package net.minecraft.util; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class MovementInput { /** The speed at which the player is strafing. Postive numbers to the left and negative to the right. */ public float moveStrafe; /** The speed at which the player is moving forward. Negative numbers will move backwards. */ public float moveForward; public boolean jump; public boolean sneak; private static final String __OBFID = "CL_00000936"; public void updatePlayerMoveState() {} }