package net.minecraftforge.common.chunkio; import net.minecraftforge.common.util.AsynchronousExecutor; public class ChunkIOExecutor { static final int BASE_THREADS = 1; static final int PLAYERS_PER_THREAD = 50; private static final AsynchronousExecutor<QueuedChunk, net.minecraft.world.chunk.Chunk, Runnable, RuntimeException> instance = new AsynchronousExecutor<QueuedChunk, net.minecraft.world.chunk.Chunk, Runnable, RuntimeException>(new ChunkIOProvider(), BASE_THREADS); public static net.minecraft.world.chunk.Chunk syncChunkLoad(net.minecraft.world.World world, net.minecraft.world.chunk.storage.AnvilChunkLoader loader, net.minecraft.world.gen.ChunkProviderServer provider, int x, int z) { return instance.getSkipQueue(new QueuedChunk(x, z, loader, world, provider)); } public static void queueChunkLoad(net.minecraft.world.World world, net.minecraft.world.chunk.storage.AnvilChunkLoader loader, net.minecraft.world.gen.ChunkProviderServer provider, int x, int z, Runnable runnable) { instance.add(new QueuedChunk(x, z, loader, world, provider), runnable); } // Abuses the fact that hashCode and equals for QueuedChunk only use world and coords public static void dropQueuedChunkLoad(net.minecraft.world.World world, int x, int z, Runnable runnable) { instance.drop(new QueuedChunk(x, z, null, world, null), runnable); } public static void adjustPoolSize(int players) { int size = Math.max(BASE_THREADS, (int) Math.ceil(players / PLAYERS_PER_THREAD)); instance.setActiveThreads(size); } public static void tick() { instance.finishActive(); } }