package net.minecraft.client.shader;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class TesselatorVertexState
{
private int[] rawBuffer;
private int rawBufferIndex;
private int vertexCount;
private boolean hasTexture;
private boolean hasBrightness;
private boolean hasNormals;
private boolean hasColor;
private static final String __OBFID = "CL_00000961";
public TesselatorVertexState(int[] p_i45079_1_, int p_i45079_2_, int p_i45079_3_, boolean p_i45079_4_, boolean p_i45079_5_, boolean p_i45079_6_, boolean p_i45079_7_)
{
this.rawBuffer = p_i45079_1_;
this.rawBufferIndex = p_i45079_2_;
this.vertexCount = p_i45079_3_;
this.hasTexture = p_i45079_4_;
this.hasBrightness = p_i45079_5_;
this.hasNormals = p_i45079_6_;
this.hasColor = p_i45079_7_;
}
public int[] getRawBuffer()
{
return this.rawBuffer;
}
public int getRawBufferIndex()
{
return this.rawBufferIndex;
}
public int getVertexCount()
{
return this.vertexCount;
}
public boolean getHasTexture()
{
return this.hasTexture;
}
public boolean getHasBrightness()
{
return this.hasBrightness;
}
public boolean getHasNormals()
{
return this.hasNormals;
}
public boolean getHasColor()
{
return this.hasColor;
}
}