package net.minecraft.client.shader; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class TesselatorVertexState { private int[] rawBuffer; private int rawBufferIndex; private int vertexCount; private boolean hasTexture; private boolean hasBrightness; private boolean hasNormals; private boolean hasColor; private static final String __OBFID = "CL_00000961"; public TesselatorVertexState(int[] p_i45079_1_, int p_i45079_2_, int p_i45079_3_, boolean p_i45079_4_, boolean p_i45079_5_, boolean p_i45079_6_, boolean p_i45079_7_) { this.rawBuffer = p_i45079_1_; this.rawBufferIndex = p_i45079_2_; this.vertexCount = p_i45079_3_; this.hasTexture = p_i45079_4_; this.hasBrightness = p_i45079_5_; this.hasNormals = p_i45079_6_; this.hasColor = p_i45079_7_; } public int[] getRawBuffer() { return this.rawBuffer; } public int getRawBufferIndex() { return this.rawBufferIndex; } public int getVertexCount() { return this.vertexCount; } public boolean getHasTexture() { return this.hasTexture; } public boolean getHasBrightness() { return this.hasBrightness; } public boolean getHasNormals() { return this.hasNormals; } public boolean getHasColor() { return this.hasColor; } }