 90, 54);
}
if (this.field_147034_x.canWearArmor())
{
this.drawTexturedModalRect(k + 7, l + 35, 0, this.ySize + 54, 18, 18);
}
GuiInventory.drawEntityOnScreen(k + 51, l + 60, 17, (float)(k + 51) - this.field_147033_y, (float)(l + 75 - 50) - this.field_147032_z, this.field_147034_x);
}
/**
* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.field_147033_y = (float)mouseX;
this.field_147032_z = (float)mouseY;
super.drawScreen(mouseX, mouseY, partialTicks);
}
}